Player Matchup

Odin
Odin
EM1L14N068
Odin
Level 129
God Stats
3W - 3L
1,627 SR
Queue Stats
251W - 241L
1,564 Elo+
Solo
Anhur
Anhur
TheSwoosh7
Anhur
Level 128
God Stats
13W - 12L
1,574 SR
Queue Stats
141W - 141L
1,562 Elo+
Party 1
Kumbhakarna
Kumbhakarna
UberBigs
Kumbhakarna
Level 43
God Stats
0W - 3L
1,229 SR
Queue Stats
38W - 42L
1,491 Elo+
Solo
Pele
Pele
jeslor3nzo
Pele
Level 45
God Stats
0W - 1L
1,295 SR
Queue Stats
11W - 19L
1,348 Elo+
Solo
Poseidon
Poseidon
thatdoodpj
Poseidon
Level 87
God Stats
6W - 9L
1,448 SR
Queue Stats
93W - 87L
1,529 Elo+
Party 1
Team Averages
Level 86
1,435 SR
1,499 Elo+

VS

Team Averages
Level 135
1,575 SR
1,521 Elo+
Chang'e
Chang'e
ArticStorm22
Chang'e
Level 145
God Stats
4W - 1L
1,479 SR
Queue Stats
93W - 92L
1,527 Elo+
Solo
Bacchus
Bacchus
LuvBugRoach
Bacchus
Level 143
God Stats
2W - 0L
1,617 SR
Queue Stats
49W - 47L
1,530 Elo+
Solo
Odin
Odin
OddGosling49845
Odin
Level 156
God Stats
15W - 6L
1,855 SR
Queue Stats
347W - 338L
1,543 Elo+
Solo
Nut
Nut
Officer_OMEGA_X
Nut
Level 128
God Stats
2W - 1L
1,407 SR
Queue Stats
76W - 87L
1,473 Elo+
Solo
Thor
Thor
zVengi
Thor
Level 101
God Stats
5W - 3L
1,517 SR
Queue Stats
215W - 185L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
9,024
564
8,885
14,053
10,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
15
1 / 3 / 0
8,351
522
4,790
10,079
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
UberBigs
Kumbhakarna
12
0 / 2 / 2
7,311
457
3,821
13,129
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 9 / 2
6,801
425
6,655
16,576
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
thatdoodpj
Poseidon
15
2 / 8 / 0
8,386
524
8,067
9,638
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArticStorm22
Chang'e
17
13 / 1 / 6
11,149
697
15,894
11,935
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
LuvBugRoach
Bacchus
15
2 / 0 / 10
9,401
588
6,684
11,978
14,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
2 / 2 / 1
10,191
637
7,817
12,256
11,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 0 / 5
9,336
584
6,101
7,709
2,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
zVengi
Thor
15
6 / 2 / 8
9,290
581
8,826
13,087
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
24
24
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ArticStorm22
Chang'e
13
1
6
16
L
2
2
1
1.25
W
Bacchus
LuvBugRoach
Bacchus
2
0
10
7
W
2
2
1
1.25
W
1
0
5
3.5
L
Anhur
1
3
0
0.33
L
Kumbhakarna
UberBigs
Kumbhakarna
0
2
2
0.5
L
0
9
2
0.11
L
Poseidon
thatdoodpj
Poseidon
2
8
0
0.25
W
Thor
zVengi
Thor
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,218
Damage
45,322
63,475
Taken
56,965
30,329
Mitigated
37,051
15,652
Healing
25,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ArticStorm22
Chang'e
15,894
1,378
3,156
5,487
11,935
4,498
1,446
5,400
6,535
83,177
1,999
L
8,885
958
0
3,348
14,053
10,508
0
3,180
10,873
12,606
57,628
W
Bacchus
LuvBugRoach
Bacchus
6,684
553
0
3,140
11,978
14,275
73
3,966
8,012
22,555
0
W
7,817
1,091
0
3,656
12,256
11,323
0
2,336
9,920
8,093
63,793
W
6,101
3,220
0
4,013
7,709
2,414
1,726
650
7,059
0
78,698
L
Anhur
4,790
2,519
0
4,173
10,079
3,233
0
1,811
8,268
0
67,586
L
Kumbhakarna
UberBigs
Kumbhakarna
3,821
258
0
3,126
13,129
9,327
0
6,582
6,547
25,320
611
L
6,655
1,149
0
4,653
16,576
4,569
0
6,686
9,890
0
44,413
L
Poseidon
thatdoodpj
Poseidon
8,067
619
0
352
9,638
2,692
0
6,376
3,262
69,765
0
W
Thor
zVengi
Thor
8,826
1,071
0
5,658
13,087
4,541
126
2,338
10,749
0
61,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,873
Gold Earned
49,367
512
Minions Killed
555
0
Camps Cleared
0
1,566,528
Distance Traveled
1,629,756
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,149
697
145
9
0
353,727
5
L
Odin
9,024
564
136
9
0
329,946
7
W
Bacchus
9,401
588
24
2
0
313,040
4
W
Odin
10,191
637
147
9
0
289,142
0
W
Nut
9,336
584
147
9
0
316,827
0
L
Anhur
8,351
522
118
7
0
293,891
2
L
Kumbhakarna
7,311
457
58
4
0
321,471
0
L
Pele
6,801
425
84
5
0
334,402
0
L
Poseidon
8,386
524
116
7
0
286,818
0
W
Thor
9,290
581
92
6
0
357,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role