Player Matchup

Surtr
Surtr
MegaLaDawng
Surtr
Level 86
God Stats
6W - 11L
1,419 SR
Queue Stats
346W - 306L
1,486 Elo+
Solo
Pele
Pele
OofMoof
Pele
Level 54
God Stats
2W - 4L
1,542 SR
Queue Stats
49W - 47L
1,519 Elo+
Party 1
Skadi
Skadi
Roxoviolet
Skadi
Level 138
God Stats
51W - 26L
1,719 SR
Queue Stats
484W - 488L
1,569 Elo+
Solo
Zhong Kui
Zhong Kui
XD 1JOKER1 XD
Zhong Kui
Level 109
God Stats
78W - 67L
1,637 SR
Queue Stats
182W - 162L
1,589 Elo+
Solo
Raijin
Raijin
zcdg935
Raijin
Level 109
God Stats
1W - 2L
1,467 SR
Queue Stats
43W - 39L
1,545 Elo+
Party 1
Team Averages
Level 99
1,557 SR
1,541 Elo+

VS

Team Averages
Level 98
1,547 SR
1,527 Elo+
Mulan
Mulan
 
Mulan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DIVINEvSPECTER
Set
Level 101
God Stats
1W - 1L
1,293 SR
Queue Stats
7W - 5L
1,520 Elo+
Solo
Bakasura
Bakasura
KodaDB
Bakasura
Level 108
God Stats
10W - 2L
1,577 SR
Queue Stats
245W - 212L
1,562 Elo+
Solo
Sol
Sol
Scott_Sterling95
Sol
Level 109
God Stats
5W - 2L
1,596 SR
Queue Stats
188W - 170L
1,491 Elo+
Solo
Ix Chel
Ix Chel
YungTweedle
Ix Chel
Level 108
God Stats
4W - 4L
1,768 SR
Queue Stats
57W - 52L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
5,901
536
4,588
10,353
5,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
OofMoof
Pele
10
3 / 4 / 1
5,865
533
6,664
10,587
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Skadi
11
1 / 1 / 3
6,093
554
6,750
4,464
1,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
XD 1JOKER1 XD
Zhong Kui
10
2 / 6 / 2
5,807
528
5,892
10,085
5,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Raijin
zcdg935
Raijin
10
1 / 4 / 0
5,523
502
1,965
7,467
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 3 / 8
6,704
609
5,811
11,437
7,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 0 / 2
7,396
672
4,329
7,050
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bakasura
KodaDB
Bakasura
13
4 / 1 / 0
8,064
733
7,567
9,267
7,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
3 / 1 / 4
6,836
621
5,147
7,116
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ix Chel
YungTweedle
Ix Chel
12
3 / 3 / 2
7,000
636
6,168
6,992
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
18
18
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
3
8
2
W
6
0
2
7
W
Bakasura
KodaDB
Bakasura
4
1
0
4
L
1
3
0
0.33
L
Pele
OofMoof
Pele
3
4
1
0.88
L
Skadi
1
1
3
2.5
W
3
1
4
5
L
Zhong Kui
XD 1JOKER1 XD
Zhong Kui
2
6
2
0.5
W
Ix Chel
YungTweedle
Ix Chel
3
3
2
1.33
L
Raijin
zcdg935
Raijin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,859
Damage
29,022
42,956
Taken
41,862
17,368
Mitigated
22,305
11,404
Healing
16,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,811
631
1,833
4,003
11,437
7,862
0
3,917
7,520
0
17,043
W
4,329
2,425
0
1,249
7,050
3,250
0
970
6,052
0
60,909
W
Bakasura
KodaDB
Bakasura
7,567
3,856
0
4,294
9,267
7,161
0
940
7,870
0
46,289
L
4,588
1,745
0
2,046
10,353
5,700
0
0
8,178
8,627
31,527
L
Pele
OofMoof
Pele
6,664
1,341
0
4,271
10,587
2,790
0
2,355
7,797
0
32,584
L
Skadi
6,750
2,434
0
1,852
4,464
1,301
0
1,697
2,551
0
43,796
W
5,147
1,518
0
2,994
7,116
1,863
44
1,216
5,900
41,153
3,952
L
Zhong Kui
XD 1JOKER1 XD
Zhong Kui
5,892
1,315
0
1,468
10,085
5,893
0
3,119
6,632
23,208
4,722
W
Ix Chel
YungTweedle
Ix Chel
6,168
646
337
1,784
6,992
2,169
0
1,377
5,615
50,312
497
L
Raijin
zcdg935
Raijin
1,965
41
0
1,767
7,467
1,684
0
3,399
4,068
32,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,189
Gold Earned
36,000
307
Minions Killed
436
0
Camps Cleared
0
1,071,857
Distance Traveled
1,158,556
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,704
609
17
2
0
232,143
4
W
Set
7,396
672
113
10
0
265,073
2
W
Bakasura
8,064
733
129
12
0
238,380
0
L
Surtr
5,901
536
67
6
0
205,727
2
L
Pele
5,865
533
64
6
0
251,518
0
L
Skadi
6,093
554
61
6
0
218,400
4
W
Sol
6,836
621
98
9
0
212,240
2
L
Zhong Kui
5,807
528
65
6
0
196,146
0
W
Ix Chel
7,000
636
79
7
0
210,720
5
L
Raijin
5,523
502
50
5
0
200,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role