Player Matchup

Ne Zha
Ne Zha
Braverose
Ne Zha
Level 41
God Stats
1W - 4L
1,461 SR
Queue Stats
43W - 56L
1,405 Elo+
Solo
Anhur
Anhur
Crustxtoast
Anhur
Level 68
God Stats
3W - 1L
1,818 SR
Queue Stats
273W - 255L
1,459 Elo+
Party 1
Zeus
Zeus
DariethWolf
Zeus
Level 126
God Stats
4W - 4L
1,520 SR
Queue Stats
158W - 178L
1,513 Elo+
Solo
Ganesha
Ganesha
FRSCHRISB
Ganesha
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,369 Elo+
Party 1
Odin
Odin
SilverSouls888
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 236L
1,411 Elo+
Solo
Team Averages
Level 68
1,560 SR
1,431 Elo+

VS

Team Averages
Level 97
1,374 SR
1,451 Elo+
Chiron
Chiron
AXtKill
Chiron
Level 73
God Stats
17W - 14L
1,517 SR
Queue Stats
332W - 335L
1,499 Elo+
Solo
Cerberus
Cerberus
KazutoXOsama
Cerberus
Level 83
God Stats
12W - 10L
1,500 SR
Queue Stats
109W - 111L
1,392 Elo+
Solo
Baba Yaga
Baba Yaga
baphomets-bae
Baba Yaga
Level 155
God Stats
2W - 4L
1,408 SR
Queue Stats
198W - 195L
1,452 Elo+
Solo
Surtr
Surtr
duarwi
Surtr
Level 86
God Stats
10W - 5L
1,519 SR
Queue Stats
46W - 30L
1,452 Elo+
Solo
Bastet
Bastet
romi0walker
Bastet
Level 88
God Stats
5W - 13L
924 SR
Queue Stats
352W - 358L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Braverose
Ne Zha
11
1 / 2 / 2
6,145
559
2,624
9,280
3,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
1 / 5 / 1
5,166
470
3,741
8,797
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 0
6,816
620
4,312
4,443
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ganesha
FRSCHRISB
Ganesha
9
0 / 1 / 2
5,530
503
3,832
10,855
6,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 0
5,530
503
5,021
9,106
7,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AXtKill
Chiron
11
4 / 2 / 2
6,578
598
9,468
7,414
1,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
KazutoXOsama
Cerberus
10
1 / 0 / 5
6,657
605
4,709
7,795
5,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Baba Yaga
baphomets-bae
Baba Yaga
11
0 / 2 / 0
6,302
573
3,526
4,992
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Surtr
duarwi
Surtr
12
2 / 2 / 1
6,592
599
5,919
8,453
5,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
11
3 / 0 / 1
5,986
544
2,569
6,390
2,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
10
10
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
AXtKill
Chiron
4
2
2
2.5
L
Ne Zha
Braverose
Ne Zha
1
2
2
1
L
1
5
1
0.3
L
3
0
0
3
L
Ganesha
FRSCHRISB
Ganesha
0
1
2
1
W
Cerberus
KazutoXOsama
Cerberus
1
0
5
3.5
L
1
2
0
0.5
W
Baba Yaga
baphomets-bae
Baba Yaga
0
2
0
0
W
Surtr
duarwi
Surtr
2
2
1
1.25
W
Bastet
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,530
Damage
26,191
42,481
Taken
35,044
21,492
Mitigated
16,741
10,212
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AXtKill
Chiron
9,468
3,236
460
2,153
7,414
1,931
637
1,105
6,309
0
49,877
L
Ne Zha
Braverose
Ne Zha
2,624
438
0
1,715
9,280
3,370
11
855
8,425
0
46,891
L
3,741
2,238
0
1,745
8,797
2,636
0
2,184
6,613
0
25,051
L
4,312
325
0
760
4,443
1,352
0
2,890
1,553
40,593
0
L
Ganesha
FRSCHRISB
Ganesha
3,832
474
1,671
2,184
10,855
6,887
0
2,345
8,510
17,837
2,144
W
Cerberus
KazutoXOsama
Cerberus
4,709
354
235
3,868
7,795
5,965
0
1,542
6,253
24,379
0
L
5,021
1,113
0
2,137
9,106
7,247
0
298
8,808
0
31,623
W
Baba Yaga
baphomets-bae
Baba Yaga
3,526
92
0
937
4,992
1,509
0
3,131
1,861
41,771
478
W
Surtr
duarwi
Surtr
5,919
2,873
0
3,242
8,453
5,121
0
543
7,321
745
40,435
W
Bastet
2,569
769
155
1,088
6,390
2,215
0
839
5,517
0
37,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,187
Gold Earned
32,115
302
Minions Killed
321
0
Camps Cleared
0
1,103,578
Distance Traveled
1,148,043
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,578
598
82
7
0
214,611
0
L
Ne Zha
6,145
559
74
7
0
228,436
1
L
Anhur
5,166
470
70
6
0
202,480
3
L
Zeus
6,816
620
93
8
0
229,147
5
L
Ganesha
5,530
503
4
0
0
233,318
0
W
Cerberus
6,657
605
49
4
0
227,375
4
L
Odin
5,530
503
61
6
0
210,197
1
W
Baba Yaga
6,302
573
70
6
0
217,917
5
W
Surtr
6,592
599
61
6
0
213,891
0
W
Bastet
5,986
544
59
5
0
274,249
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role