Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Grzybol420
Apollo
Level 48
God Stats
1W - 1L
1,612 SR
Queue Stats
32W - 39L
1,521 Elo+
Solo
Charon
Charon
JadeStorm05
Charon
Level 126
God Stats
4W - 5L
1,390 SR
Queue Stats
166W - 152L
1,526 Elo+
Solo
Thanatos
Thanatos
KrustyChrimbo
Thanatos
Level 121
God Stats
1W - 8L
1,153 SR
Queue Stats
246W - 238L
1,454 Elo+
Party 1
Merlin
Merlin
MrBatty
Merlin
Level 56
God Stats
16W - 16L
1,461 SR
Queue Stats
126W - 134L
1,471 Elo+
Party 1
Team Averages
Level 101
1,423 SR
1,494 Elo+

VS

Team Averages
Level 137
1,565 SR
1,497 Elo+
Surtr
Surtr
 
Surtr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
IizWARRIOR
Janus
Level 140
God Stats
7W - 7L
1,537 SR
Queue Stats
238W - 230L
1,521 Elo+
Solo
Set
Set
UnHoly-Crossfire
Set
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 119L
1,462 Elo+
Party 2
Cupid
Cupid
Zombb__
Cupid
Level 145
God Stats
8W - 7L
1,492 SR
Queue Stats
264W - 269L
1,506 Elo+
Party 2
Terra
Terra
x_DOMINIKP_x
Terra
Level 167
God Stats
8W - 3L
1,795 SR
Queue Stats
208W - 196L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
1 / 6 / 1
4,830
439
5,876
10,872
4,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Grzybol420
Apollo
8
0 / 2 / 1
4,806
437
4,702
7,912
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
9
1 / 1 / 1
5,516
501
5,495
7,236
4,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
KrustyChrimbo
Thanatos
10
3 / 3 / 1
5,729
521
2,864
10,884
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
MrBatty
Merlin
10
2 / 2 / 1
6,199
564
3,905
2,767
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
8 / 1 / 0
7,256
660
8,959
8,287
5,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
12
1 / 1 / 1
6,353
578
3,376
4,869
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 4
5,721
520
4,176
7,488
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
Zombb__
Cupid
9
1 / 2 / 3
5,455
496
5,655
8,749
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 0 / 2
5,754
523
3,737
8,353
5,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
14
14
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
6
1
0.25
W
Surtr
 
Surtr
8
1
0
8
L
Apollo
Grzybol420
Apollo
0
2
1
0.25
W
Janus
1
1
1
1.5
L
Charon
1
1
1
1.5
L
Thanatos
KrustyChrimbo
Thanatos
3
3
1
1.17
L
Merlin
MrBatty
Merlin
2
2
1
1.25
W
3
3
4
1.67
W
Cupid
Zombb__
Cupid
1
2
3
1.25
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,842
Damage
25,903
39,671
Taken
37,746
15,800
Mitigated
19,180
16,444
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,876
1,769
81
3,106
10,872
4,937
0
1,096
9,192
0
22,858
W
Surtr
 
Surtr
8,959
2,931
0
2,696
8,287
5,910
144
235
7,582
834
39,209
L
Apollo
Grzybol420
Apollo
4,702
2,509
0
3,310
7,912
2,553
0
1,667
6,245
0
38,887
W
Janus
3,376
0
0
1,198
4,869
1,559
0
3,113
1,756
46,275
0
L
Charon
5,495
859
0
1,871
7,236
4,464
0
1,627
5,609
15,972
0
L
Thanatos
KrustyChrimbo
Thanatos
2,864
1,189
0
7,826
10,884
3,097
0
1,656
8,953
0
29,549
L
Merlin
MrBatty
Merlin
3,905
106
0
250
2,767
749
0
1,159
1,414
37,339
1,768
W
4,176
2,319
0
410
7,488
3,260
0
954
6,441
0
32,775
W
Cupid
Zombb__
Cupid
5,655
2,919
699
4,014
8,749
2,678
0
2,915
5,834
0
41,577
W
3,737
369
1,436
4,299
8,353
5,773
0
1,958
6,367
21,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,080
Gold Earned
30,539
241
Minions Killed
308
0
Camps Cleared
0
1,026,359
Distance Traveled
1,060,749
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,830
439
37
3
0
189,904
1
W
Surtr
7,256
660
69
6
0
203,781
0
L
Apollo
4,806
437
66
6
0
210,187
0
W
Janus
6,353
578
96
9
0
213,376
1
L
Charon
5,516
501
19
2
0
215,825
2
L
Thanatos
5,729
521
53
5
0
207,842
0
L
Merlin
6,199
564
66
6
0
202,601
0
W
Set
5,721
520
48
4
0
228,496
2
W
Cupid
5,455
496
68
6
0
201,393
0
W
Terra
5,754
523
27
2
0
213,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role