Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
IostofIight
Izanami
Level 116
God Stats
2W - 3L
1,740 SR
Queue Stats
354W - 356L
1,556 Elo+
Solo
Kali
Kali
Sinofsloth45
Kali
Level 146
God Stats
9W - 10L
1,557 SR
Queue Stats
260W - 249L
1,465 Elo+
Party 2
Bellona
Bellona
run-to-bush
Bellona
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Solo
Team Averages
Level 115
1,559 SR
1,454 Elo+

VS

Team Averages
Level 139
1,451 SR
1,470 Elo+
Neith
Neith
RedneckMunchBox
Neith
Level 158
God Stats
5W - 4L
1,544 SR
Queue Stats
269W - 252L
1,475 Elo+
Party 1
Ymir
Ymir
SpankBeef
Ymir
Level 71
God Stats
5W - 2L
1,392 SR
Queue Stats
83W - 71L
1,537 Elo+
Solo
Athena
Athena
StunnaJayy0
Athena
Level 163
God Stats
12W - 21L
1,483 SR
Queue Stats
54W - 51L
1,497 Elo+
Solo
Hera
Hera
SweetJoey3042
Hera
Level 125
God Stats
4W - 3L
1,619 SR
Queue Stats
20W - 42L
1,344 Elo+
Party 1
Ne Zha
Ne Zha
iSo Robby
Ne Zha
Level 180
God Stats
1W - 0L
1,216 SR
Queue Stats
34W - 43L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
2 / 3 / 0
5,496
550
3,096
5,706
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
 
Terra
7
0 / 3 / 0
4,555
456
796
6,944
2,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
IostofIight
Izanami
11
1 / 2 / 0
5,854
585
3,905
6,993
3,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 1
5,378
538
2,296
8,865
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
run-to-bush
Bellona
7
0 / 6 / 0
4,367
437
1,905
8,377
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,258
626
4,699
5,836
1,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
12
4 / 1 / 1
6,236
624
4,775
6,193
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
12
9 / 0 / 1
7,470
747
9,656
8,054
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 1 / 4
5,974
597
3,289
2,135
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ne Zha
iSo Robby
Ne Zha
10
1 / 0 / 5
6,154
615
2,586
4,769
2,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
16
16
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
0
0.67
L
Terra
 
Terra
0
3
0
0
L
Izanami
IostofIight
Izanami
1
2
0
0.5
W
1
1
1
1.5
L
0
2
1
0.25
W
Ymir
4
1
1
4.5
W
Athena
9
0
1
9.5
W
1
1
4
3
W
Ne Zha
iSo Robby
Ne Zha
1
0
5
3.5
L
Bellona
run-to-bush
Bellona
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,998
Damage
25,005
36,885
Taken
26,987
14,749
Mitigated
13,662
8,469
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,096
124
132
1,611
5,706
1,901
0
3,374
2,294
29,650
808
L
Terra
 
Terra
796
150
985
754
6,944
2,387
0
3,936
2,674
8,437
0
L
Izanami
IostofIight
Izanami
3,905
2,887
0
1,805
6,993
3,512
0
0
6,993
0
43,601
W
4,699
1,749
0
947
5,836
1,849
187
0
5,836
0
48,848
L
2,296
1,082
0
2,483
8,865
3,240
0
2,437
6,390
0
41,790
W
Ymir
4,775
1,733
0
1,150
6,193
2,932
0
1,063
4,964
44,492
1,192
W
Athena
9,656
3,104
0
1,607
8,054
5,467
52
772
7,246
38,141
1,865
W
3,289
377
0
12
2,135
698
0
891
1,090
37,316
944
W
Ne Zha
iSo Robby
Ne Zha
2,586
475
0
1,792
4,769
2,716
0
532
4,153
0
25,531
L
Bellona
run-to-bush
Bellona
1,905
456
0
699
8,377
3,709
0
6,660
1,262
0
13,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,650
Gold Earned
32,092
263
Minions Killed
352
0
Camps Cleared
0
990,942
Distance Traveled
1,080,902
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,496
550
61
6
0
195,996
0
L
Terra
4,555
456
16
2
0
202,788
0
L
Izanami
5,854
585
82
8
0
162,606
0
W
Neith
6,258
626
97
10
0
194,922
0
L
Kali
5,378
538
81
8
0
240,088
0
W
Ymir
6,236
624
75
8
0
227,341
4
W
Athena
7,470
747
68
7
0
221,924
2
W
Hera
5,974
597
82
8
0
204,501
0
W
Ne Zha
6,154
615
30
3
0
232,214
4
L
Bellona
4,367
437
23
2
0
189,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role