Player Matchup

Serqet
Serqet
Diamond I
 
Serqet
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond II
 
Thoth
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Diamond III
HyySkä
Cthulhu
Diamond III
Level 157
God Stats
14W - 11L
1,626 SR
Queue Stats
447W - 434L
2,172 MMR
Solo
Ullr
Ullr
Diamond III
MaggiMann
Ullr
Diamond III
Level 241
God Stats
17W - 14L
1,606 SR
Queue Stats
310W - 282L
2,239 MMR
Solo
Mulan
Mulan
Platinum II
MrVireZ
Mulan
Platinum II
Level 74
God Stats
2W - 3L
1,673 SR
Queue Stats
30W - 15L
2,213 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,581 SR
1,925 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,548 SR
1,952 MMR
Erlang Shen
Erlang Shen
Diamond I
 
Erlang Shen
Diamond I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond III
 
Fafnir
Diamond III
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond V
BestInYourFace
Anhur
Diamond V
Level 158
God Stats
11W - 8L
1,697 SR
Queue Stats
57W - 44L
2,115 MMR
Solo
King Arthur
King Arthur
Diamond V
Cheatois
King Arthur
Diamond V
Level 149
God Stats
1W - 1L
1,333 SR
Queue Stats
78W - 64L
2,133 MMR
Solo
Scylla
Scylla
Masters
deivisx5
Scylla
Masters
Level 172
God Stats
10W - 5L
1,710 SR
Queue Stats
299W - 279L
2,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
0 / 0 / 0
3,998
666
805
4,481
1,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
 
Thoth
5
0 / 1 / 0
3,235
539
499
1,108
189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
HyySkä
Cthulhu
7
1 / 2 / 0
4,146
691
2,774
4,862
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
7
0 / 1 / 2
3,822
637
2,216
3,188
553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
MrVireZ
Mulan
7
2 / 2 / 0
4,096
683
2,674
5,333
2,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
CharonThorDa JiMedusaAo Kuang

VS

Bans
LokiKaliCerberusTiamatAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
4 / 0 / 0
4,981
830
2,603
2,906
1,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fafnir
 
Fafnir
7
2 / 0 / 0
4,232
705
1,715
4,066
2,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

6
0 / 2 / 2
3,651
609
2,623
4,037
875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Cheatois
King Arthur
7
0 / 1 / 2
3,922
654
2,769
4,854
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
deivisx5
Scylla
8
0 / 0 / 3
4,314
719
1,806
1,693
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
6
6
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
0
0
0
L
Thoth
 
Thoth
0
1
0
0
W
Erlang Shen
 
Erlang Shen
4
0
0
4
W
Fafnir
 
Fafnir
2
0
0
2
W
0
2
2
0.5
W
King Arthur
Cheatois
King Arthur
0
1
2
1
L
Cthulhu
HyySkä
Cthulhu
1
2
0
0.5
L
Ullr
0
1
2
1
L
Mulan
MrVireZ
Mulan
2
2
0
1
W
Scylla
deivisx5
Scylla
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,968
Damage
11,516
18,972
Taken
17,556
7,443
Mitigated
7,657
8,326
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
805
165
0
3,281
4,481
1,169
0
822
3,541
0
26,720
L
Thoth
 
Thoth
499
0
0
399
1,108
189
0
43
1,065
8,933
0
W
Erlang Shen
 
Erlang Shen
2,603
1,589
0
2,178
2,906
1,260
0
99
2,807
0
24,782
W
Fafnir
 
Fafnir
1,715
494
0
1,543
4,066
2,997
0
58
4,008
7,943
0
W
2,623
1,425
0
1,488
4,037
875
0
0
4,037
0
20,332
W
King Arthur
Cheatois
King Arthur
2,769
648
0
1,911
4,854
2,123
0
2,300
2,554
0
21,846
L
Cthulhu
HyySkä
Cthulhu
2,774
580
0
1,870
4,862
2,757
0
287
4,543
22,195
1,488
L
Ullr
2,216
908
0
858
3,188
553
0
469
2,719
0
22,535
L
Mulan
MrVireZ
Mulan
2,674
848
0
1,918
5,333
2,775
0
1,710
3,583
0
14,629
W
Scylla
deivisx5
Scylla
1,806
683
0
1,105
1,693
402
0
477
1,216
21,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,297
Gold Earned
21,100
203
Minions Killed
203
0
Camps Cleared
0
589,259
Distance Traveled
710,138
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,998
666
66
11
0
146,322
0
L
Thoth
3,235
539
23
4
0
84,330
0
W
Erlang Shen
4,981
830
48
8
0
168,419
0
W
Fafnir
4,232
705
12
2
0
149,746
4
W
Anhur
3,651
609
44
7
0
125,032
0
W
King Arthur
3,922
654
46
8
0
122,882
0
L
Cthulhu
4,146
691
52
9
0
118,094
0
L
Ullr
3,822
637
45
8
0
114,131
0
L
Mulan
4,096
683
17
3
0
126,382
2
W
Scylla
4,314
719
53
9
0
144,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role