Player Matchup

Fenrir
Fenrir
BergineAu
Fenrir
Level 29
God Stats
0W - 2L
1,272 SR
Queue Stats
10W - 27L
1,257 Elo+
Party 1
Cabrakan
Cabrakan
HazzaRodders017
Cabrakan
Level 16
God Stats
1W - 3L
1,443 SR
Queue Stats
10W - 27L
1,257 Elo+
Party 1
Discordia
Discordia
hiiamhere
Discordia
Level 75
God Stats
2W - 1L
1,732 SR
Queue Stats
20W - 36L
1,327 Elo+
Party 1
Team Averages
Level 40
1,482 SR
1,280 Elo+

VS

Team Averages
Level 45
1,559 SR
1,335 Elo+
Charybdis
Charybdis
Daan187Nijland
Charybdis
Level 49
God Stats
38W - 17L
1,682 SR
Queue Stats
94W - 103L
1,419 Elo+
Solo
Bacchus
Bacchus
Lilu001
Bacchus
Level 26
God Stats
7W - 8L
1,495 SR
Queue Stats
20W - 26L
1,256 Elo+
Party 2
Janus
Janus
Voffka21
Janus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BergineAu
Fenrir
18
2 / 3 / 3
11,945
703
4,051
13,763
10,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
16
0 / 2 / 2
10,848
638
3,031
14,876
21,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Discordia
hiiamhere
Discordia
20
5 / 2 / 2
14,121
831
28,805
8,968
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Daan187Nijland
Charybdis
20
4 / 2 / 2
14,214
836
9,649
13,020
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Lilu001
Bacchus
17
0 / 2 / 4
11,223
660
6,416
18,345
18,786
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Voffka21
Janus
20
3 / 3 / 3
13,103
771
15,252
11,963
3,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
7
Kills
7
7
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BergineAu
Fenrir
2
3
3
1.17
W
Charybdis
Daan187Nijland
Charybdis
4
2
2
2.5
L
Cabrakan
0
2
2
0.5
W
Bacchus
Lilu001
Bacchus
0
2
4
1
W
Janus
Voffka21
Janus
3
3
3
1.5
L
Discordia
hiiamhere
Discordia
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,887
Damage
31,317
37,607
Taken
43,328
35,240
Mitigated
27,069
3,101
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BergineAu
Fenrir
4,051
663
0
487
13,763
10,921
0
7,604
6,102
0
29,449
W
Charybdis
Daan187Nijland
Charybdis
9,649
5,965
0
5,705
13,020
4,509
3,238
8,504
4,516
0
73,085
L
Cabrakan
3,031
256
0
2,364
14,876
21,037
274
8,264
6,574
11,176
0
W
Bacchus
Lilu001
Bacchus
6,416
379
0
4,089
18,345
18,786
124
13,359
4,986
13,600
0
W
Janus
Voffka21
Janus
15,252
1,497
0
500
11,963
3,774
914
9,946
2,017
63,204
311
L
Discordia
hiiamhere
Discordia
28,805
880
0
250
8,968
3,282
1,217
5,827
3,141
93,420
329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,914
Gold Earned
38,540
196
Minions Killed
222
0
Camps Cleared
0
886,422
Distance Traveled
896,250
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,945
703
34
2
0
299,988
0
W
Charybdis
14,214
836
137
8
0
290,506
8
L
Cabrakan
10,848
638
9
1
0
287,347
0
W
Bacchus
11,223
660
17
1
0
325,082
0
W
Janus
13,103
771
68
4
0
280,662
0
L
Discordia
14,121
831
153
9
0
299,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role