Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Banjos_
Chang'e
Level 139
God Stats
2W - 6L
1,476 SR
Queue Stats
388W - 412L
1,480 Elo+
Solo
Nemesis
Nemesis
Boopie4658
Nemesis
Level 47
God Stats
1W - 2L
1,519 SR
Queue Stats
198W - 214L
1,489 Elo+
Solo
Jormungandr
Jormungandr
Cozmoz17
Jormungandr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 106L
1,536 Elo+
Party 1
Scylla
Scylla
Raccman
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,533 Elo+
Party 1
Team Averages
Level 106
1,499 SR
1,508 Elo+

VS

Team Averages
Level 80
1,447 SR
1,573 Elo+
Anubis
Anubis
DevonZach
Anubis
Level 96
God Stats
1W - 2L
1,182 SR
Queue Stats
108W - 93L
1,577 Elo+
Solo
Kali
Kali
Dreliege
Kali
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,524 Elo+
Solo
Horus
Horus
PorkMissileLover
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,568 Elo+
Solo
Maui
Maui
RiskyD00mslay3r
Maui
Level 88
God Stats
6W - 1L
1,554 SR
Queue Stats
188W - 150L
1,562 Elo+
Solo
Ares
Ares
dracul19
Ares
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 2 / 2
5,063
844
2,239
3,677
1,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Banjos_
Chang'e
11
0 / 2 / 4
5,914
986
7,647
6,029
1,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
Boopie4658
Nemesis
9
0 / 4 / 3
5,508
918
3,129
6,446
4,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Cozmoz17
Jormungandr
13
4 / 2 / 2
6,917
1,153
6,625
7,056
5,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Raccman
Scylla
11
2 / 2 / 3
6,326
1,054
4,814
3,348
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DevonZach
Anubis
12
5 / 2 / 7
6,588
1,098
6,481
5,606
4,439
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
10
1 / 1 / 6
5,390
898
3,110
6,500
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
4 / 0 / 7
6,131
1,022
5,204
6,321
5,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 2 / 9
6,575
1,096
4,037
6,170
6,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ares
11
0 / 2 / 11
5,553
926
3,048
12,456
9,694
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
6
Kills
12
12
Deaths
7
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
2
0.5
L
Chang'e
Banjos_
Chang'e
0
2
4
1
L
Nemesis
Boopie4658
Nemesis
0
4
3
0.38
L
Jormungandr
Cozmoz17
Jormungandr
4
2
2
2.5
W
Anubis
DevonZach
Anubis
5
2
7
4.25
W
Kali
1
1
6
4
W
4
0
7
7.5
L
Scylla
Raccman
Scylla
2
2
3
1.75
W
2
2
9
3.25
W
Ares
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,454
Damage
21,880
26,556
Taken
37,053
14,046
Mitigated
29,010
8,356
Healing
18,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,239
435
162
217
3,677
1,629
0
1,378
2,229
0
3,371
L
Chang'e
Banjos_
Chang'e
7,647
199
1,859
1,859
6,029
1,610
410
3,916
1,994
15,668
0
L
Nemesis
Boopie4658
Nemesis
3,129
388
498
773
6,446
4,285
135
3,330
3,011
0
4,651
L
Jormungandr
Cozmoz17
Jormungandr
6,625
1,470
674
1,165
7,056
5,587
91
3,333
3,605
16,390
764
W
Anubis
DevonZach
Anubis
6,481
557
0
1,606
5,606
4,439
48
3,253
2,314
14,731
576
W
Kali
3,110
1,059
1,311
3,112
6,500
2,976
393
2,695
3,534
0
8,509
W
5,204
2,086
3,917
4,343
6,321
5,296
204
2,486
3,698
0
8,684
L
Scylla
Raccman
Scylla
4,814
258
825
324
3,348
935
135
1,333
1,939
10,893
0
W
4,037
976
355
747
6,170
6,605
218
3,025
2,979
7,845
0
W
Ares
3,048
275
390
3,064
12,456
9,694
62
6,812
5,309
6,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,728
Gold Earned
30,237
61
Minions Killed
45
0
Camps Cleared
0
610,112
Distance Traveled
603,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,063
844
2
0
0
81,565
0
L
Chang'e
5,914
986
15
3
0
136,190
0
L
Nemesis
5,508
918
2
0
0
129,276
0
L
Jormungandr
6,917
1,153
26
4
0
115,364
0
W
Anubis
6,588
1,098
24
4
0
100,665
0
W
Kali
5,390
898
4
1
0
104,506
0
W
Horus
6,131
1,022
5
1
0
150,403
0
L
Scylla
6,326
1,054
16
3
0
147,717
0
W
Maui
6,575
1,096
9
2
0
122,215
0
W
Ares
5,553
926
3
1
0
126,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role