Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Boo_Charles_14
Janus
Level 141
God Stats
16W - 9L
1,641 SR
Queue Stats
229W - 207L
1,529 Elo+
Solo
Hachiman
Hachiman
Willyfonilly
Hachiman
Level 144
God Stats
4W - 2L
1,802 SR
Queue Stats
201W - 191L
1,562 Elo+
Solo
Arachne
Arachne
losethecontrolji
Arachne
Level 159
God Stats
22W - 23L
1,801 SR
Queue Stats
383W - 415L
1,542 Elo+
Party 1
Team Averages
Level 148
1,649 SR
1,527 Elo+

VS

Team Averages
Level 168
1,530 SR
1,525 Elo+
Merlin
Merlin
Cgom07
Merlin
Level 150
God Stats
2W - 4L
1,263 SR
Queue Stats
222W - 196L
1,524 Elo+
Solo
Fenrir
Fenrir
DogTourettes
Fenrir
Level 265
God Stats
4W - 2L
1,746 SR
Queue Stats
192W - 195L
1,570 Elo+
Solo
Cerberus
Cerberus
Dynamtyerookie
Cerberus
Level 144
God Stats
4W - 0L
1,500 SR
Queue Stats
41W - 38L
1,516 Elo+
Solo
Bacchus
Bacchus
JahsiahShawty
Bacchus
Level 124
God Stats
31W - 19L
1,674 SR
Queue Stats
360W - 381L
1,526 Elo+
Party 2
Hachiman
Hachiman
TTG-Maurizio
Hachiman
Level 156
God Stats
8W - 8L
1,469 SR
Queue Stats
347W - 370L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 1 / 1
5,326
484
2,096
5,674
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
 
Chaac
7
0 / 3 / 0
4,827
439
2,630
5,619
2,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 0 / 1
6,753
614
4,209
3,897
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
Willyfonilly
Hachiman
12
1 / 2 / 1
6,008
546
6,126
8,802
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 3 / 1
5,728
521
3,403
7,809
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cgom07
Merlin
12
0 / 2 / 1
6,379
580
1,988
5,208
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
9
1 / 0 / 2
5,543
504
1,928
5,152
2,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
11
3 / 0 / 1
6,827
621
5,274
9,032
5,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bacchus
9
3 / 3 / 1
5,473
498
4,397
6,789
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TTG-Maurizio
Hachiman
10
1 / 2 / 1
5,442
495
4,821
4,746
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
7
Kills
8
9
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
1
0.5
L
Chaac
 
Chaac
0
3
0
0
L
3
0
1
3.5
W
Merlin
Cgom07
Merlin
0
2
1
0.25
W
Fenrir
1
0
2
2
W
Cerberus
3
0
1
3.5
W
Bacchus
3
3
1
1.17
W
Hachiman
TTG-Maurizio
Hachiman
1
2
1
0.75
L
Hachiman
Willyfonilly
Hachiman
1
2
1
0.75
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,464
Damage
18,408
31,801
Taken
30,927
13,521
Mitigated
14,355
13,039
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,096
403
895
2,915
5,674
3,862
0
1,251
4,371
14,976
0
L
Chaac
 
Chaac
2,630
503
0
1,425
5,619
2,977
0
2,623
2,479
0
20,531
L
4,209
327
0
1,083
3,897
1,256
0
2,566
1,331
55,702
352
W
Merlin
Cgom07
Merlin
1,988
145
0
859
5,208
1,488
0
1,572
3,486
55,359
1,078
W
Fenrir
1,928
430
0
2,189
5,152
2,877
0
664
4,488
1,150
12,500
W
Cerberus
5,274
290
0
2,897
9,032
5,608
0
356
8,676
42,806
0
W
Bacchus
4,397
604
0
2,416
6,789
3,178
0
2,609
4,052
23,623
0
W
Hachiman
TTG-Maurizio
Hachiman
4,821
2,160
0
1,501
4,746
1,204
0
680
4,066
0
39,093
L
Hachiman
Willyfonilly
Hachiman
6,126
3,826
0
3,566
8,802
3,076
0
1,625
7,073
0
48,787
L
3,403
2,010
0
3,155
7,809
2,350
0
2,782
4,929
0
32,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,642
Gold Earned
29,664
318
Minions Killed
370
0
Camps Cleared
0
1,027,126
Distance Traveled
1,005,037
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,326
484
23
2
0
207,791
0
L
Chaac
4,827
439
44
4
0
127,996
0
L
Janus
6,753
614
117
11
0
230,414
4
W
Merlin
6,379
580
127
12
0
214,261
0
W
Fenrir
5,543
504
31
3
0
209,375
2
W
Cerberus
6,827
621
114
10
0
201,729
0
W
Bacchus
5,473
498
40
4
0
181,832
0
W
Hachiman
5,442
495
58
5
0
197,840
0
L
Hachiman
6,008
546
81
7
0
192,042
2
L
Arachne
5,728
521
53
5
0
268,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role