Player Matchup

Loki
Loki
Silver II
 
Loki
Silver II
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze II
McSolo_2K
Xbalanque
Bronze II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 118L
492 MMR
Solo
Jormungandr
Jormungandr
Silver III
WH_ApsiDeisi
Jormungandr
Silver III
Level 128
God Stats
8W - 13L
1,394 SR
Queue Stats
90W - 123L
973 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
destruteur59200
Kuzenbo
Bronze I
Level 87
God Stats
2W - 1L
1,549 SR
Queue Stats
33W - 74L
494 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,489 SR
992 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,563 SR
1,073 MMR
Sun Wukong
Sun Wukong
Bronze I
 
Sun Wukong
Bronze I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
Alexey64rus
Janus
Gold V
Level 123
God Stats
9W - 10L
1,372 SR
Queue Stats
143W - 148L
1,343 MMR
Party 1
Mulan
Mulan
Silver V
CILVETI12
Mulan
Silver V
Level 107
God Stats
25W - 16L
1,564 SR
Queue Stats
302W - 318L
549 MMR
Solo
Cernunnos
Cernunnos
Silver II
FANSU
Cernunnos
Silver II
Level 147
God Stats
6W - 1L
1,772 SR
Queue Stats
136W - 148L
1,065 MMR
Solo
Bastet
Bastet
Silver III
Lika0808
Bastet
Silver III
Level 132
God Stats
26W - 19L
1,606 SR
Queue Stats
324W - 357L
905 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
4 / 4 / 1
5,643
564
3,760
8,740
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
 
Scylla
1
0 / 0 / 0
3,438
344
0
0
0
Xbalanque
McSolo_2K
Xbalanque
9
0 / 5 / 0
4,960
496
3,763
7,780
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Jormungandr
WH_ApsiDeisi
Jormungandr
10
3 / 1 / 2
5,799
580
4,918
9,684
6,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 2
4,686
469
3,635
8,635
6,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ArachneKumbhakarnaAo KuangSurtr

VS

Bans
HadesNu WaMedusaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 4 / 2
4,861
486
2,801
6,486
4,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 1 / 4
5,954
595
7,353
3,725
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
CILVETI12
Mulan
9
4 / 0 / 5
6,305
631
5,784
7,242
4,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cernunnos
FANSU
Cernunnos
10
3 / 1 / 4
6,569
657
4,712
7,734
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
Lika0808
Bastet
10
3 / 1 / 4
5,646
565
4,058
6,706
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
13
13
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
4
1
1.13
L
Scylla
 
Scylla
0
0
0
0
W
Sun Wukong
 
Sun Wukong
1
4
2
0.5
W
2
1
4
4
W
Mulan
CILVETI12
Mulan
4
0
5
6.5
W
Cernunnos
FANSU
Cernunnos
3
1
4
5
W
Bastet
Lika0808
Bastet
3
1
4
5
L
Xbalanque
McSolo_2K
Xbalanque
0
5
0
0
L
Jormungandr
WH_ApsiDeisi
Jormungandr
3
1
2
4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,076
Damage
24,708
34,839
Taken
31,893
18,964
Mitigated
14,897
6,373
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,760
737
0
1,600
8,740
3,164
0
885
7,737
0
33,872
L
Scylla
 
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
 
Sun Wukong
2,801
277
0
1,335
6,486
4,307
63
2,033
4,107
0
20,448
W
7,353
437
0
1,064
3,725
1,022
180
1,034
2,618
37,029
830
W
Mulan
CILVETI12
Mulan
5,784
970
0
2,863
7,242
4,904
0
1,464
5,702
0
23,035
W
Cernunnos
FANSU
Cernunnos
4,712
2,107
0
2,695
7,734
2,505
520
1,140
6,554
0
38,557
W
Bastet
Lika0808
Bastet
4,058
1,125
0
1,039
6,706
2,159
19
1,882
4,754
0
28,100
L
Xbalanque
McSolo_2K
Xbalanque
3,763
880
0
1,329
7,780
2,223
152
354
7,394
0
32,542
L
Jormungandr
WH_ApsiDeisi
Jormungandr
4,918
857
0
1,958
9,684
6,769
0
2,157
6,918
30,205
395
L
3,635
1,602
0
1,486
8,635
6,808
0
3,086
5,160
12,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,526
Gold Earned
29,335
191
Minions Killed
256
0
Camps Cleared
0
802,757
Distance Traveled
1,037,401
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,643
564
66
7
0
213,312
0
L
Scylla
3,438
344
0
0
0
149
0
W
Sun Wukong
4,861
486
31
3
0
212,222
3
W
Janus
5,954
595
70
7
0
204,449
0
W
Mulan
6,305
631
36
4
0
193,476
2
W
Cernunnos
6,569
657
68
7
0
175,760
0
W
Bastet
5,646
565
51
5
0
251,494
0
L
Xbalanque
4,960
496
63
6
0
195,427
0
L
Jormungandr
5,799
580
50
5
0
196,634
5
L
Kuzenbo
4,686
469
12
1
0
197,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role