Player Matchup

Vulcan
Vulcan
Gold III
 
Vulcan
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold V
 
Terra
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
DatBackGuy
Janus
Silver I
Level 127
God Stats
3W - 6L
1,389 SR
Queue Stats
269W - 283L
1,239 MMR
Party 1
Kali
Kali
Gold III
J2T0X1C
Kali
Gold III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 303L
1,540 MMR
Party 1
Hachiman
Hachiman
Bronze III
cvo20
Hachiman
Bronze III
Level 145
God Stats
12W - 3L
1,649 SR
Queue Stats
17W - 12L
1,406 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,508 SR
1,437 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,516 SR
1,459 MMR
Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold I
 
Hel
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
CarryMePapa
Sylvanus
Silver I
Level 108
God Stats
1W - 0L
1,781 SR
Queue Stats
27W - 28L
1,380 MMR
Solo
Set
Set
Gold IV
Teoaien
Set
Gold IV
Level 124
God Stats
3W - 10L
1,297 SR
Queue Stats
107W - 120L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 1 / 0
5,492
549
5,143
3,423
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
 
Terra
7
0 / 1 / 0
4,406
441
2,669
4,569
1,456
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Janus
10
1 / 4 / 0
5,312
531
2,279
3,859
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kali
J2T0X1C
Kali
9
0 / 2 / 0
4,567
457
3,044
8,073
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
cvo20
Hachiman
10
0 / 2 / 0
4,875
488
3,661
5,471
1,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
PeleCu ChulainnChang'ePersephone

VS

Bans
MedusaHou YiHe BoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
4 / 1 / 1
6,987
699
2,157
5,393
3,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
 
Apollo
11
2 / 0 / 2
6,284
628
5,140
7,035
2,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
 
Hel
11
0 / 0 / 3
5,754
575
2,629
5,356
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
CarryMePapa
Sylvanus
9
2 / 0 / 2
5,530
553
2,722
7,892
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Set
11
2 / 0 / 0
5,676
568
2,571
6,843
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
10
10
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
L
Terra
 
Terra
0
1
0
0
W
Sun Wukong
 
Sun Wukong
4
1
1
4.5
W
Apollo
 
Apollo
2
0
2
3
W
Hel
 
Hel
0
0
3
1.5
W
Sylvanus
CarryMePapa
Sylvanus
2
0
2
3
L
Janus
1
4
0
0.25
L
Kali
J2T0X1C
Kali
0
2
0
0
W
Set
2
0
0
2
L
Hachiman
cvo20
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,796
Damage
15,219
25,395
Taken
32,519
7,552
Mitigated
14,328
9,448
Healing
17,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,143
0
0
1,110
3,423
956
0
1,457
1,966
36,622
0
L
Terra
 
Terra
2,669
274
1,209
2,152
4,569
1,456
0
1,606
2,963
8,245
1,343
W
Sun Wukong
 
Sun Wukong
2,157
638
0
1,201
5,393
3,033
96
1,715
3,678
0
33,448
W
Apollo
 
Apollo
5,140
3,250
0
3,291
7,035
2,158
440
817
6,218
0
47,157
W
Hel
 
Hel
2,629
85
2,806
4,055
5,356
1,622
0
2,651
2,386
36,781
0
W
Sylvanus
CarryMePapa
Sylvanus
2,722
1,153
1,120
2,628
7,892
4,550
210
3,206
4,530
20,779
6,058
L
Janus
2,279
87
0
612
3,859
838
0
0
3,859
26,469
426
L
Kali
J2T0X1C
Kali
3,044
947
0
2,140
8,073
2,801
0
1,193
6,880
0
28,027
W
Set
2,571
889
0
2,889
6,843
2,965
0
1,621
5,125
0
42,124
L
Hachiman
cvo20
Hachiman
3,661
2,593
0
2,225
5,471
1,501
0
916
4,555
0
36,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,652
Gold Earned
30,231
258
Minions Killed
350
0
Camps Cleared
0
930,135
Distance Traveled
1,029,945
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,492
549
89
9
0
208,775
0
L
Terra
4,406
441
15
2
0
161,924
0
W
Sun Wukong
6,987
699
67
7
0
193,806
1
W
Apollo
6,284
628
73
7
0
188,134
1
W
Hel
5,754
575
80
8
0
226,173
2
W
Sylvanus
5,530
553
59
6
0
186,649
1
L
Janus
5,312
531
41
4
0
170,016
2
L
Kali
4,567
457
47
5
0
226,547
0
W
Set
5,676
568
71
7
0
235,183
0
L
Hachiman
4,875
488
66
7
0
162,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role