Player Matchup

Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
GuanYinDaShi
Kali
Level 188
God Stats
2W - 2L
1,295 SR
Queue Stats
263W - 257L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
moises-macias199
Gilgamesh
Level 142
God Stats
9W - 13L
1,399 SR
Queue Stats
183W - 169L
1,506 Elo+
Solo
Fenrir
Fenrir
momo2sick_
Fenrir
Level 53
God Stats
2W - 6L
1,331 SR
Queue Stats
57W - 53L
1,537 Elo+
Solo
Apollo
Apollo
xAGxROBLEON
Apollo
Level 159
God Stats
5W - 2L
1,526 SR
Queue Stats
232W - 230L
1,520 Elo+
Solo
Team Averages
Level 133
1,410 SR
1,508 Elo+

VS

Team Averages
Level 122
1,581 SR
1,505 Elo+
Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Fruitcak3
Hel
Level 101
God Stats
3W - 3L
1,648 SR
Queue Stats
96W - 82L
1,503 Elo+
Solo
Medusa
Medusa
Teereexxx
Medusa
Level 158
God Stats
31W - 32L
1,546 SR
Queue Stats
235W - 206L
1,487 Elo+
Solo
Vamana
Vamana
nether99
Vamana
Level 120
God Stats
1W - 3L
1,504 SR
Queue Stats
123W - 139L
1,504 Elo+
Solo
Yemoja
Yemoja
xSLATEx
Yemoja
Level 111
God Stats
1W - 1L
1,708 SR
Queue Stats
181W - 180L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 1 / 2
6,343
634
5,072
6,375
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 4
5,756
576
7,732
8,789
2,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
11
0 / 2 / 0
5,568
557
5,740
10,728
8,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
momo2sick_
Fenrir
12
5 / 2 / 1
6,426
643
4,255
6,781
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
10
1 / 2 / 3
5,866
587
4,017
5,209
1,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
4 / 2 / 0
5,393
539
2,042
5,013
1,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 2
5,174
517
3,295
6,041
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Teereexxx
Medusa
9
1 / 3 / 1
5,066
507
6,282
7,796
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
nether99
Vamana
10
2 / 0 / 0
6,009
601
8,034
8,478
6,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
xSLATEx
Yemoja
8
1 / 2 / 2
5,172
517
4,058
7,881
4,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
8
8
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
2
4
L
Arachne
 
Arachne
4
2
0
2
L
0
4
2
0.25
W
2
1
4
4
L
Medusa
Teereexxx
Medusa
1
3
1
0.5
W
Gilgamesh
0
2
0
0
W
Fenrir
momo2sick_
Fenrir
5
2
1
2.75
L
Vamana
nether99
Vamana
2
0
0
2
W
Apollo
1
2
3
1.25
L
Yemoja
xSLATEx
Yemoja
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,816
Damage
23,711
37,882
Taken
35,209
17,161
Mitigated
16,924
11,717
Healing
12,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,072
742
0
2,542
6,375
1,783
0
4,324
2,051
35,698
0
L
Arachne
 
Arachne
2,042
1,521
0
638
5,013
1,766
0
663
4,313
0
25,582
L
3,295
168
3
1,329
6,041
1,952
0
3,566
2,475
27,223
423
W
7,732
2,959
0
3,717
8,789
2,836
0
1,607
7,182
0
33,839
L
Medusa
Teereexxx
Medusa
6,282
2,909
0
2,319
7,796
2,370
0
0
7,796
0
39,168
W
Gilgamesh
5,740
1,827
0
2,110
10,728
8,246
0
0
9,940
0
34,915
W
Fenrir
momo2sick_
Fenrir
4,255
354
0
1,440
6,781
2,715
0
644
6,100
0
38,202
L
Vamana
nether99
Vamana
8,034
3,492
0
3,442
8,478
6,519
0
0
7,794
0
38,409
W
Apollo
4,017
2,302
0
1,908
5,209
1,581
771
650
4,559
0
38,103
L
Yemoja
xSLATEx
Yemoja
4,058
1,346
1,897
2,634
7,881
4,317
0
843
7,038
16,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,959
Gold Earned
26,814
321
Minions Killed
251
0
Camps Cleared
0
1,049,711
Distance Traveled
941,971
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,343
634
61
6
0
208,332
0
L
Arachne
5,393
539
43
4
0
243,749
0
L
Hel
5,174
517
52
5
0
172,647
0
W
Kali
5,756
576
50
5
0
215,016
5
L
Medusa
5,066
507
57
6
0
174,726
0
W
Gilgamesh
5,568
557
71
7
0
202,381
0
W
Fenrir
6,426
643
70
7
0
235,629
2
L
Vamana
6,009
601
77
8
0
179,591
0
W
Apollo
5,866
587
69
7
0
188,353
2
L
Yemoja
5,172
517
22
2
0
171,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role