Player Matchup

Anhur
Anhur
 
Anhur
Level 264
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
C4limer0
Tsukuyomi
Level 146
God Stats
5W - 5L
1,567 SR
Queue Stats
22W - 18L
1,574 Elo+
Party 1
King Arthur
King Arthur
SoloSupremacy
King Arthur
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 11L
1,699 Elo+
Party 1
Freya
Freya
erthia
Freya
Level 200
God Stats
5W - 2L
1,644 SR
Queue Stats
220W - 186L
1,577 Elo+
Party 1
Sobek
Sobek
jeelbrooks
Sobek
Level 86
God Stats
10W - 6L
1,667 SR
Queue Stats
169W - 102L
1,633 Elo+
Party 1
Team Averages
Level 148
1,576 SR
1,597 Elo+

VS

Team Averages
Level 72
1,494 SR
1,466 Elo+
Ganesha
Ganesha
BjornLotbrock
Ganesha
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
Caska28
Baron Samedi
Level 30
God Stats
2W - 1L
1,585 SR
Queue Stats
75W - 65L
1,533 Elo+
Party 2
Ne Zha
Ne Zha
Feel_the_Storm18
Ne Zha
Level 66
God Stats
0W - 1L
1,725 SR
Queue Stats
19W - 38L
1,340 Elo+
Party 2
Gilgamesh
Gilgamesh
MDall_fq
Gilgamesh
Level 141
God Stats
25W - 24L
1,498 SR
Queue Stats
462W - 493L
1,420 Elo+
Solo
Hachiman
Hachiman
PsychoWayneX
Hachiman
Level 69
God Stats
0W - 1L
1,163 SR
Queue Stats
91W - 70L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
4 / 1 / 3
4,823
804
3,725
3,107
792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
C4limer0
Tsukuyomi
9
1 / 0 / 0
4,670
778
194
2,617
736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
SoloSupremacy
King Arthur
8
3 / 0 / 1
4,619
770
2,099
3,005
1,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
erthia
Freya
7
1 / 0 / 4
4,095
683
2,750
4,294
1,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
7
2 / 0 / 4
4,608
768
2,953
5,779
3,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
5
0 / 3 / 1
3,500
583
1,034
6,955
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Caska28
Baron Samedi
8
0 / 0 / 0
3,785
631
79
1,731
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 3 / 0
3,766
628
1,734
4,842
1,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
MDall_fq
Gilgamesh
2
0 / 2 / 0
2,945
491
728
2,495
1,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
PsychoWayneX
Hachiman
5
0 / 3 / 0
3,241
540
3,202
4,598
961
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
1
1
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
3
5.5
L
Ganesha
0
3
1
0.17
W
Tsukuyomi
C4limer0
Tsukuyomi
1
0
0
1
L
Baron Samedi
Caska28
Baron Samedi
0
0
0
0
L
1
3
0
0.33
L
Gilgamesh
MDall_fq
Gilgamesh
0
2
0
0
L
Hachiman
PsychoWayneX
Hachiman
0
3
0
0
W
King Arthur
SoloSupremacy
King Arthur
3
0
1
3.5
W
Freya
erthia
Freya
1
0
4
3
W
Sobek
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,721
Damage
6,777
18,802
Taken
20,621
7,255
Mitigated
6,868
7,226
Healing
4,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,725
2,857
0
1,557
3,107
792
0
315
2,792
0
25,661
L
Ganesha
1,034
187
0
1,183
6,955
2,835
0
2,469
4,486
3,559
0
W
Tsukuyomi
C4limer0
Tsukuyomi
194
0
0
576
2,617
736
0
79
2,538
0
33,620
L
Baron Samedi
Caska28
Baron Samedi
79
0
0
598
1,731
505
0
0
1,731
19,186
0
L
1,734
539
0
567
4,842
1,473
0
1,206
3,636
0
14,739
L
Gilgamesh
MDall_fq
Gilgamesh
728
219
0
746
2,495
1,094
0
0
2,495
0
4,784
L
Hachiman
PsychoWayneX
Hachiman
3,202
1,893
0
1,819
4,598
961
0
1,675
2,923
0
18,129
W
King Arthur
SoloSupremacy
King Arthur
2,099
664
0
1,000
3,005
1,018
0
0
2,896
0
21,077
W
Freya
erthia
Freya
2,750
834
0
1,624
4,294
1,434
0
356
3,938
24,393
1,441
W
Sobek
2,953
457
0
2,469
5,779
3,275
0
363
5,416
10,733
1,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,815
Gold Earned
17,237
222
Minions Killed
113
0
Camps Cleared
0
724,970
Distance Traveled
596,773
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,823
804
51
9
0
136,682
0
L
Ganesha
3,500
583
0
0
0
144,135
1
W
Tsukuyomi
4,670
778
62
10
0
174,556
0
L
Baron Samedi
3,785
631
42
7
0
132,931
2
L
Ne Zha
3,766
628
32
5
0
158,134
1
L
Gilgamesh
2,945
491
8
1
0
32,258
0
L
Hachiman
3,241
540
31
5
0
129,315
0
W
King Arthur
4,619
770
38
6
0
123,405
0
W
Freya
4,095
683
53
9
0
148,227
0
W
Sobek
4,608
768
18
3
0
142,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role