Player Matchup

Hel
Hel
ART0R1A5
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,417 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KingKennard
Ah Muzen Cab
Level 157
God Stats
2W - 2L
1,602 SR
Queue Stats
186W - 186L
1,571 Elo+
Party 1
Da Ji
Da Ji
MilkytheCat
Da Ji
Level 143
God Stats
0W - 1L
1,606 SR
Queue Stats
6W - 4L
1,686 Elo+
Solo
Ymir
Ymir
TheStealth17
Ymir
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 91L
1,603 Elo+
Party 1
Arachne
Arachne
WoastProdigy
Arachne
Level 135
God Stats
0W - 1L
1,308 SR
Queue Stats
108W - 91L
1,628 Elo+
Solo
Team Averages
Level 142
1,503 SR
1,581 Elo+

VS

Team Averages
Level 134
1,478 SR
1,499 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Clamoabi
Chaac
Level 109
God Stats
1W - 2L
1,106 SR
Queue Stats
27W - 35L
1,338 Elo+
Solo
Chiron
Chiron
ProMisplayz
Chiron
Level 133
God Stats
4W - 1L
1,749 SR
Queue Stats
144W - 144L
1,513 Elo+
Solo
Jormungandr
Jormungandr
Ruar
Jormungandr
Level 158
God Stats
6W - 5L
1,496 SR
Queue Stats
805W - 809L
1,563 Elo+
Solo
Medusa
Medusa
Yitties
Medusa
Level 122
God Stats
6W - 2L
1,540 SR
Queue Stats
342W - 365L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
5,832
583
2,098
3,106
702
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
KingKennard
Ah Muzen Cab
13
0 / 5 / 5
7,496
750
7,635
10,317
4,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 6 / 5
7,042
704
5,825
9,006
4,605
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 3 / 4
8,135
814
6,950
19,576
12,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
WoastProdigy
Arachne
15
5 / 4 / 0
8,898
890
6,276
10,332
10,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
3 / 1 / 5
8,629
863
3,487
5,503
3,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Clamoabi
Chaac
14
2 / 2 / 9
8,309
831
4,664
5,598
2,462
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chiron
16
4 / 1 / 11
9,407
941
6,223
3,287
1,343
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Ruar
Jormungandr
15
7 / 2 / 11
10,003
1,000
13,539
14,509
17,898
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Yitties
Medusa
14
4 / 2 / 10
8,792
879
19,267
10,507
4,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
7
Kills
20
20
Deaths
8
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
1
5
5.5
L
0
2
0
0
W
Chaac
Clamoabi
Chaac
2
2
9
3.25
L
Ah Muzen Cab
KingKennard
Ah Muzen Cab
0
5
5
0.5
L
1
6
5
0.58
W
Chiron
4
1
11
9.5
W
Jormungandr
Ruar
Jormungandr
7
2
11
6.25
L
1
3
4
1
L
Arachne
WoastProdigy
Arachne
5
4
0
1.25
W
Medusa
Yitties
Medusa
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,784
Damage
47,180
52,337
Taken
39,404
31,679
Mitigated
29,720
17,022
Healing
14,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,487
272
3,991
2,962
5,503
3,026
615
1,291
4,091
14,640
0
L
2,098
0
1,377
1,027
3,106
702
0
831
2,275
4,797
0
W
Chaac
Clamoabi
Chaac
4,664
574
492
824
5,598
2,462
540
1,599
3,963
0
18,076
L
Ah Muzen Cab
KingKennard
Ah Muzen Cab
7,635
1,919
172
490
10,317
4,059
0
3,313
7,004
0
24,822
L
5,825
810
55
1,252
9,006
4,605
0
2,312
6,694
0
10,833
W
Chiron
6,223
2,241
543
578
3,287
1,343
2,485
125
3,092
0
20,395
W
Jormungandr
Ruar
Jormungandr
13,539
2,386
856
2,358
14,509
17,898
630
3,528
10,663
26,714
613
L
6,950
726
1,795
7,771
19,576
12,138
0
5,601
13,975
17,333
0
L
Arachne
WoastProdigy
Arachne
6,276
3,754
432
2,651
10,332
10,175
0
4,405
5,927
0
9,715
W
Medusa
Yitties
Medusa
19,267
8,118
186
1,473
10,507
4,991
2,224
2,505
7,809
0
35,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,403
Gold Earned
45,140
89
Minions Killed
180
0
Camps Cleared
0
742,141
Distance Traveled
864,808
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,629
863
40
4
0
161,610
1
L
Hel
5,832
583
5
1
0
58,650
0
W
Chaac
8,309
831
22
2
0
175,020
0
L
Ah Muzen Cab
7,496
750
38
4
0
166,134
0
L
Da Ji
7,042
704
15
2
0
167,649
0
W
Chiron
9,407
941
26
3
0
176,754
0
W
Jormungandr
10,003
1,000
26
3
0
170,404
0
L
Ymir
8,135
814
17
2
0
154,466
0
L
Arachne
8,898
890
14
1
0
195,242
0
W
Medusa
8,792
879
66
7
0
181,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role