Player Matchup

Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
SeveenDz
Cupid
Level 138
God Stats
1W - 0L
1,382 SR
Queue Stats
90W - 86L
1,495 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sockdown10
Cu Chulainn
Level 164
God Stats
2W - 1L
1,610 SR
Queue Stats
100W - 93L
1,494 Elo+
Solo
Cerberus
Cerberus
aKnow Valkyy
Cerberus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,495 Elo+
Party 1
Anubis
Anubis
υoyager
Anubis
Level 142
God Stats
1W - 0L
1,528 SR
Queue Stats
247W - 183L
1,619 Elo+
Solo
Team Averages
Level 139
1,504 SR
1,521 Elo+

VS

Team Averages
Level 139
1,449 SR
1,522 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BalsamicBeast98
Geb
Level 116
God Stats
1W - 6L
1,278 SR
Queue Stats
125W - 100L
1,590 Elo+
Solo
Loki
Loki
DaCrash96LFC
Loki
Level 161
God Stats
0W - 1L
1,376 SR
Queue Stats
305W - 303L
1,470 Elo+
Solo
Jing Wei
Jing Wei
Ecocyge
Jing Wei
Level 145
God Stats
0W - 2L
1,497 SR
Queue Stats
63W - 78L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sonik68
Tsukuyomi
Level 123
God Stats
16W - 9L
1,595 SR
Queue Stats
119W - 108L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
5 / 1 / 0
7,490
749
5,171
4,706
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
SeveenDz
Cupid
11
2 / 1 / 0
5,660
566
3,584
7,419
2,476
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Sockdown10
Cu Chulainn
12
1 / 0 / 2
7,398
740
5,127
7,852
4,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
aKnow Valkyy
Cerberus
9
0 / 1 / 1
5,319
532
2,965
9,710
5,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
υoyager
Anubis
12
3 / 1 / 3
6,547
655
3,843
6,522
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
1 / 4 / 0
5,590
559
2,960
6,211
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 2
5,924
592
5,471
7,018
3,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 3 / 1
4,914
491
2,678
7,858
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Ecocyge
Jing Wei
11
2 / 0 / 1
6,232
623
6,548
4,449
1,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Sonik68
Tsukuyomi
11
0 / 3 / 0
5,258
526
3,631
9,108
3,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
11
Kills
4
4
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
1
0
5
L
Yu Huang
 
Yu Huang
1
4
0
0.25
L
1
1
2
2
L
0
3
1
0.17
L
Jing Wei
Ecocyge
Jing Wei
2
0
1
2.5
W
Cupid
SeveenDz
Cupid
2
1
0
2
W
Cu Chulainn
Sockdown10
Cu Chulainn
1
0
2
2
L
Tsukuyomi
Sonik68
Tsukuyomi
0
3
0
0
W
Cerberus
aKnow Valkyy
Cerberus
0
1
1
0.5
W
Anubis
υoyager
Anubis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,690
Damage
21,288
36,209
Taken
34,644
16,003
Mitigated
11,339
15,162
Healing
11,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,171
349
80
1,239
4,706
1,325
276
1,638
2,798
38,098
2,147
L
Yu Huang
 
Yu Huang
2,960
360
0
705
6,211
1,309
0
4,615
1,185
30,993
0
L
5,471
514
0
2,251
7,018
3,534
0
1,920
5,098
15,788
1,918
L
2,678
637
0
3,377
7,858
1,933
0
1,887
5,851
0
30,193
L
Jing Wei
Ecocyge
Jing Wei
6,548
4,654
0
1,655
4,449
1,178
0
1,993
2,456
0
54,891
W
Cupid
SeveenDz
Cupid
3,584
2,089
542
4,067
7,419
2,476
0
2,695
4,724
0
43,043
W
Cu Chulainn
Sockdown10
Cu Chulainn
5,127
514
0
1,894
7,852
4,365
69
0
7,401
0
56,670
L
Tsukuyomi
Sonik68
Tsukuyomi
3,631
715
0
3,265
9,108
3,385
0
577
8,531
0
34,886
W
Cerberus
aKnow Valkyy
Cerberus
2,965
442
0
3,355
9,710
5,417
0
2,272
7,438
12,931
0
W
Anubis
υoyager
Anubis
3,843
611
0
3,985
6,522
2,420
0
1,247
5,105
56,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,414
Gold Earned
27,918
385
Minions Killed
304
0
Camps Cleared
0
1,101,567
Distance Traveled
1,101,554
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,490
749
93
9
0
219,283
0
L
Yu Huang
5,590
559
69
7
0
210,760
2
L
Geb
5,924
592
23
2
0
245,492
3
L
Loki
4,914
491
53
5
0
246,331
0
L
Jing Wei
6,232
623
95
10
0
210,814
0
W
Cupid
5,660
566
79
8
0
192,200
2
W
Cu Chulainn
7,398
740
90
9
0
199,704
0
L
Tsukuyomi
5,258
526
64
6
0
188,157
1
W
Cerberus
5,319
532
22
2
0
231,927
0
W
Anubis
6,547
655
101
10
0
258,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role