Player Matchup

Serqet
Serqet
 
Serqet
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
KoudaHage
Guan Yu
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,202 Elo+
Solo
Kumbhakarna
Kumbhakarna
coolbe1999
Kumbhakarna
Level 142
God Stats
13W - 9L
1,547 SR
Queue Stats
392W - 363L
1,544 Elo+
Solo
Hou Yi
Hou Yi
eZCeta
Hou Yi
Level 81
God Stats
1W - 1L
1,666 SR
Queue Stats
140W - 144L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ouragans
Morgan Le Fay
Level 109
God Stats
15W - 23L
1,408 SR
Queue Stats
54W - 57L
1,385 Elo+
Solo
Team Averages
Level 89
1,524 SR
1,436 Elo+

VS

Team Averages
Level 121
1,635 SR
1,535 Elo+
Apollo
Apollo
DadxSkillz
Apollo
Level 125
God Stats
4W - 9L
1,483 SR
Queue Stats
286W - 268L
1,504 Elo+
Solo
Jormungandr
Jormungandr
DarkCrowned05
Jormungandr
Level 142
God Stats
2W - 2L
1,710 SR
Queue Stats
117W - 106L
1,554 Elo+
Solo
Vulcan
Vulcan
OG_LINXSTER
Vulcan
Level 143
God Stats
5W - 4L
1,824 SR
Queue Stats
410W - 379L
1,491 Elo+
Solo
Serqet
Serqet
Yahzek
Serqet
Level 87
God Stats
2W - 4L
1,702 SR
Queue Stats
82W - 74L
1,543 Elo+
Solo
Bastet
Bastet
qwertymandudeguy
Bastet
Level 107
God Stats
2W - 6L
1,457 SR
Queue Stats
167W - 168L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
13 / 2 / 0
9,915
620
14,142
15,774
7,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
KoudaHage
Guan Yu
15
0 / 2 / 3
8,484
530
8,714
13,553
9,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
coolbe1999
Kumbhakarna
13
1 / 1 / 2
7,980
499
6,200
12,822
11,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
eZCeta
Hou Yi
16
3 / 0 / 2
9,506
594
8,096
8,412
3,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
ouragans
Morgan Le Fay
15
1 / 2 / 4
9,418
589
8,041
10,757
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DadxSkillz
Apollo
13
0 / 3 / 2
7,432
465
7,245
10,451
3,536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jormungandr
DarkCrowned05
Jormungandr
14
3 / 3 / 1
8,553
535
11,096
16,289
17,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
14
0 / 4 / 1
7,926
495
4,351
9,018
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Yahzek
Serqet
11
0 / 6 / 1
6,949
434
4,433
16,169
10,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 0
7,826
489
11,317
11,814
4,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
18
Kills
7
7
Deaths
18
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
13
2
0
6.5
L
Apollo
DadxSkillz
Apollo
0
3
2
0.33
L
Jormungandr
DarkCrowned05
Jormungandr
3
3
1
1.17
W
Guan Yu
KoudaHage
Guan Yu
0
2
3
0.75
L
Vulcan
0
4
1
0.13
L
Serqet
Yahzek
Serqet
0
6
1
0.08
W
Kumbhakarna
coolbe1999
Kumbhakarna
1
1
2
2
W
Hou Yi
eZCeta
Hou Yi
3
0
2
4
W
Morgan Le Fay
ouragans
Morgan Le Fay
1
2
4
1.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,193
Damage
38,442
61,318
Taken
63,741
35,983
Mitigated
38,101
20,716
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
14,142
3,922
0
1,090
15,774
7,196
0
3,137
12,388
0
75,365
L
Apollo
DadxSkillz
Apollo
7,245
4,183
0
3,742
10,451
3,536
450
991
8,854
0
54,205
L
Jormungandr
DarkCrowned05
Jormungandr
11,096
2,876
0
1,982
16,289
17,039
0
1,297
14,528
65,045
0
W
Guan Yu
KoudaHage
Guan Yu
8,714
715
522
5,614
13,553
9,876
88
6,430
6,380
263
60,021
L
Vulcan
4,351
108
0
569
9,018
2,928
0
4,804
3,660
66,412
0
L
Serqet
Yahzek
Serqet
4,433
1,371
0
1,507
16,169
10,087
0
3,967
12,142
0
35,824
W
Kumbhakarna
coolbe1999
Kumbhakarna
6,200
869
0
4,792
12,822
11,204
0
2,429
10,079
30,244
0
W
Hou Yi
eZCeta
Hou Yi
8,096
4,378
0
5,094
8,412
3,903
0
0
8,412
0
76,465
W
Morgan Le Fay
ouragans
Morgan Le Fay
8,041
600
0
3,604
10,757
3,804
550
2,451
8,057
71,750
1,864
L
11,317
3,259
0
2,154
11,814
4,511
0
2,963
8,540
0
52,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,303
Gold Earned
38,686
566
Minions Killed
436
0
Camps Cleared
0
1,714,032
Distance Traveled
1,704,601
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,915
620
109
7
0
397,453
0
L
Apollo
7,432
465
96
6
0
330,309
0
L
Jormungandr
8,553
535
114
7
0
298,551
0
W
Guan Yu
8,484
530
113
7
0
366,029
2
L
Vulcan
7,926
495
114
7
0
351,438
2
L
Serqet
6,949
434
46
3
0
324,261
0
W
Kumbhakarna
7,980
499
42
3
0
332,183
5
W
Hou Yi
9,506
594
137
9
0
306,295
2
W
Morgan Le Fay
9,418
589
165
10
0
312,072
8
L
Bastet
7,826
489
66
4
0
400,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role