Player Matchup

Chronos
Chronos
Grandmaster
 
Chronos
Grandmaster
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Diamond I
 
Shiva
Diamond I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Masters
Duck3y
Atlas
Masters
Level 236
God Stats
5W - 5L
1,639 SR
Queue Stats
332W - 299L
3,004 MMR
Solo
Yu Huang
Yu Huang
Masters
LaCαbra
Yu Huang
Masters
Level 119
God Stats
4W - 3L
1,887 SR
Queue Stats
184W - 151L
2,760 MMR
Solo
Heimdallr
Heimdallr
Masters
Seagyll
Heimdallr
Masters
Level 148
God Stats
3W - 4L
1,588 SR
Queue Stats
444W - 385L
2,742 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 142
1,623 SR
2,301 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 134
1,567 SR
2,333 MMR
Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Masters
IEATYOU32
Ne Zha
Masters
Level 121
God Stats
35W - 23L
1,693 SR
Queue Stats
270W - 258L
3,064 MMR
Solo
Jing Wei
Jing Wei
Masters
Rägna
Jing Wei
Masters
Level 176
God Stats
31W - 38L
1,548 SR
Queue Stats
433W - 420L
2,903 MMR
Party 1
Nu Wa
Nu Wa
Masters
SeparteCus
Nu Wa
Masters
Level 108
God Stats
6W - 9L
1,595 SR
Queue Stats
232W - 209L
2,699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
1 / 0 / 1
3,600
720
671
1,910
503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shiva
 
Shiva
6
0 / 1 / 1
3,373
675
2,828
5,571
1,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Atlas
Duck3y
Atlas
7
1 / 1 / 1
3,909
782
2,171
3,678
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
LaCαbra
Yu Huang
8
1 / 0 / 0
3,907
781
882
1,014
271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
Seagyll
Heimdallr
7
1 / 1 / 0
3,538
708
1,491
3,196
725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
CamazotzAthenaThorSerqet

VS

Bans
KuzenboSusanoIx ChelAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
1 / 2 / 0
3,907
781
1,462
3,968
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
 
Erlang Shen
3
0 / 1 / 0
2,660
532
345
1,620
391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
IEATYOU32
Ne Zha
5
1 / 1 / 1
3,568
714
2,097
2,812
930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Rägna
Jing Wei
6
1 / 0 / 1
3,508
702
2,531
3,077
664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
7
0 / 1 / 0
3,552
710
849
1,454
338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
3
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
1
1.5
W
Shiva
 
Shiva
0
1
1
0.5
L
Cabrakan
 
Cabrakan
1
2
0
0.5
L
Erlang Shen
 
Erlang Shen
0
1
0
0
W
Atlas
Duck3y
Atlas
1
1
1
1.5
L
Ne Zha
IEATYOU32
Ne Zha
1
1
1
1.5
W
Yu Huang
LaCαbra
Yu Huang
1
0
0
1
L
Jing Wei
Rägna
Jing Wei
1
0
1
1.5
W
Heimdallr
Seagyll
Heimdallr
1
1
0
1
L
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,043
Damage
7,284
15,369
Taken
12,931
4,933
Mitigated
4,419
7,404
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
671
461
0
1,369
1,910
503
0
180
1,722
18,650
0
W
Shiva
 
Shiva
2,828
341
0
2,483
5,571
1,956
0
84
5,487
0
9,738
L
Cabrakan
 
Cabrakan
1,462
261
0
1,438
3,968
2,096
0
2,315
1,299
14,347
1,144
L
Erlang Shen
 
Erlang Shen
345
154
0
782
1,620
391
0
132
1,488
0
6,068
W
Atlas
Duck3y
Atlas
2,171
695
0
1,562
3,678
1,478
0
1,337
2,161
16,729
0
L
Ne Zha
IEATYOU32
Ne Zha
2,097
536
0
1,270
2,812
930
0
0
2,809
0
9,461
W
Yu Huang
LaCαbra
Yu Huang
882
196
0
327
1,014
271
0
430
584
25,636
0
L
Jing Wei
Rägna
Jing Wei
2,531
2,094
0
1,650
3,077
664
0
0
3,077
0
17,712
W
Heimdallr
Seagyll
Heimdallr
1,491
880
0
1,663
3,196
725
0
92
3,104
0
19,675
L
Nu Wa
849
179
0
250
1,454
338
0
849
531
19,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,327
Gold Earned
17,195
183
Minions Killed
138
0
Camps Cleared
0
520,365
Distance Traveled
473,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
3,600
720
41
8
0
110,873
0
W
Shiva
3,373
675
14
3
0
118,699
0
L
Cabrakan
3,907
781
36
7
0
83,989
0
L
Erlang Shen
2,660
532
13
3
0
49,111
0
W
Atlas
3,909
782
34
7
0
86,974
0
L
Ne Zha
3,568
714
6
1
0
137,423
0
W
Yu Huang
3,907
781
53
11
0
101,211
0
L
Jing Wei
3,508
702
40
8
0
99,796
0
W
Heimdallr
3,538
708
41
8
0
102,608
0
L
Nu Wa
3,552
710
43
9
0
103,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role