Player Matchup

Guan Yu
Guan Yu
J98d
Guan Yu
Level 63
God Stats
9W - 11L
1,482 SR
Queue Stats
213W - 204L
1,493 Elo+
Solo
Olorun
Olorun
PuRe SKiiLs
Olorun
Level 146
God Stats
6W - 2L
1,743 SR
Queue Stats
80W - 82L
1,490 Elo+
Solo
Hun Batz
Hun Batz
Rapiidsx
Hun Batz
Level 116
God Stats
3W - 5L
1,298 SR
Queue Stats
546W - 534L
1,454 Elo+
Party 1
Eset
Eset
Urraca03
Eset
Level 123
God Stats
1W - 0L
1,298 SR
Queue Stats
129W - 131L
1,508 Elo+
Solo
Ix Chel
Ix Chel
VoidDB
Ix Chel
Level 94
God Stats
74W - 46L
1,642 SR
Queue Stats
460W - 462L
1,460 Elo+
Party 1
Team Averages
Level 108
1,493 SR
1,481 Elo+

VS

Team Averages
Level 134
1,473 SR
1,516 Elo+
Thanatos
Thanatos
 
Thanatos
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GoD_HateME
Baron Samedi
Level 159
God Stats
1W - 2L
1,577 SR
Queue Stats
125W - 115L
1,467 Elo+
Solo
Tyr
Tyr
Metroce
Tyr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,604 Elo+
Party 2
Hou Yi
Hou Yi
Veeemo
Hou Yi
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,574 Elo+
Party 2
Fafnir
Fafnir
ZulAman
Fafnir
Level 62
God Stats
0W - 2L
1,290 SR
Queue Stats
91W - 87L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
J98d
Guan Yu
14
4 / 2 / 10
8,114
580
8,863
11,207
9,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Olorun
14
4 / 2 / 8
8,339
596
8,343
7,905
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
Rapiidsx
Hun Batz
14
8 / 2 / 7
8,500
607
7,309
10,663
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
15
4 / 3 / 8
9,078
648
10,780
7,248
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ix Chel
VoidDB
Ix Chel
15
14 / 0 / 5
10,683
763
16,216
8,546
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 4 / 2
5,623
402
2,783
8,519
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
GoD_HateME
Baron Samedi
13
3 / 5 / 2
7,692
549
7,238
11,255
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
9
0 / 11 / 2
5,608
401
2,585
15,420
6,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Veeemo
Hou Yi
10
4 / 8 / 1
6,414
458
8,905
13,668
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fafnir
ZulAman
Fafnir
9
0 / 6 / 6
6,443
460
4,864
19,612
14,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
34
Kills
8
9
Deaths
34
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
2
0.5
L
Baron Samedi
GoD_HateME
Baron Samedi
3
5
2
0.8
W
Guan Yu
J98d
Guan Yu
4
2
10
4.5
L
Tyr
0
11
2
0.09
W
Olorun
4
2
8
4
W
Hun Batz
Rapiidsx
Hun Batz
8
2
7
5.75
W
Eset
4
3
8
2.67
L
Hou Yi
Veeemo
Hou Yi
4
8
1
0.56
W
Ix Chel
VoidDB
Ix Chel
14
0
5
16.5
L
Fafnir
ZulAman
Fafnir
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,511
Damage
26,375
45,569
Taken
68,474
22,586
Mitigated
29,746
17,931
Healing
16,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,783
755
0
5,787
8,519
2,273
0
2,480
5,991
0
23,178
L
Baron Samedi
GoD_HateME
Baron Samedi
7,238
296
417
1,975
11,255
3,845
0
6,874
4,213
42,043
0
W
Guan Yu
J98d
Guan Yu
8,863
1,107
1,583
5,571
11,207
9,636
785
2,645
8,416
0
49,069
L
Tyr
2,585
137
0
1,322
15,420
6,287
0
9,866
4,968
0
27,152
W
Olorun
8,343
3,716
458
3,529
7,905
2,611
1,717
2,614
5,275
39,104
3,443
W
Hun Batz
Rapiidsx
Hun Batz
7,309
2,188
0
1,610
10,663
4,107
2,369
2,513
7,994
0
46,058
W
Eset
10,780
1,136
521
1,418
7,248
2,914
678
3,054
3,847
70,213
1,961
L
Hou Yi
Veeemo
Hou Yi
8,905
4,230
0
2,081
13,668
2,879
0
3,977
9,352
0
40,300
W
Ix Chel
VoidDB
Ix Chel
16,216
2,287
470
2,771
8,546
3,318
1,531
685
7,811
65,933
1,579
L
Fafnir
ZulAman
Fafnir
4,864
1,765
1,629
3,749
19,612
14,462
0
10,027
9,166
14,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,714
Gold Earned
31,780
442
Minions Killed
249
0
Camps Cleared
0
1,430,876
Distance Traveled
1,186,755
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,623
402
41
3
0
202,361
2
L
Baron Samedi
7,692
549
87
6
0
244,099
0
W
Guan Yu
8,114
580
76
5
0
287,586
0
L
Tyr
5,608
401
40
3
0
252,318
4
W
Olorun
8,339
596
73
5
0
271,009
0
W
Hun Batz
8,500
607
67
5
0
341,405
0
W
Eset
9,078
648
122
9
0
269,596
5
L
Hou Yi
6,414
458
67
5
0
240,074
0
W
Ix Chel
10,683
763
104
7
0
261,280
4
L
Fafnir
6,443
460
14
1
0
247,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role