Player Matchup

Sylvanus
Sylvanus
Estrellaxs
Sylvanus
Level 29
God Stats
3W - 9L
1,224 SR
Queue Stats
87W - 90L
1,409 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Gamakichi02
Morgan Le Fay
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 135L
1,363 Elo+
Solo
Apollo
Apollo
Qwartx
Apollo
Level 126
God Stats
3W - 3L
1,232 SR
Queue Stats
48W - 55L
1,403 Elo+
Party 3
Horus
Horus
Steinjann
Horus
Level 100
God Stats
6W - 4L
1,298 SR
Queue Stats
96W - 81L
1,503 Elo+
Party 2
Arachne
Arachne
reinereeten7932
Arachne
Level 80
God Stats
7W - 5L
1,680 SR
Queue Stats
138W - 132L
1,484 Elo+
Party 2
Team Averages
Level 76
1,387 SR
1,432 Elo+

VS

Team Averages
Level 128
1,505 SR
1,457 Elo+
Yemoja
Yemoja
Anna4u4u
Yemoja
Level 147
God Stats
86W - 134L
1,388 SR
Queue Stats
655W - 606L
1,447 Elo+
Party 4
Thanatos
Thanatos
Goruji
Thanatos
Level 166
God Stats
16W - 13L
1,575 SR
Queue Stats
140W - 132L
1,477 Elo+
Party 1
Ra
Ra
Kaosuke
Ra
Level 159
God Stats
5W - 6L
1,600 SR
Queue Stats
145W - 135L
1,487 Elo+
Party 1
Medusa
Medusa
floppy-cartoon70
Medusa
Level 81
God Stats
104W - 97L
1,460 SR
Queue Stats
345W - 342L
1,391 Elo+
Party 4
Amaterasu
Amaterasu
nagarlo
Amaterasu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Estrellaxs
Sylvanus
9
2 / 1 / 5
5,894
589
4,165
9,562
5,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Gamakichi02
Morgan Le Fay
10
3 / 2 / 3
5,708
571
3,628
5,316
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Qwartx
Apollo
10
7 / 4 / 1
6,504
650
6,544
8,244
2,470
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Steinjann
Horus
10
2 / 0 / 5
6,180
618
7,210
8,036
3,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 3
5,685
569
3,937
7,047
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anna4u4u
Yemoja
8
2 / 3 / 2
4,749
475
6,424
6,791
3,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Goruji
Thanatos
9
4 / 3 / 2
5,408
541
5,209
7,596
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 1 / 0
5,560
556
2,744
3,070
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 7 / 2
4,798
480
5,604
7,902
2,428
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
nagarlo
Amaterasu
9
0 / 2 / 0
5,267
527
2,036
7,880
3,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
16
Kills
9
9
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Anna4u4u
Yemoja
2
3
2
1
W
Sylvanus
Estrellaxs
Sylvanus
2
1
5
4.5
W
Morgan Le Fay
Gamakichi02
Morgan Le Fay
3
2
3
2.25
L
Thanatos
Goruji
Thanatos
4
3
2
1.67
L
3
1
0
3
W
Apollo
Qwartx
Apollo
7
4
1
1.88
W
Horus
Steinjann
Horus
2
0
5
4.5
L
0
7
2
0.14
L
Amaterasu
nagarlo
Amaterasu
0
2
0
0
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,484
Damage
22,017
38,205
Taken
33,239
14,936
Mitigated
13,060
15,029
Healing
11,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Anna4u4u
Yemoja
6,424
2,058
1,002
1,484
6,791
3,426
0
2,227
4,564
16,374
0
W
Sylvanus
Estrellaxs
Sylvanus
4,165
1,593
1,676
2,569
9,562
5,217
240
2,878
6,427
15,557
1,244
W
Morgan Le Fay
Gamakichi02
Morgan Le Fay
3,628
358
0
1,718
5,316
1,568
0
1,382
3,861
29,948
0
L
Thanatos
Goruji
Thanatos
5,209
1,400
0
4,978
7,596
2,463
0
944
6,652
0
26,770
L
2,744
251
284
734
3,070
944
0
2,000
1,070
35,833
0
W
Apollo
Qwartx
Apollo
6,544
4,155
0
2,475
8,244
2,470
674
2,341
5,581
0
42,261
W
Horus
Steinjann
Horus
7,210
3,120
240
2,362
8,036
3,549
0
981
6,808
0
28,589
L
5,604
2,990
0
827
7,902
2,428
0
2,557
5,345
0
25,706
L
Amaterasu
nagarlo
Amaterasu
2,036
637
0
1,998
7,880
3,799
0
0
7,880
0
30,142
W
3,937
3,091
0
3,989
7,047
2,132
0
828
6,107
0
40,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,971
Gold Earned
25,782
256
Minions Killed
240
0
Camps Cleared
0
982,849
Distance Traveled
914,974
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,749
475
22
2
0
153,589
3
W
Sylvanus
5,894
589
21
2
0
158,538
0
W
Morgan Le Fay
5,708
571
45
5
0
196,288
0
L
Thanatos
5,408
541
56
6
0
208,171
1
L
Ra
5,560
556
61
6
0
192,998
1
W
Apollo
6,504
650
69
7
0
192,269
2
W
Horus
6,180
618
50
5
0
206,046
0
L
Medusa
4,798
480
43
4
0
184,537
0
L
Amaterasu
5,267
527
58
6
0
175,679
0
W
Arachne
5,685
569
71
7
0
229,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role