Player Matchup

Xing Tian
Xing Tian
Gold IV
ELMAQUINA
Xing Tian
Gold IV
Level 140
God Stats
4W - 0L
1,821 SR
Queue Stats
11W - 7L
1,697 MMR
Party 2
Chang'e
Chang'e
Gold IV
Prometheuskx
Chang'e
Gold IV
Level 159
God Stats
2W - 0L
1,657 SR
Queue Stats
12W - 7L
1,719 MMR
Party 2
Serqet
Serqet
Gold IV
yeyocraft
Serqet
Gold IV
Level 158
God Stats
3W - 0L
1,736 SR
Queue Stats
12W - 7L
1,719 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,738 SR
1,712 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,485 SR
1,430 MMR
Xbalanque
Xbalanque
Gold III
Eifzn
Xbalanque
Gold III
Level 148
God Stats
4W - 4L
1,622 SR
Queue Stats
137W - 145L
1,373 MMR
Party 1
Ravana
Ravana
Platinum II
tykzer
Ravana
Platinum II
Level 120
God Stats
2W - 4L
1,567 SR
Queue Stats
147W - 148L
1,845 MMR
Party 1
Sylvanus
Sylvanus
Bronze V
x_PhilOzoF_x
Sylvanus
Bronze V
Level 170
God Stats
0W - 1L
1,267 SR
Queue Stats
2W - 13L
1,073 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ELMAQUINA
Xing Tian
20
4 / 0 / 12
12,565
838
11,187
17,556
23,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Prometheuskx
Chang'e
20
5 / 2 / 13
13,082
872
19,529
15,013
6,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Serqet
yeyocraft
Serqet
20
9 / 0 / 9
13,128
875
13,940
13,830
12,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Bans
CthulhuAchillesNe ZhaAresKuzenbo

VS

Bans
BacchusThothBaron SamediRaijinOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Eifzn
Xbalanque
17
1 / 5 / 0
10,596
706
14,226
13,226
4,677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
tykzer
Ravana
15
1 / 7 / 1
10,332
689
9,301
16,921
9,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
x_PhilOzoF_x
Sylvanus
15
0 / 6 / 1
9,840
656
9,210
18,766
16,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
18
Kills
2
2
Deaths
18
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ELMAQUINA
Xing Tian
4
0
12
10
L
Xbalanque
Eifzn
Xbalanque
1
5
0
0.2
W
Chang'e
Prometheuskx
Chang'e
5
2
13
5.75
L
Ravana
tykzer
Ravana
1
7
1
0.21
L
Sylvanus
x_PhilOzoF_x
Sylvanus
0
6
1
0.08
W
Serqet
yeyocraft
Serqet
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,656
Damage
32,737
46,399
Taken
48,913
42,850
Mitigated
30,192
17,678
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ELMAQUINA
Xing Tian
11,187
455
0
2,697
17,556
23,442
264
3,997
13,559
38,673
2,795
L
Xbalanque
Eifzn
Xbalanque
14,226
6,760
0
2,534
13,226
4,677
0
8,543
4,383
0
51,433
W
Chang'e
Prometheuskx
Chang'e
19,529
1,983
6,153
6,719
15,013
6,469
1,512
4,136
10,877
78,466
787
L
Ravana
tykzer
Ravana
9,301
1,369
0
2,775
16,921
9,055
0
10,327
5,617
750
30,988
L
Sylvanus
x_PhilOzoF_x
Sylvanus
9,210
1,103
1,005
3,861
18,766
16,460
0
11,665
6,041
23,408
0
W
Serqet
yeyocraft
Serqet
13,940
2,994
0
2,109
13,830
12,939
2,137
3,238
10,592
2,397
39,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,775
Gold Earned
30,768
215
Minions Killed
145
0
Camps Cleared
0
909,317
Distance Traveled
771,807
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,565
838
50
3
0
295,033
0
L
Xbalanque
10,596
706
81
5
0
261,244
4
W
Chang'e
13,082
872
123
8
0
298,628
0
L
Ravana
10,332
689
32
2
0
277,080
0
L
Sylvanus
9,840
656
32
2
0
233,483
6
W
Serqet
13,128
875
42
3
0
315,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role