Player Matchup

Shiva
Shiva
Dragonziod
Shiva
Level 53
God Stats
0W - 1L
1,682 SR
Queue Stats
8W - 14L
1,372 Elo+
Party 1
Ne Zha
Ne Zha
Reel her in
Ne Zha
Level 173
God Stats
1W - 3L
1,065 SR
Queue Stats
64W - 99L
1,434 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Scat Eating
Ah Muzen Cab
Level 146
God Stats
7W - 9L
1,510 SR
Queue Stats
264W - 373L
1,492 Elo+
Party 1
Athena
Athena
Spiners74
Athena
Level 180
God Stats
4W - 3L
1,601 SR
Queue Stats
56W - 70L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
Team510 Stunna
Baron Samedi
Level 174
God Stats
9W - 12L
1,581 SR
Queue Stats
77W - 128L
1,447 Elo+
Party 1
Team Averages
Level 145
1,488 SR
1,448 Elo+

VS

Team Averages
Level 132
1,540 SR
1,478 Elo+
Bakasura
Bakasura
 
Bakasura
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
PolioBoy
Medusa
Level 136
God Stats
4W - 4L
1,382 SR
Queue Stats
145W - 140L
1,463 Elo+
Solo
Arachne
Arachne
knightsshadow17
Arachne
Level 98
God Stats
10W - 10L
1,508 SR
Queue Stats
96W - 101L
1,461 Elo+
Solo
Cthulhu
Cthulhu
xLazyNinjax3
Cthulhu
Level 159
God Stats
14W - 8L
1,823 SR
Queue Stats
566W - 586L
1,449 Elo+
Solo
Poseidon
Poseidon
xxCDB3XX
Poseidon
Level 119
God Stats
18W - 19L
1,487 SR
Queue Stats
183W - 186L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
9
0 / 4 / 1
5,622
469
5,268
11,177
7,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
13
5 / 2 / 2
7,329
611
7,453
11,528
4,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ah Muzen Cab
Scat Eating
Ah Muzen Cab
12
0 / 2 / 3
6,029
502
9,372
8,384
2,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Spiners74
Athena
10
1 / 3 / 2
5,880
490
3,075
12,878
7,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Team510 Stunna
Baron Samedi
14
4 / 1 / 2
7,253
604
6,105
8,523
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
6 / 1 / 1
8,674
723
10,609
13,292
5,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
PolioBoy
Medusa
12
4 / 2 / 1
6,984
582
8,775
8,453
2,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 3 / 3
6,469
539
3,886
10,449
3,056
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
xLazyNinjax3
Cthulhu
10
1 / 1 / 4
7,040
587
7,675
11,926
7,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
xxCDB3XX
Poseidon
12
0 / 3 / 1
7,154
596
4,727
6,617
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
10
Kills
12
12
Deaths
10
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
1
1
6.5
L
Shiva
0
4
1
0.13
W
Medusa
PolioBoy
Medusa
4
2
1
2.25
L
Ne Zha
5
2
2
3
L
Ah Muzen Cab
Scat Eating
Ah Muzen Cab
0
2
3
0.75
L
Athena
Spiners74
Athena
1
3
2
0.67
L
Baron Samedi
Team510 Stunna
Baron Samedi
4
1
2
5
W
1
3
3
0.83
W
Cthulhu
xLazyNinjax3
Cthulhu
1
1
4
3
W
Poseidon
xxCDB3XX
Poseidon
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,273
Damage
35,672
52,490
Taken
50,737
26,055
Mitigated
19,863
15,112
Healing
20,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,609
5,341
0
8,272
13,292
5,351
0
100
12,689
0
43,108
L
Shiva
5,268
1,762
0
863
11,177
7,340
0
0
9,689
0
29,856
W
Medusa
PolioBoy
Medusa
8,775
3,613
0
1,145
8,453
2,532
378
826
7,627
0
51,627
L
Ne Zha
7,453
2,058
0
3,347
11,528
4,560
0
2,275
9,250
0
53,739
L
Ah Muzen Cab
Scat Eating
Ah Muzen Cab
9,372
3,277
0
1,696
8,384
2,712
0
2,794
5,590
0
61,741
L
Athena
Spiners74
Athena
3,075
589
1,648
3,663
12,878
7,775
0
4,041
8,417
10,010
0
L
Baron Samedi
Team510 Stunna
Baron Samedi
6,105
302
318
3,577
8,523
3,668
0
3,242
5,071
50,085
942
W
3,886
2,953
0
4,392
10,449
3,056
0
2,149
8,074
0
33,067
W
Cthulhu
xLazyNinjax3
Cthulhu
7,675
719
2,017
4,430
11,926
7,025
0
2,225
9,662
27,966
1,515
W
Poseidon
xxCDB3XX
Poseidon
4,727
480
0
712
6,617
1,899
90
3,307
3,006
55,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,113
Gold Earned
36,321
356
Minions Killed
408
0
Camps Cleared
0
1,272,310
Distance Traveled
1,308,708
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,674
723
90
8
0
258,661
0
L
Shiva
5,622
469
54
5
0
236,279
0
W
Medusa
6,984
582
99
8
0
256,512
1
L
Ne Zha
7,329
611
84
7
0
289,971
0
L
Ah Muzen Cab
6,029
502
87
7
0
254,042
0
L
Athena
5,880
490
21
2
0
268,435
6
L
Baron Samedi
7,253
604
110
9
0
223,583
0
W
Arachne
6,469
539
65
5
0
272,554
0
W
Cthulhu
7,040
587
40
3
0
268,175
4
W
Poseidon
7,154
596
114
10
0
252,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role