Player Matchup

Jing Wei
Jing Wei
Gold I
Portos18
Jing Wei
Gold I
Level 108
God Stats
10W - 6L
1,599 SR
Queue Stats
78W - 70L
1,766 MMR
Party 2
Susano
Susano
Gold II
SimSuisso
Susano
Gold II
Level 101
God Stats
6W - 2L
1,623 SR
Queue Stats
81W - 71L
1,666 MMR
Party 2
Cthulhu
Cthulhu
Gold V
whiter2005
Cthulhu
Gold V
Level 88
God Stats
17W - 12L
1,642 SR
Queue Stats
47W - 45L
1,557 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 99
1,621 SR
1,663 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,569 SR
1,624 MMR
Ullr
Ullr
Gold V
LowEloAbuser
Ullr
Gold V
Level 144
God Stats
8W - 3L
1,705 SR
Queue Stats
13W - 6L
1,810 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
OkyApar
Kumbhakarna
Bronze III
Level 69
God Stats
3W - 4L
1,503 SR
Queue Stats
3W - 4L
1,535 MMR
Solo
Tiamat
Tiamat
Gold II
Pain Apex I
Tiamat
Gold II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,527 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Portos18
Jing Wei
18
2 / 3 / 8
11,712
781
11,833
15,219
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
SimSuisso
Susano
19
10 / 2 / 4
13,058
871
16,150
15,269
10,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
whiter2005
Cthulhu
19
5 / 0 / 10
12,861
857
13,562
16,106
20,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
AchillesAh Muzen CabKuzenboAgniNe Zha

VS

Bans
HerculesVulcanPoseidonHadesJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 1
11,030
735
14,549
15,425
5,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kumbhakarna
OkyApar
Kumbhakarna
17
1 / 6 / 2
10,324
688
8,525
22,246
25,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Tiamat
17
1 / 5 / 3
10,804
720
9,798
11,531
7,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
17
Kills
5
5
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Kumbhakarna
OkyApar
Kumbhakarna
1
6
2
0.33
L
Tiamat
1
5
3
0.5
W
Jing Wei
Portos18
Jing Wei
2
3
8
2
W
Susano
SimSuisso
Susano
10
2
4
6
W
Cthulhu
whiter2005
Cthulhu
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,545
Damage
32,872
46,594
Taken
49,202
37,280
Mitigated
38,999
7,556
Healing
5,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,549
5,280
0
1,254
15,425
5,886
0
4,320
11,028
0
52,505
L
Kumbhakarna
OkyApar
Kumbhakarna
8,525
1,280
0
2,699
22,246
25,617
0
4,864
17,329
23,618
422
L
Tiamat
9,798
366
0
1,858
11,531
7,496
0
2,829
8,638
25,523
0
W
Jing Wei
Portos18
Jing Wei
11,833
10,104
0
2,779
15,219
6,232
1,514
6,047
9,158
0
43,356
W
Susano
SimSuisso
Susano
16,150
2,745
0
740
15,269
10,543
863
4,302
10,967
0
45,814
W
Cthulhu
whiter2005
Cthulhu
13,562
1,315
511
3,526
16,106
20,505
299
7,592
8,500
40,582
5,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,631
Gold Earned
32,158
188
Minions Killed
139
0
Camps Cleared
0
849,662
Distance Traveled
737,067
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,030
735
80
5
0
244,489
0
L
Kumbhakarna
10,324
688
21
1
0
254,876
3
L
Tiamat
10,804
720
38
3
0
237,702
0
W
Jing Wei
11,712
781
63
4
0
287,855
9
W
Susano
13,058
871
54
4
0
281,142
0
W
Cthulhu
12,861
857
71
5
0
280,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role