Player Matchup

Tyr
Tyr
 
Tyr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Juniiberry
Aphrodite
Level 130
God Stats
28W - 21L
1,557 SR
Queue Stats
1,100W - 1,222L
1,500 Elo+
Solo
Nemesis
Nemesis
Lunoil4857
Nemesis
Level 108
God Stats
50W - 40L
1,641 SR
Queue Stats
579W - 626L
1,492 Elo+
Solo
Poseidon
Poseidon
MurphSkiiz
Poseidon
Level 103
God Stats
8W - 11L
1,515 SR
Queue Stats
68W - 78L
1,448 Elo+
Solo
Jing Wei
Jing Wei
Qw3rp
Jing Wei
Level 142
God Stats
2W - 3L
1,634 SR
Queue Stats
38W - 26L
1,574 Elo+
Solo
Team Averages
Level 118
1,570 SR
1,503 Elo+

VS

Team Averages
Level 85
1,486 SR
1,470 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Koyakuji
Scylla
Level 4
God Stats
5W - 7L
1,521 SR
Queue Stats
9W - 14L
1,501 Elo+
Party 1
Baba Yaga
Baba Yaga
LemmyAdder
Baba Yaga
Level 111
God Stats
2W - 0L
1,400 SR
Queue Stats
19W - 22L
1,442 Elo+
Solo
Loki
Loki
XoelementzoX
Loki
Level 35
God Stats
5W - 4L
1,508 SR
Queue Stats
35W - 46L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 3 / 1
6,682
1,114
3,052
8,611
5,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Aphrodite
Juniiberry
Aphrodite
12
0 / 1 / 3
6,601
1,100
1,149
6,018
3,263
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
Lunoil4857
Nemesis
12
0 / 2 / 0
6,653
1,109
5,644
7,724
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
MurphSkiiz
Poseidon
12
1 / 5 / 1
6,832
1,139
2,893
6,206
1,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Jing Wei
Qw3rp
Jing Wei
11
1 / 0 / 0
6,383
1,064
1,755
1,374
336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

313

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 1 / 7
7,732
1,289
8,325
3,490
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
 
Chaac
12
2 / 0 / 5
6,977
1,163
5,318
4,059
2,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Koyakuji
Scylla
12
2 / 2 / 4
6,954
1,159
2,662
4,025
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
LemmyAdder
Baba Yaga
13
3 / 0 / 6
7,944
1,324
8,137
1,908
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 6
7,360
1,227
3,551
2,805
1,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
11
11
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
1
0.5
W
Nu Wa
 
Nu Wa
2
1
7
5.5
W
Chaac
 
Chaac
2
0
5
4.5
L
Aphrodite
Juniiberry
Aphrodite
0
1
3
1.5
W
Scylla
Koyakuji
Scylla
2
2
4
2
W
Baba Yaga
LemmyAdder
Baba Yaga
3
0
6
6
L
Nemesis
Lunoil4857
Nemesis
0
2
0
0
L
Poseidon
MurphSkiiz
Poseidon
1
5
1
0.3
L
Jing Wei
Qw3rp
Jing Wei
1
0
0
1
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,493
Damage
27,993
29,933
Taken
16,287
12,795
Mitigated
7,533
5,011
Healing
2,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,052
155
0
174
8,611
5,100
0
5,342
2,801
0
10,747
W
Nu Wa
 
Nu Wa
8,325
1,626
0
630
3,490
1,154
0
983
2,507
16,728
514
W
Chaac
 
Chaac
5,318
379
0
990
4,059
2,398
0
1,089
2,970
0
10,530
L
Aphrodite
Juniiberry
Aphrodite
1,149
168
1,546
1,739
6,018
3,263
0
2,767
2,909
6,444
222
W
Scylla
Koyakuji
Scylla
2,662
387
0
0
4,025
1,239
0
1,455
2,570
7,750
0
W
Baba Yaga
LemmyAdder
Baba Yaga
8,137
51
0
584
1,908
943
0
186
1,722
26,194
962
L
Nemesis
Lunoil4857
Nemesis
5,644
1,568
0
946
7,724
2,570
0
4,901
2,498
0
20,477
L
Poseidon
MurphSkiiz
Poseidon
2,893
324
0
0
6,206
1,526
0
3,143
2,791
14,580
597
L
Jing Wei
Qw3rp
Jing Wei
1,755
1,053
0
606
1,374
336
0
793
399
0
8,077
W
3,551
439
0
91
2,805
1,799
0
249
2,556
0
12,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,151
Gold Earned
36,967
115
Minions Killed
120
4
Camps Cleared
8
546,539
Distance Traveled
638,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,682
1,114
22
4
0
113,008
0
W
Nu Wa
7,732
1,289
24
4
5
124,329
0
W
Chaac
6,977
1,163
11
2
1
121,807
0
L
Aphrodite
6,601
1,100
12
2
0
119,920
0
W
Scylla
6,954
1,159
13
2
0
124,141
0
W
Baba Yaga
7,944
1,324
63
11
1
136,295
0
L
Nemesis
6,653
1,109
34
6
2
143,354
0
L
Poseidon
6,832
1,139
32
5
1
105,098
0
L
Jing Wei
6,383
1,064
15
3
1
65,159
0
W
Loki
7,360
1,227
9
2
1
132,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role