Player Matchup

Izanami
Izanami
 
Izanami
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EDGÉ
Anubis
Level 166
God Stats
51W - 48L
1,658 SR
Queue Stats
267W - 272L
1,567 Elo+
Solo
Maui
Maui
TheRapture6274
Maui
Level 89
God Stats
3W - 2L
1,551 SR
Queue Stats
30W - 27L
1,365 Elo+
Solo
Team Averages
Level 137
1,542 SR
1,486 Elo+

VS

Team Averages
Level 108
1,511 SR
1,462 Elo+
Jormungandr
Jormungandr
CarnoToast49
Jormungandr
Level 49
God Stats
2W - 5L
1,390 SR
Queue Stats
33W - 51L
1,383 Elo+
Party 1
Jing Wei
Jing Wei
Merica Man4500
Jing Wei
Level 121
God Stats
0W - 1L
1,329 SR
Queue Stats
23W - 33L
1,437 Elo+
Party 1
Janus
Janus
R6 Merciful
Janus
Level 106
God Stats
11W - 15L
1,606 SR
Queue Stats
20W - 24L
1,592 Elo+
Party 2
Surtr
Surtr
ThisGameSux5757
Surtr
Level 140
God Stats
22W - 22L
1,599 SR
Queue Stats
35W - 38L
1,512 Elo+
Party 2
Pele
Pele
weston9000
Pele
Level 125
God Stats
4W - 3L
1,629 SR
Queue Stats
54W - 79L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 0 / 3
7,432
1,239
3,227
1,802
634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
 
Arachne
12
3 / 0 / 6
6,760
1,127
4,282
7,681
3,978
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
 
Yu Huang
12
2 / 0 / 7
6,638
1,106
5,572
1,919
638
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
EDGÉ
Anubis
12
5 / 3 / 5
6,951
1,159
6,161
4,515
2,002
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 11
6,772
1,129
4,023
4,625
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CarnoToast49
Jormungandr
10
0 / 4 / 1
5,827
971
2,855
7,749
4,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
11
0 / 1 / 0
5,861
977
1,428
4,296
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 3 / 0
5,878
980
2,985
3,692
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 3
5,690
948
3,224
5,674
2,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 3 / 0
6,102
1,017
4,423
5,084
1,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
15
Kills
3
3
Deaths
15
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
3
5.5
W
Arachne
 
Arachne
3
0
6
6
W
Yu Huang
 
Yu Huang
2
0
7
5.5
L
Jormungandr
CarnoToast49
Jormungandr
0
4
1
0.13
W
Anubis
EDGÉ
Anubis
5
3
5
2.5
L
Jing Wei
0
1
0
0
L
2
3
0
0.67
W
1
0
11
6.5
L
0
4
3
0.38
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,265
Damage
14,915
20,542
Taken
26,495
9,986
Mitigated
10,470
7,698
Healing
3,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,227
1,791
0
806
1,802
634
1,401
306
1,456
0
28,734
W
Arachne
 
Arachne
4,282
3,462
0
3,540
7,681
3,978
307
2,151
5,412
0
13,465
W
Yu Huang
 
Yu Huang
5,572
585
0
706
1,919
638
384
728
1,177
14,975
0
L
Jormungandr
CarnoToast49
Jormungandr
2,855
492
0
348
7,749
4,896
0
3,777
3,972
10,290
0
W
Anubis
EDGÉ
Anubis
6,161
195
0
1,380
4,515
2,002
0
1,545
2,850
15,337
502
L
Jing Wei
1,428
954
0
628
4,296
959
0
3,529
767
0
15,132
L
2,985
34
0
550
3,692
683
0
2,204
1,488
7,404
0
W
4,023
863
0
1,266
4,625
2,734
0
852
3,673
8,074
0
L
3,224
505
0
974
5,674
2,735
0
2,797
2,877
295
7,548
L
4,423
356
0
583
5,084
1,197
0
3,263
1,821
0
21,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,553
Gold Earned
29,358
156
Minions Killed
136
0
Camps Cleared
0
708,157
Distance Traveled
583,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,432
1,239
63
11
0
131,199
0
W
Arachne
6,760
1,127
24
4
0
155,075
0
W
Yu Huang
6,638
1,106
32
5
0
137,449
0
L
Jormungandr
5,827
971
21
4
0
117,375
0
W
Anubis
6,951
1,159
27
5
0
142,625
0
L
Jing Wei
5,861
977
34
6
0
147,758
0
L
Janus
5,878
980
17
3
0
103,611
0
W
Maui
6,772
1,129
10
2
0
141,809
0
L
Surtr
5,690
948
16
3
0
87,496
0
L
Pele
6,102
1,017
48
8
0
127,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role