Player Matchup

Tyr
Tyr
ImKools-_-
Tyr
Level 121
God Stats
2W - 2L
1,583 SR
Queue Stats
345W - 318L
1,493 Elo+
Party 2
Ymir
Ymir
KOJIRO_GNZLZ_
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
Nathania777l
Ao Kuang
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 61L
1,466 Elo+
Solo
Artemis
Artemis
Slayer1992_USA
Artemis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,323 Elo+
Solo
Ix Chel
Ix Chel
TailsandTalons
Ix Chel
Level 71
God Stats
1W - 4L
1,255 SR
Queue Stats
288W - 266L
1,489 Elo+
Party 2
Team Averages
Level 86
1,468 SR
1,448 Elo+

VS

Team Averages
Level 121
1,583 SR
1,433 Elo+
Eset
Eset
ClouddClout
Eset
Level 113
God Stats
19W - 11L
1,537 SR
Queue Stats
32W - 31L
1,218 Elo+
Party 1
Artemis
Artemis
GMAN-23-
Artemis
Level 186
God Stats
8W - 3L
1,739 SR
Queue Stats
636W - 609L
1,449 Elo+
Solo
Cerberus
Cerberus
gamerxl2
Cerberus
Level 107
God Stats
10W - 7L
1,513 SR
Queue Stats
161W - 159L
1,483 Elo+
Solo
Achilles
Achilles
iceberrg-
Achilles
Level 105
God Stats
9W - 7L
1,626 SR
Queue Stats
38W - 37L
1,466 Elo+
Party 1
Nemesis
Nemesis
steelton
Nemesis
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 0
6,855
457
6,511
15,141
11,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 4 / 4
5,691
379
2,810
11,707
10,232
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Nathania777l
Ao Kuang
13
7 / 2 / 5
8,400
560
11,749
13,407
4,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 8 / 0
5,791
386
4,573
10,910
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 6 / 6
8,143
543
12,798
11,294
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 8 / 3
7,977
532
11,578
9,254
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
GMAN-23-
Artemis
14
8 / 1 / 6
8,495
566
13,198
7,862
3,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
gamerxl2
Cerberus
12
6 / 1 / 13
8,991
599
8,093
16,123
15,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
iceberrg-
Achilles
12
2 / 6 / 2
7,172
478
6,632
14,604
11,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
steelton
Nemesis
12
2 / 3 / 9
7,057
470
5,713
10,133
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
19
Kills
24
24
Deaths
19
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
8
3
0.94
W
Artemis
GMAN-23-
Artemis
8
1
6
11
L
4
4
0
1
L
1
4
4
0.75
L
Ao Kuang
Nathania777l
Ao Kuang
7
2
5
4.75
L
1
8
0
0.13
L
6
6
6
1.5
W
Cerberus
gamerxl2
Cerberus
6
1
13
12.5
W
Achilles
iceberrg-
Achilles
2
6
2
0.5
W
Nemesis
steelton
Nemesis
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,441
Damage
45,214
62,459
Taken
57,976
30,842
Mitigated
37,089
13,144
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,578
313
80
516
9,254
2,652
116
5,946
3,308
37,614
0
W
Artemis
GMAN-23-
Artemis
13,198
4,127
0
899
7,862
3,331
204
2,906
4,956
0
68,020
L
6,511
718
0
3,404
15,141
11,293
0
2,652
11,994
0
40,142
L
2,810
622
406
595
11,707
10,232
0
4,579
7,093
13,946
0
L
Ao Kuang
Nathania777l
Ao Kuang
11,749
2,799
152
5,732
13,407
4,729
0
2,552
10,745
52,019
0
L
4,573
2,072
0
1,082
10,910
2,256
0
3,619
7,291
0
24,750
L
12,798
1,316
751
1,022
11,294
2,332
106
6,269
4,947
43,946
2,431
W
Cerberus
gamerxl2
Cerberus
8,093
1,147
0
6,139
16,123
15,519
202
8,985
7,138
26,428
0
W
Achilles
iceberrg-
Achilles
6,632
1,396
0
2,114
14,604
11,800
0
4,552
10,052
0
38,461
W
Nemesis
steelton
Nemesis
5,713
1,542
0
2,089
10,133
3,787
0
4,816
5,317
0
38,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,880
Gold Earned
39,692
274
Minions Killed
310
0
Camps Cleared
0
1,388,234
Distance Traveled
1,363,896
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,977
532
50
3
0
277,796
2
W
Artemis
8,495
566
93
6
0
271,744
5
L
Tyr
6,855
457
62
4
0
283,024
0
L
Ymir
5,691
379
15
1
0
279,571
2
L
Ao Kuang
8,400
560
80
5
0
293,538
0
L
Artemis
5,791
386
42
3
0
249,777
0
L
Ix Chel
8,143
543
75
5
0
282,324
4
W
Cerberus
8,991
599
52
3
0
275,447
0
W
Achilles
7,172
478
64
4
0
242,804
0
W
Nemesis
7,057
470
51
3
0
296,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role