Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Grëgg
Gilgamesh
Level 174
God Stats
5W - 4L
1,596 SR
Queue Stats
115W - 143L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
Joesamod
Danzaburou
Level 127
God Stats
26W - 19L
1,798 SR
Queue Stats
98W - 121L
1,543 Elo+
Party 1
Discordia
Discordia
RequisBabyYh
Discordia
Level 121
God Stats
4W - 6L
1,609 SR
Queue Stats
77W - 100L
1,525 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TrivialAsh
Kumbhakarna
Level 126
God Stats
5W - 1L
1,723 SR
Queue Stats
371W - 335L
1,493 Elo+
Solo
Team Averages
Level 145
1,645 SR
1,516 Elo+

VS

Team Averages
Level 155
1,565 SR
1,494 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Crimsoninja614
Yemoja
Level 135
God Stats
1W - 1L
1,729 SR
Queue Stats
37W - 36L
1,498 Elo+
Solo
Heimdallr
Heimdallr
Goebellls
Heimdallr
Level 138
God Stats
2W - 2L
1,598 SR
Queue Stats
45W - 44L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
11
1 / 1 / 0
6,774
677
6,610
8,191
7,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Grëgg
Gilgamesh
12
10 / 0 / 2
7,092
709
7,968
8,150
4,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mace

Mace

+10
Physical Power

Danzaburou
Joesamod
Danzaburou
10
1 / 1 / 4
6,033
603
3,948
3,661
1,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
RequisBabyYh
Discordia
11
1 / 0 / 2
6,292
629
2,143
2,016
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kumbhakarna
TrivialAsh
Kumbhakarna
9
0 / 3 / 6
4,860
486
3,229
8,043
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 3 / 0
5,603
560
4,621
4,803
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
 
Thor
10
2 / 4 / 1
5,147
515
2,797
8,764
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
 
Sun Wukong
9
0 / 1 / 1
5,020
502
3,782
8,677
4,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 2 / 2
5,181
518
2,133
6,564
3,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Goebellls
Heimdallr
8
0 / 3 / 2
4,698
470
3,960
6,317
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
5
5
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
1
1
0
1
L
Ix Chel
 
Ix Chel
2
3
0
0.67
L
Thor
 
Thor
2
4
1
0.63
L
Sun Wukong
 
Sun Wukong
0
1
1
0.5
L
1
2
2
1
L
Heimdallr
Goebellls
Heimdallr
0
3
2
0.33
W
Gilgamesh
Grëgg
Gilgamesh
10
0
2
11
W
Danzaburou
Joesamod
Danzaburou
1
1
4
3
W
Discordia
RequisBabyYh
Discordia
1
0
2
2
W
Kumbhakarna
TrivialAsh
Kumbhakarna
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,898
Damage
17,293
30,061
Taken
35,125
16,901
Mitigated
13,436
6,386
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
6,610
2,798
0
1,447
8,191
7,226
0
987
7,204
53,084
3,548
L
Ix Chel
 
Ix Chel
4,621
818
494
714
4,803
1,392
0
1,045
3,666
36,949
1,004
L
Thor
 
Thor
2,797
796
0
465
8,764
2,833
0
2,287
6,437
0
36,589
L
Sun Wukong
 
Sun Wukong
3,782
729
0
2,205
8,677
4,167
0
5,426
3,251
0
34,522
L
2,133
944
2,214
2,093
6,564
3,126
0
1,139
5,147
8,637
130
L
Heimdallr
Goebellls
Heimdallr
3,960
2,354
0
1,301
6,317
1,918
0
1,245
4,828
0
27,863
W
Gilgamesh
Grëgg
Gilgamesh
7,968
4,116
0
1,174
8,150
4,141
0
1,170
6,980
0
49,112
W
Danzaburou
Joesamod
Danzaburou
3,948
1,702
0
1,622
3,661
1,000
592
586
3,075
0
39,648
W
Discordia
RequisBabyYh
Discordia
2,143
52
0
653
2,016
502
0
807
1,209
41,633
0
W
Kumbhakarna
TrivialAsh
Kumbhakarna
3,229
280
0
1,490
8,043
4,032
0
3,102
4,941
14,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,051
Gold Earned
25,649
371
Minions Killed
265
0
Camps Cleared
0
1,056,644
Distance Traveled
955,676
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
6,774
677
102
10
0
197,043
0
L
Ix Chel
5,603
560
75
8
0
202,931
0
L
Thor
5,147
515
54
5
0
213,832
1
L
Sun Wukong
5,020
502
64
6
0
219,324
0
L
Yemoja
5,181
518
19
2
0
179,419
4
L
Heimdallr
4,698
470
53
5
0
140,170
0
W
Gilgamesh
7,092
709
84
8
0
236,452
1
W
Danzaburou
6,033
603
73
7
0
194,336
0
W
Discordia
6,292
629
93
9
0
205,100
0
W
Kumbhakarna
4,860
486
19
2
0
223,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role