Player Matchup

Odin
Odin
Diamond II
Judje
Odin
Diamond II
Level 156
God Stats
5W - 7L
1,561 SR
Queue Stats
283W - 251L
2,292 MMR
Solo
Hou Yi
Hou Yi
Diamond III
MaggiMann
Hou Yi
Diamond III
Level 241
God Stats
22W - 10L
1,638 SR
Queue Stats
357W - 331L
2,239 MMR
Solo
Ra
Ra
Masters
PrettyPriMe
Ra
Masters
Level 277
God Stats
24W - 24L
1,582 SR
Queue Stats
385W - 353L
2,376 MMR
Solo
Bacchus
Bacchus
Diamond II
TankyRo
Bacchus
Diamond II
Level 210
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 58L
2,258 MMR
Party 1
Thor
Thor
Diamond III
gamer1997
Thor
Diamond III
Level 128
God Stats
12W - 11L
1,673 SR
Queue Stats
228W - 203L
2,303 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 202
1,591 SR
2,294 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 91
1,630 SR
1,786 MMR
Artemis
Artemis
Diamond I
 
Artemis
Diamond I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Diamond II
 
Anubis
Diamond II
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum II
MrVireZ
Jing Wei
Platinum II
Level 74
God Stats
6W - 2L
1,827 SR
Queue Stats
30W - 15L
2,213 MMR
Solo
Thanatos
Thanatos
Diamond IV
TheLegendJohn27
Thanatos
Diamond IV
Level 61
God Stats
1W - 1L
1,820 SR
Queue Stats
60W - 42L
2,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Judje
Odin
12
1 / 0 / 3
6,809
681
2,595
5,147
2,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
MaggiMann
Hou Yi
10
5 / 2 / 0
5,858
586
8,305
7,280
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

12
3 / 0 / 0
6,612
661
4,603
2,386
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
TankyRo
Bacchus
9
0 / 3 / 5
5,221
522
4,980
8,878
6,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
11
4 / 0 / 4
5,823
582
5,978
6,192
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
LancelotErlang ShenMedusa

VS

Bans
CthulhuChang'eKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 1 / 1
5,704
570
3,181
6,731
1,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
 
Cerberus
10
0 / 2 / 3
5,550
555
3,836
10,988
5,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
 
Anubis
9
0 / 4 / 0
4,849
485
1,823
6,096
2,448
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
MrVireZ
Jing Wei
10
2 / 1 / 0
5,540
554
5,603
5,905
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
8
2 / 5 / 1
4,866
487
3,288
8,266
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
5
5
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
1
1
1.5
L
Cerberus
 
Cerberus
0
2
3
0.75
L
Anubis
 
Anubis
0
4
0
0
W
Odin
Judje
Odin
1
0
3
2.5
W
Hou Yi
MaggiMann
Hou Yi
5
2
0
2.5
L
Jing Wei
MrVireZ
Jing Wei
2
1
0
2
W
3
0
0
3
W
Bacchus
TankyRo
Bacchus
0
3
5
0.83
L
Thanatos
2
5
1
0.5
W
Thor
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,461
Damage
17,731
29,883
Taken
37,986
13,823
Mitigated
13,995
11,436
Healing
15,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,181
1,205
0
1,052
6,731
1,803
0
4,077
2,110
0
41,141
L
Cerberus
 
Cerberus
3,836
405
0
4,830
10,988
5,687
0
3,371
7,477
21,347
929
L
Anubis
 
Anubis
1,823
0
0
1,539
6,096
2,448
0
149
5,947
27,159
0
W
Odin
Judje
Odin
2,595
778
0
1,379
5,147
2,446
25
1,116
4,031
149
42,354
W
Hou Yi
MaggiMann
Hou Yi
8,305
4,465
0
2,644
7,280
2,099
0
1,269
6,011
0
33,954
L
Jing Wei
MrVireZ
Jing Wei
5,603
4,903
0
3,439
5,905
1,789
0
918
4,987
0
41,625
W
4,603
37
322
1,257
2,386
951
0
0
2,386
54,997
0
W
Bacchus
TankyRo
Bacchus
4,980
231
1,184
1,197
8,878
6,554
0
2,018
6,860
12,212
0
L
Thanatos
3,288
784
0
4,859
8,266
2,268
0
533
7,733
0
24,975
W
Thor
5,978
1,989
0
3,453
6,192
1,773
323
897
5,295
0
30,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,323
Gold Earned
26,509
323
Minions Killed
334
0
Camps Cleared
0
1,087,101
Distance Traveled
985,223
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,704
570
83
8
0
191,429
0
L
Cerberus
5,550
555
58
6
0
188,778
0
L
Anubis
4,849
485
52
5
0
170,810
0
W
Odin
6,809
681
83
8
0
206,058
1
W
Hou Yi
5,858
586
63
6
0
185,191
0
L
Jing Wei
5,540
554
83
8
0
216,197
0
W
Ra
6,612
661
112
11
0
222,775
0
W
Bacchus
5,221
522
7
1
0
213,229
0
L
Thanatos
4,866
487
58
6
0
218,009
1
W
Thor
5,823
582
58
6
0
259,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role