Player Matchup

Horus
Horus
ImmortalXanX
Horus
Level 161
God Stats
40W - 31L
1,645 SR
Queue Stats
347W - 328L
1,562 Elo+
Solo
Nox
Nox
MugiwaraGabe
Nox
Level 105
God Stats
2W - 3L
1,719 SR
Queue Stats
107W - 118L
1,401 Elo+
Party 1
Heimdallr
Heimdallr
SunlihtSon
Heimdallr
Level 65
God Stats
6W - 11L
1,439 SR
Queue Stats
122W - 142L
1,432 Elo+
Party 1
Jormungandr
Jormungandr
notyurheroe
Jormungandr
Level 158
God Stats
8W - 11L
1,562 SR
Queue Stats
493W - 448L
1,559 Elo+
Solo
Cliodhna
Cliodhna
phoenix3r3
Cliodhna
Level 135
God Stats
9W - 13L
1,500 SR
Queue Stats
308W - 251L
1,583 Elo+
Solo
Team Averages
Level 125
1,573 SR
1,508 Elo+

VS

Team Averages
Level 145
1,553 SR
1,529 Elo+
Atlas
Atlas
ChillTrouble
Atlas
Level 275
God Stats
15W - 12L
1,602 SR
Queue Stats
589W - 578L
1,540 Elo+
Solo
Thoth
Thoth
Discloxur
Thoth
Level 56
God Stats
7W - 14L
1,449 SR
Queue Stats
171W - 174L
1,523 Elo+
Solo
Loki
Loki
Hateful-Henry
Loki
Level 134
God Stats
5W - 6L
1,452 SR
Queue Stats
196W - 178L
1,524 Elo+
Solo
Xbalanque
Xbalanque
X187_BodyBags_
Xbalanque
Level 117
God Stats
2W - 0L
1,714 SR
Queue Stats
88W - 51L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
glowbularhook25
Gilgamesh
Level 145
God Stats
12W - 5L
1,550 SR
Queue Stats
72W - 69L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 3
4,024
503
1,524
4,670
1,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 1
4,385
548
1,401
3,907
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
SunlihtSon
Heimdallr
6
1 / 2 / 1
4,006
501
1,808
3,384
864
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
notyurheroe
Jormungandr
8
1 / 1 / 0
5,040
630
5,552
5,906
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cliodhna
phoenix3r3
Cliodhna
9
2 / 2 / 1
4,617
577
2,220
6,327
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 1
5,262
658
1,361
6,421
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Discloxur
Thoth
9
3 / 1 / 0
5,055
632
2,415
2,366
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 0 / 1
4,639
580
2,929
5,492
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
X187_BodyBags_
Xbalanque
9
1 / 1 / 2
4,841
605
3,147
3,436
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
glowbularhook25
Gilgamesh
8
0 / 1 / 1
4,776
597
3,519
7,651
4,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
4
Kills
9
9
Deaths
4
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Thoth
Discloxur
Thoth
3
1
0
3
W
2
0
1
2.5
L
0
1
3
1.5
L
0
3
1
0.17
L
Heimdallr
SunlihtSon
Heimdallr
1
2
1
0.75
W
Xbalanque
X187_BodyBags_
Xbalanque
1
1
2
2
W
Gilgamesh
glowbularhook25
Gilgamesh
0
1
1
0.5
L
Jormungandr
notyurheroe
Jormungandr
1
1
0
1
L
Cliodhna
phoenix3r3
Cliodhna
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,505
Damage
13,371
24,194
Taken
25,366
9,011
Mitigated
10,306
7,315
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,361
556
0
1,785
6,421
3,428
0
397
5,980
18,526
0
W
Thoth
Discloxur
Thoth
2,415
113
0
790
2,366
486
0
490
1,822
24,431
216
W
2,929
907
0
2,676
5,492
1,312
0
1,103
4,353
0
28,568
L
1,524
837
120
1,267
4,670
1,895
0
887
3,743
0
12,947
L
1,401
60
0
520
3,907
870
0
1,823
1,794
21,421
0
L
Heimdallr
SunlihtSon
Heimdallr
1,808
919
0
596
3,384
864
0
501
2,883
0
14,731
W
Xbalanque
X187_BodyBags_
Xbalanque
3,147
1,618
0
1,055
3,436
950
0
0
3,436
0
24,814
W
Gilgamesh
glowbularhook25
Gilgamesh
3,519
1,370
0
1,605
7,651
4,130
0
4,611
3,040
0
30,179
L
Jormungandr
notyurheroe
Jormungandr
5,552
1,581
0
1,674
5,906
3,672
0
0
5,577
31,580
3,221
L
Cliodhna
phoenix3r3
Cliodhna
2,220
532
0
3,138
6,327
1,710
0
123
6,173
0
24,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,072
Gold Earned
24,573
208
Minions Killed
237
0
Camps Cleared
0
710,793
Distance Traveled
863,871
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,262
658
29
4
0
175,211
2
W
Thoth
5,055
632
47
6
0
162,378
2
W
Loki
4,639
580
51
6
0
208,164
0
L
Horus
4,024
503
20
3
0
136,714
0
L
Nox
4,385
548
54
7
0
134,139
4
L
Heimdallr
4,006
501
25
3
0
136,149
2
W
Xbalanque
4,841
605
49
6
0
172,197
1
W
Gilgamesh
4,776
597
61
8
0
145,921
0
L
Jormungandr
5,040
630
60
8
0
126,075
0
L
Cliodhna
4,617
577
49
6
0
177,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role