Player Matchup

Artemis
Artemis
KorvoVeliki
Artemis
Level 26
God Stats
6W - 8L
1,312 SR
Queue Stats
32W - 42L
1,377 Elo+
Party 2
He Bo
He Bo
Ms_Sxmm
He Bo
Level 124
God Stats
9W - 7L
1,596 SR
Queue Stats
344W - 364L
1,371 Elo+
Solo
Guan Yu
Guan Yu
Superime
Guan Yu
Level 44
God Stats
4W - 9L
1,560 SR
Queue Stats
115W - 130L
1,474 Elo+
Party 2
Merlin
Merlin
dragonterd
Merlin
Level 150
God Stats
20W - 18L
1,425 SR
Queue Stats
82W - 88L
1,467 Elo+
Solo
Chang'e
Chang'e
zaiiice
Chang'e
Level 117
God Stats
144W - 198L
1,451 SR
Queue Stats
917W - 968L
1,431 Elo+
Solo
Team Averages
Level 92
1,469 SR
1,424 Elo+

VS

Team Averages
Level 99
1,546 SR
1,459 Elo+
Morgan Le Fay
Morgan Le Fay
Apollymis
Morgan Le Fay
Level 156
God Stats
10W - 14L
1,790 SR
Queue Stats
222W - 209L
1,474 Elo+
Party 1
Medusa
Medusa
MrDare1992
Medusa
Level 20
God Stats
21W - 28L
1,507 SR
Queue Stats
138W - 136L
1,450 Elo+
Party 1
Mercury
Mercury
Rakshasa97
Mercury
Level 103
God Stats
15W - 20L
1,376 SR
Queue Stats
159W - 159L
1,473 Elo+
Solo
Neith
Neith
SAGAZ1989
Neith
Level 18
God Stats
95W - 84L
1,520 SR
Queue Stats
137W - 134L
1,441 Elo+
Party 1
Hercules
Hercules
TheFeel
Hercules
Level 199
God Stats
10W - 15L
1,539 SR
Queue Stats
600W - 588L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KorvoVeliki
Artemis
13
1 / 3 / 0
8,036
1,005
5,475
6,935
2,449
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
Ms_Sxmm
He Bo
13
0 / 4 / 3
7,636
955
2,082
5,637
1,788
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Superime
Guan Yu
13
1 / 3 / 3
8,822
1,103
9,680
15,634
15,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
dragonterd
Merlin
13
1 / 3 / 2
8,199
1,025
3,829
6,600
2,152
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
zaiiice
Chang'e
13
1 / 4 / 2
8,181
1,023
4,421
9,920
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

252

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Apollymis
Morgan Le Fay
15
2 / 0 / 10
9,095
1,137
14,037
5,676
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
MrDare1992
Medusa
14
1 / 0 / 7
8,287
1,036
7,065
4,444
1,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Rakshasa97
Mercury
15
10 / 0 / 4
10,847
1,356
10,607
5,260
1,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
SAGAZ1989
Neith
14
2 / 4 / 6
8,666
1,083
5,387
7,501
1,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
TheFeel
Hercules
15
2 / 0 / 13
9,069
1,134
5,846
5,989
3,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
4
Kills
17
17
Deaths
4
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Apollymis
Morgan Le Fay
2
0
10
7
L
Artemis
KorvoVeliki
Artemis
1
3
0
0.33
W
Medusa
MrDare1992
Medusa
1
0
7
4.5
L
He Bo
Ms_Sxmm
He Bo
0
4
3
0.38
W
Mercury
Rakshasa97
Mercury
10
0
4
12
W
Neith
SAGAZ1989
Neith
2
4
6
1.25
L
Guan Yu
Superime
Guan Yu
1
3
3
0.83
W
Hercules
TheFeel
Hercules
2
0
13
8.5
L
Merlin
dragonterd
Merlin
1
3
2
0.67
L
Chang'e
zaiiice
Chang'e
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,487
Damage
42,942
44,726
Taken
28,870
24,956
Mitigated
10,438
8,946
Healing
5,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Apollymis
Morgan Le Fay
14,037
1,408
0
1,639
5,676
1,956
0
428
5,248
27,182
0
L
Artemis
KorvoVeliki
Artemis
5,475
1,871
0
322
6,935
2,449
0
2,096
4,621
0
22,147
W
Medusa
MrDare1992
Medusa
7,065
1,888
0
183
4,444
1,264
0
1,776
2,580
0
16,684
L
He Bo
Ms_Sxmm
He Bo
2,082
150
0
0
5,637
1,788
0
883
4,642
8,041
0
W
Mercury
Rakshasa97
Mercury
10,607
5,974
0
1,025
5,260
1,651
0
1,448
3,734
0
24,263
W
Neith
SAGAZ1989
Neith
5,387
1,784
0
857
7,501
1,658
0
3,062
4,377
0
19,963
L
Guan Yu
Superime
Guan Yu
9,680
820
1,455
2,931
15,634
15,181
0
4,857
10,201
0
18,622
W
Hercules
TheFeel
Hercules
5,846
1,005
0
1,720
5,989
3,909
0
3,217
2,618
0
10,174
L
Merlin
dragonterd
Merlin
3,829
112
102
359
6,600
2,152
0
2,776
3,586
21,503
311
L
Chang'e
zaiiice
Chang'e
4,421
245
2,043
1,734
9,920
3,386
0
1,949
7,639
17,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,874
Gold Earned
45,964
144
Minions Killed
152
4
Camps Cleared
7
701,130
Distance Traveled
866,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,095
1,137
28
4
0
169,125
0
L
Artemis
8,036
1,005
30
4
2
138,406
0
W
Medusa
8,287
1,036
22
3
1
184,045
0
L
He Bo
7,636
955
10
1
0
92,799
0
W
Mercury
10,847
1,356
42
5
6
200,970
0
W
Neith
8,666
1,083
51
6
0
124,077
0
L
Guan Yu
8,822
1,103
16
2
0
185,157
0
W
Hercules
9,069
1,134
9
1
0
188,058
0
L
Merlin
8,199
1,025
51
6
0
136,011
0
L
Chang'e
8,181
1,023
37
5
2
148,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role