Player Matchup

Anhur
Anhur
Gold IV
LGasMonkeyL
Anhur
Gold IV
Level 158
God Stats
6W - 9L
1,639 SR
Queue Stats
350W - 364L
1,351 MMR
Solo
Ravana
Ravana
Gold IV
PowerzzCS
Ravana
Gold IV
Level 49
God Stats
2W - 4L
1,502 SR
Queue Stats
28W - 28L
1,368 MMR
Solo
King Arthur
King Arthur
Gold IV
Prae4GLEE
King Arthur
Gold IV
Level 134
God Stats
4W - 3L
1,643 SR
Queue Stats
97W - 103L
1,368 MMR
Solo
Vulcan
Vulcan
Gold III
SheldorThConq
Vulcan
Gold III
Level 143
God Stats
159W - 132L
1,559 SR
Queue Stats
238W - 241L
1,341 MMR
Solo
Ymir
Ymir
Gold V
droxxxtarck
Ymir
Gold V
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,333 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,569 SR
1,352 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,602 SR
1,330 MMR
Anubis
Anubis
Gold III
TMTrick
Anubis
Gold III
Level 87
God Stats
24W - 21L
1,539 SR
Queue Stats
147W - 152L
1,326 MMR
Solo
Bakasura
Bakasura
Gold IV
TheBigBadBoofer
Bakasura
Gold IV
Level 145
God Stats
13W - 7L
1,560 SR
Queue Stats
80W - 77L
1,376 MMR
Solo
Artio
Artio
Gold V
cLmao
Artio
Gold V
Level 191
God Stats
3W - 0L
1,788 SR
Queue Stats
244W - 254L
1,320 MMR
Solo
Vamana
Vamana
Gold III
killerbean100
Vamana
Gold III
Level 131
God Stats
6W - 8L
1,541 SR
Queue Stats
143W - 144L
1,384 MMR
Solo
Skadi
Skadi
Silver I
xXian_R34x
Skadi
Silver I
Level 103
God Stats
18W - 16L
1,581 SR
Queue Stats
33W - 38L
1,244 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
7,483
535
5,822
10,505
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
PowerzzCS
Ravana
13
1 / 3 / 1
7,068
505
5,005
6,692
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
Prae4GLEE
King Arthur
12
0 / 4 / 0
6,936
495
4,644
13,999
6,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
0 / 5 / 0
7,223
516
6,929
6,603
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 1
6,028
431
3,728
12,201
6,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
KumbhakarnaCthulhuArachne

VS

Bans
MulanMercuryAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
TMTrick
Anubis
15
5 / 0 / 6
8,902
636
9,108
9,018
4,060
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
15
11 / 0 / 4
9,424
673
11,149
9,684
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
cLmao
Artio
12
1 / 1 / 6
7,967
569
2,858
10,661
6,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
1 / 0 / 4
8,921
637
6,548
7,483
6,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Skadi
15
2 / 4 / 2
9,091
649
7,188
7,966
1,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
20
20
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
Ravana
PowerzzCS
Ravana
1
3
1
0.5
L
King Arthur
Prae4GLEE
King Arthur
0
4
0
0
L
0
5
0
0
W
Anubis
TMTrick
Anubis
5
0
6
8
W
Bakasura
11
0
4
13
W
Artio
cLmao
Artio
1
1
6
4
L
0
5
1
0.1
W
1
0
4
3
W
Skadi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,128
Damage
36,851
50,000
Taken
44,812
19,806
Mitigated
22,632
12,341
Healing
21,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,822
2,822
0
4,735
10,505
2,908
0
1,487
8,686
0
55,537
L
Ravana
PowerzzCS
Ravana
5,005
1,314
0
2,660
6,692
2,181
0
2,418
4,097
0
56,995
L
King Arthur
Prae4GLEE
King Arthur
4,644
400
0
2,631
13,999
6,564
0
493
11,975
0
47,238
L
6,929
34
0
774
6,603
1,380
266
3,648
2,634
61,842
582
W
Anubis
TMTrick
Anubis
9,108
469
0
6,677
9,018
4,060
0
4,674
4,344
77,398
856
W
Bakasura
11,149
6,798
0
5,519
9,684
4,266
35
2,295
7,389
0
54,607
W
Artio
cLmao
Artio
2,858
288
535
4,963
10,661
6,525
0
2,762
7,899
14,467
507
L
3,728
475
0
1,541
12,201
6,773
0
3,858
7,656
16,803
1,305
W
6,548
2,397
0
2,834
7,483
6,273
360
172
7,311
0
63,695
W
Skadi
7,188
2,584
0
750
7,966
1,508
559
741
7,225
0
70,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,738
Gold Earned
44,305
439
Minions Killed
494
0
Camps Cleared
0
1,403,338
Distance Traveled
1,474,306
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,483
535
93
7
0
245,503
1
L
Ravana
7,068
505
109
8
0
334,891
1
L
King Arthur
6,936
495
99
7
0
281,352
5
L
Vulcan
7,223
516
116
8
0
274,509
0
W
Anubis
8,902
636
136
10
0
280,572
0
W
Bakasura
9,424
673
116
8
0
367,894
0
W
Artio
7,967
569
18
1
0
304,098
4
L
Ymir
6,028
431
22
2
0
267,083
0
W
Vamana
8,921
637
108
8
0
241,051
1
W
Skadi
9,091
649
116
8
0
280,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role