Player Matchup

Osiris
Osiris
DonCM
Osiris
Level 118
God Stats
8W - 10L
1,450 SR
Queue Stats
161W - 145L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Scotty97
Nu Wa
Level 157
God Stats
14W - 11L
1,637 SR
Queue Stats
88W - 86L
1,532 Elo+
Solo
Ymir
Ymir
adripiloto69
Ymir
Level 69
God Stats
34W - 36L
1,540 SR
Queue Stats
323W - 340L
1,470 Elo+
Solo
Chiron
Chiron
fr33_matt
Chiron
Level 128
God Stats
2W - 1L
1,729 SR
Queue Stats
165W - 151L
1,494 Elo+
Solo
Kali
Kali
itsDaviehere
Kali
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,538 Elo+
Solo
Team Averages
Level 120
1,571 SR
1,497 Elo+

VS

Team Averages
Level 86
1,613 SR
1,481 Elo+
Nut
Nut
 
Nut
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Desmeco
Achilles
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 64L
1,538 Elo+
Solo
Poseidon
Poseidon
Dr1pz
Poseidon
Level 46
God Stats
5W - 1L
1,677 SR
Queue Stats
54W - 55L
1,451 Elo+
Solo
Awilix
Awilix
TokeNsmok3zs
Awilix
Level 126
God Stats
6W - 1L
1,825 SR
Queue Stats
119W - 115L
1,483 Elo+
Solo
Aphrodite
Aphrodite
xWargirlX
Aphrodite
Level 87
God Stats
153W - 130L
1,562 SR
Queue Stats
493W - 473L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DonCM
Osiris
9
1 / 4 / 1
5,160
573
3,910
10,482
7,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Scotty97
Nu Wa
9
1 / 0 / 0
5,198
578
2,203
1,782
370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
0 / 1 / 0
4,771
530
836
6,466
2,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
fr33_matt
Chiron
8
0 / 1 / 0
4,391
488
2,408
8,324
1,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 3 / 1
4,677
520
2,177
6,509
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
1 / 0 / 1
5,055
562
7,618
4,703
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Desmeco
Achilles
10
3 / 1 / 3
6,217
691
7,181
8,058
6,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Poseidon
Dr1pz
Poseidon
12
2 / 0 / 0
6,452
717
2,587
3,761
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
11
3 / 1 / 1
5,747
639
3,425
5,662
1,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
xWargirlX
Aphrodite
10
0 / 0 / 1
5,427
603
2,255
3,826
1,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
9
9
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
0
1
1.5
W
Achilles
Desmeco
Achilles
3
1
3
4.5
L
Osiris
DonCM
Osiris
1
4
1
0.38
W
Poseidon
Dr1pz
Poseidon
2
0
0
2
L
Nu Wa
Scotty97
Nu Wa
1
0
0
1
W
Awilix
3
1
1
3.5
L
0
1
0
0
L
Chiron
fr33_matt
Chiron
0
1
0
0
L
0
3
1
0.17
W
Aphrodite
xWargirlX
Aphrodite
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,534
Damage
23,066
33,563
Taken
26,010
15,091
Mitigated
12,451
11,850
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
7,618
4,564
0
2,089
4,703
1,542
472
847
3,794
0
37,023
W
Achilles
Desmeco
Achilles
7,181
2,040
0
3,532
8,058
6,659
0
152
7,217
0
26,339
L
Osiris
DonCM
Osiris
3,910
879
0
3,095
10,482
7,793
0
703
9,135
0
27,279
W
Poseidon
Dr1pz
Poseidon
2,587
231
0
1,509
3,761
849
90
789
2,868
54,249
1,102
L
Nu Wa
Scotty97
Nu Wa
2,203
588
0
408
1,782
370
0
197
1,585
27,709
1,069
W
Awilix
3,425
1,275
0
797
5,662
1,871
0
459
5,015
0
43,193
L
836
142
174
2,000
6,466
2,988
0
1,205
5,261
20,188
0
L
Chiron
fr33_matt
Chiron
2,408
712
355
3,060
8,324
1,784
0
1,914
6,410
0
26,175
L
2,177
858
0
2,758
6,509
2,156
0
823
5,581
0
23,004
W
Aphrodite
xWargirlX
Aphrodite
2,255
648
1,537
2,674
3,826
1,530
220
346
3,418
24,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,197
Gold Earned
28,898
231
Minions Killed
332
0
Camps Cleared
0
858,009
Distance Traveled
984,698
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,055
562
57
6
0
174,306
0
W
Achilles
6,217
691
51
6
0
184,360
0
L
Osiris
5,160
573
48
5
0
167,664
1
W
Poseidon
6,452
717
113
13
0
193,243
0
L
Nu Wa
5,198
578
56
6
0
156,601
0
W
Awilix
5,747
639
72
8
0
243,250
0
L
Ymir
4,771
530
31
3
0
199,404
0
L
Chiron
4,391
488
47
5
0
186,940
0
L
Kali
4,677
520
49
5
0
147,400
0
W
Aphrodite
5,427
603
39
4
0
189,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role