Player Matchup

Medusa
Medusa
ASRENZO237
Medusa
Level 111
God Stats
77W - 64L
1,657 SR
Queue Stats
386W - 375L
1,566 Elo+
Solo
Susano
Susano
Artamion
Susano
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 59L
1,575 Elo+
Party 2
Fafnir
Fafnir
HighlySuspect
Fafnir
Level 159
God Stats
0W - 2L
1,321 SR
Queue Stats
41W - 19L
1,682 Elo+
Solo
Janus
Janus
Nagakure
Janus
Level 153
God Stats
0W - 1L
1,348 SR
Queue Stats
113W - 97L
1,577 Elo+
Party 2
Loki
Loki
RichardCheese2
Loki
Level 157
God Stats
5W - 5L
1,543 SR
Queue Stats
149W - 130L
1,562 Elo+
Party 2
Team Averages
Level 144
1,474 SR
1,593 Elo+

VS

Team Averages
Level 167
1,621 SR
1,506 Elo+
Nemesis
Nemesis
Cerfromain
Nemesis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 53L
1,585 Elo+
Party 1
Medusa
Medusa
Mr Eye45
Medusa
Level 189
God Stats
5W - 3L
1,613 SR
Queue Stats
290W - 290L
1,530 Elo+
Party 3
Vulcan
Vulcan
elgoblino69420
Vulcan
Level 157
God Stats
2W - 1L
1,742 SR
Queue Stats
52W - 56L
1,503 Elo+
Party 3
Loki
Loki
itzauko
Loki
Level 214
God Stats
154W - 82L
1,749 SR
Queue Stats
511W - 466L
1,488 Elo+
Solo
Ares
Ares
xIvaleIx
Ares
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ASRENZO237
Medusa
13
0 / 5 / 1
7,650
478
6,997
12,630
3,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Artamion
Susano
15
1 / 4 / 3
8,865
554
3,478
12,526
7,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
0 / 2 / 2
8,391
524
5,057
15,911
16,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Janus
Nagakure
Janus
15
3 / 5 / 1
8,952
560
5,583
10,055
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 2
8,661
541
10,112
10,972
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cerfromain
Nemesis
17
5 / 1 / 2
9,234
577
6,749
12,017
5,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Medusa
Mr Eye45
Medusa
17
6 / 1 / 2
10,427
652
10,493
11,635
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 2 / 4
9,041
565
7,609
5,723
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Loki
itzauko
Loki
16
6 / 3 / 3
10,020
626
9,320
10,099
3,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
13
1 / 1 / 7
8,293
518
7,473
11,254
7,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
20
20
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
ASRENZO237
Medusa
0
5
1
0.1
L
Susano
Artamion
Susano
1
4
3
0.63
W
Nemesis
Cerfromain
Nemesis
5
1
2
6
L
0
2
2
0.5
W
Medusa
Mr Eye45
Medusa
6
1
2
7
L
Janus
Nagakure
Janus
3
5
1
0.7
L
4
4
2
1.25
W
2
2
4
2
W
Loki
itzauko
Loki
6
3
3
2.5
W
Ares
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,227
Damage
41,644
62,094
Taken
50,728
34,549
Mitigated
23,295
11,803
Healing
15,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ASRENZO237
Medusa
6,997
2,253
0
3,724
12,630
3,987
0
1,880
10,750
0
63,737
L
Susano
Artamion
Susano
3,478
291
0
2,911
12,526
7,210
0
314
12,212
0
54,040
W
Nemesis
Cerfromain
Nemesis
6,749
2,535
0
4,307
12,017
5,533
0
741
11,200
0
92,576
L
5,057
1,439
0
3,779
15,911
16,183
306
4,561
11,350
35,539
0
W
Medusa
Mr Eye45
Medusa
10,493
5,440
0
6,209
11,635
4,765
0
991
10,644
0
89,735
L
Janus
Nagakure
Janus
5,583
402
0
941
10,055
3,261
0
5,511
4,544
72,581
0
L
10,112
2,897
0
448
10,972
3,908
0
2,500
8,472
0
57,151
W
7,609
144
0
1,196
5,723
1,787
0
2,703
2,890
62,784
2,124
W
Loki
itzauko
Loki
9,320
2,515
0
1,045
10,099
3,324
0
1,819
8,240
0
65,145
W
Ares
7,473
633
0
2,928
11,254
7,886
212
4,119
6,904
22,244
1,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,519
Gold Earned
47,015
508
Minions Killed
538
0
Camps Cleared
0
1,615,515
Distance Traveled
1,742,830
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,650
478
104
7
0
280,897
6
L
Susano
8,865
554
115
7
0
290,160
0
W
Nemesis
9,234
577
129
8
0
401,208
0
L
Fafnir
8,391
524
57
4
0
321,066
0
W
Medusa
10,427
652
139
9
0
314,996
0
L
Janus
8,952
560
146
9
0
339,521
4
L
Loki
8,661
541
86
5
0
383,871
2
W
Vulcan
9,041
565
125
8
0
344,247
4
W
Loki
10,020
626
110
7
0
320,653
1
W
Ares
8,293
518
35
2
0
361,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role