Player Matchup

Baron Samedi
Baron Samedi
DEATHOFTHEPIG
Baron Samedi
Level 174
God Stats
4W - 3L
1,508 SR
Queue Stats
239W - 225L
1,428 Elo+
Solo
Athena
Athena
PrensaHidraulica
Athena
Level 105
God Stats
8W - 5L
1,570 SR
Queue Stats
339W - 330L
1,479 Elo+
Party 1
Cupid
Cupid
TheGrumo
Cupid
Level 107
God Stats
11W - 7L
1,507 SR
Queue Stats
293W - 285L
1,456 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ardilla249
Kumbhakarna
Level 119
God Stats
5W - 11L
1,373 SR
Queue Stats
217W - 206L
1,467 Elo+
Party 1
Hera
Hera
caldasjp
Hera
Level 127
God Stats
8W - 10L
1,313 SR
Queue Stats
320W - 317L
1,542 Elo+
Solo
Team Averages
Level 126
1,454 SR
1,474 Elo+

VS

Team Averages
Level 130
1,479 SR
1,516 Elo+
Cthulhu
Cthulhu
JOTA001
Cthulhu
Level 104
God Stats
50W - 42L
1,562 SR
Queue Stats
614W - 590L
1,519 Elo+
Solo
Thanatos
Thanatos
Rebelbii
Thanatos
Level 148
God Stats
4W - 5L
1,641 SR
Queue Stats
67W - 63L
1,543 Elo+
Solo
Sol
Sol
RoneBr
Sol
Level 157
God Stats
2W - 2L
1,531 SR
Queue Stats
125W - 128L
1,520 Elo+
Solo
Cerberus
Cerberus
Zuttochi
Cerberus
Level 153
God Stats
1W - 4L
1,373 SR
Queue Stats
79W - 72L
1,568 Elo+
Solo
Hercules
Hercules
jackfullbuster
Hercules
Level 86
God Stats
7W - 18L
1,289 SR
Queue Stats
192W - 204L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DEATHOFTHEPIG
Baron Samedi
15
5 / 1 / 3
9,172
611
9,876
10,891
7,075
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 2 / 11
8,649
577
9,299
13,219
6,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
TheGrumo
Cupid
16
14 / 1 / 7
10,448
697
17,056
12,377
4,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
ardilla249
Kumbhakarna
13
4 / 3 / 12
7,868
525
8,645
13,436
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
14
2 / 2 / 8
8,195
546
5,840
6,729
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JOTA001
Cthulhu
12
1 / 9 / 1
7,080
472
6,076
16,392
11,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Rebelbii
Thanatos
15
7 / 3 / 2
8,967
598
9,580
14,586
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
RoneBr
Sol
12
1 / 6 / 3
7,202
480
9,982
11,516
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
Zuttochi
Cerberus
13
0 / 4 / 3
7,816
521
6,057
12,056
4,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
11
0 / 6 / 1
6,775
452
5,937
18,463
18,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
28
Kills
9
9
Deaths
28
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DEATHOFTHEPIG
Baron Samedi
5
1
3
6.5
L
Cthulhu
JOTA001
Cthulhu
1
9
1
0.17
W
3
2
11
4.25
L
Thanatos
Rebelbii
Thanatos
7
3
2
2.67
L
Sol
RoneBr
Sol
1
6
3
0.42
W
Cupid
TheGrumo
Cupid
14
1
7
17.5
L
Cerberus
Zuttochi
Cerberus
0
4
3
0.38
W
Kumbhakarna
ardilla249
Kumbhakarna
4
3
12
3.33
W
Hera
2
2
8
3
L
Hercules
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,716
Damage
37,632
56,652
Taken
73,013
24,991
Mitigated
42,326
22,156
Healing
23,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DEATHOFTHEPIG
Baron Samedi
9,876
814
362
6,550
10,891
7,075
282
677
9,728
56,075
1,429
L
Cthulhu
JOTA001
Cthulhu
6,076
88
0
1,033
16,392
11,364
0
4,683
11,146
33,857
1,504
W
9,299
2,871
0
6,612
13,219
6,640
13
2,382
10,690
66,315
3,087
L
Thanatos
Rebelbii
Thanatos
9,580
2,606
0
9,720
14,586
5,353
0
6,765
7,627
0
69,986
L
Sol
RoneBr
Sol
9,982
2,986
0
4,144
11,516
2,947
0
3,714
7,622
47,053
3,531
W
Cupid
TheGrumo
Cupid
17,056
12,247
221
5,873
12,377
4,606
972
7,711
4,584
0
75,304
L
Cerberus
Zuttochi
Cerberus
6,057
94
0
2,218
12,056
4,303
0
7,530
4,460
49,959
0
W
Kumbhakarna
ardilla249
Kumbhakarna
8,645
983
0
1,227
13,436
4,823
0
7,017
6,291
29,066
0
W
Hera
5,840
1,584
0
1,311
6,729
1,847
0
3,063
3,307
48,436
0
L
Hercules
5,937
1,129
0
6,519
18,463
18,359
0
9,324
9,139
0
35,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,332
Gold Earned
37,840
476
Minions Killed
446
0
Camps Cleared
0
1,596,867
Distance Traveled
1,503,021
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,172
611
106
7
0
274,033
4
L
Cthulhu
7,080
472
60
4
0
296,261
0
W
Athena
8,649
577
105
7
0
377,750
0
L
Thanatos
8,967
598
95
6
0
371,086
5
L
Sol
7,202
480
76
5
0
281,657
5
W
Cupid
10,448
697
138
9
0
306,919
0
L
Cerberus
7,816
521
149
10
0
287,253
0
W
Kumbhakarna
7,868
525
37
2
0
312,870
2
W
Hera
8,195
546
90
6
0
325,295
4
L
Hercules
6,775
452
66
4
0
266,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role