Player Matchup

Cu Chulainn
Cu Chulainn
Bronze V
Cashisclay0019
Cu Chulainn
Bronze V
Level 67
God Stats
0W - 4L
1,518 SR
Queue Stats
11W - 43L
695 MMR
Solo
Medusa
Medusa
Bronze I
IlBucketzlI
Medusa
Bronze I
Level 87
God Stats
7W - 4L
1,453 SR
Queue Stats
157W - 201L
420 MMR
Solo
Discordia
Discordia
Silver II
Mysteri0-_-L
Discordia
Silver II
Level 76
God Stats
1W - 3L
1,271 SR
Queue Stats
164W - 203L
1,095 MMR
Solo
Sun Wukong
Sun Wukong
Bronze I
Worldpower442
Sun Wukong
Bronze I
Level 107
God Stats
21W - 25L
1,502 SR
Queue Stats
883W - 1,016L
351 MMR
Solo
Odin
Odin
Silver V
jacklucas2
Odin
Silver V
Level 114
God Stats
1W - 8L
1,191 SR
Queue Stats
113W - 153L
588 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,387 SR
630 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,435 SR
632 MMR
Anubis
Anubis
Silver V
Noble_Knight101
Anubis
Silver V
Level 110
God Stats
14W - 7L
1,482 SR
Queue Stats
215W - 268L
462 MMR
Solo
Ra
Ra
Bronze III
RaginInferno134
Ra
Bronze III
Level 135
God Stats
1W - 3L
1,295 SR
Queue Stats
320W - 521L
-433 MMR
Solo
Fenrir
Fenrir
Silver I
Wolftherebel
Fenrir
Silver I
Level 115
God Stats
22W - 14L
1,616 SR
Queue Stats
430W - 454L
1,119 MMR
Solo
Ne Zha
Ne Zha
Silver I
jamalsmith1927
Ne Zha
Silver I
Level 157
God Stats
8W - 4L
1,486 SR
Queue Stats
132W - 147L
1,084 MMR
Solo
Danzaburou
Danzaburou
Silver III
lAnGellY
Danzaburou
Silver III
Level 155
God Stats
12W - 22L
1,296 SR
Queue Stats
149W - 170L
926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cashisclay0019
Cu Chulainn
10
2 / 12 / 1
6,501
433
6,697
18,429
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Medusa
13
1 / 3 / 1
7,230
482
4,445
8,931
2,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Mysteri0-_-L
Discordia
12
2 / 5 / 0
7,132
475
5,171
7,023
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Worldpower442
Sun Wukong
12
2 / 7 / 2
6,961
464
4,775
14,503
9,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 3
6,591
439
2,846
11,392
7,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Bans
Nu WaChang'eMulanBake Kujira

VS

Bans
BacchusHorusAwilixAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 4
9,797
653
10,730
8,428
3,799
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 8
8,571
571
3,471
6,752
1,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
15
11 / 1 / 3
9,460
631
9,197
10,453
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 5 / 2
10,154
677
10,101
12,411
8,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
lAnGellY
Danzaburou
14
3 / 0 / 8
9,247
616
11,053
8,867
2,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
7
Kills
31
31
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cashisclay0019
Cu Chulainn
2
12
1
0.21
L
Medusa
1
3
1
0.5
L
Discordia
Mysteri0-_-L
Discordia
2
5
0
0.4
W
9
0
4
11
W
1
2
8
2.5
W
Fenrir
11
1
3
12.5
L
Sun Wukong
Worldpower442
Sun Wukong
2
7
2
0.43
L
0
4
3
0.38
W
7
5
2
1.6
W
Danzaburou
lAnGellY
Danzaburou
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,934
Damage
44,552
60,278
Taken
46,911
26,556
Mitigated
22,105
8,752
Healing
15,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cashisclay0019
Cu Chulainn
6,697
3,277
0
1,639
18,429
5,549
0
4,633
13,681
0
36,690
L
Medusa
4,445
1,179
0
1,853
8,931
2,256
0
2,130
6,801
0
50,308
L
Discordia
Mysteri0-_-L
Discordia
5,171
453
0
500
7,023
1,777
0
2,601
4,374
36,874
0
W
10,730
766
0
3,676
8,428
3,799
285
708
7,680
74,763
755
W
3,471
272
610
2,275
6,752
1,944
1,020
2,173
4,536
49,393
1,187
W
Fenrir
9,197
1,715
0
1,851
10,453
4,435
216
1,444
8,967
0
56,170
L
Sun Wukong
Worldpower442
Sun Wukong
4,775
1,344
0
2,598
14,503
9,429
0
1,366
12,606
0
33,153
L
2,846
549
60
2,102
11,392
7,545
0
3,329
8,014
0
24,202
W
10,101
2,999
0
4,675
12,411
8,946
0
592
11,543
0
66,867
W
Danzaburou
lAnGellY
Danzaburou
11,053
4,415
0
2,056
8,867
2,981
886
1,188
7,637
0
69,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,415
Gold Earned
47,229
309
Minions Killed
490
0
Camps Cleared
0
1,364,613
Distance Traveled
1,518,967
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,501
433
50
3
0
284,718
0
L
Medusa
7,230
482
93
6
0
284,426
7
L
Discordia
7,132
475
72
5
0
256,230
5
W
Anubis
9,797
653
115
8
0
327,987
0
W
Ra
8,571
571
74
5
0
281,492
0
W
Fenrir
9,460
631
78
5
0
332,602
0
L
Sun Wukong
6,961
464
57
4
0
245,031
1
L
Odin
6,591
439
37
2
0
294,208
4
W
Ne Zha
10,154
677
106
7
0
282,810
0
W
Danzaburou
9,247
616
117
8
0
294,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role