Player Matchup

Morgan Le Fay
Morgan Le Fay
ITz_Ale1388
Morgan Le Fay
Level 97
God Stats
2W - 4L
1,852 SR
Queue Stats
202W - 216L
1,471 Elo+
Solo
Bake Kujira
Bake Kujira
Ken__Kaneki___12
Bake Kujira
Level 143
God Stats
4W - 4L
1,437 SR
Queue Stats
381W - 353L
1,437 Elo+
Solo
Kuzenbo
Kuzenbo
Powzell
Kuzenbo
Level 25
God Stats
3W - 4L
1,706 SR
Queue Stats
38W - 33L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
cd3421
Danzaburou
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 56L
1,399 Elo+
Party 2
Cliodhna
Cliodhna
jamhel44
Cliodhna
Level 136
God Stats
0W - 2L
1,307 SR
Queue Stats
83W - 79L
1,518 Elo+
Solo
Team Averages
Level 91
1,560 SR
1,447 Elo+

VS

Team Averages
Level 91
1,575 SR
1,477 Elo+
Cernunnos
Cernunnos
Brynsulin
Cernunnos
Level 83
God Stats
14W - 12L
1,458 SR
Queue Stats
152W - 152L
1,502 Elo+
Party 1
Fenrir
Fenrir
DemonxJo
Fenrir
Level 48
God Stats
10W - 14L
1,505 SR
Queue Stats
192W - 202L
1,481 Elo+
Solo
Hera
Hera
FerMax_11
Hera
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 113L
1,451 Elo+
Solo
Bacchus
Bacchus
clay92
Bacchus
Level 66
God Stats
4W - 2L
1,803 SR
Queue Stats
55W - 56L
1,477 Elo+
Party 1
Surtr
Surtr
xX RapTaGoN Xx
Surtr
Level 145
God Stats
62W - 43L
1,609 SR
Queue Stats
436W - 444L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ITz_Ale1388
Morgan Le Fay
12
0 / 4 / 1
6,313
421
2,830
8,820
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
Ken__Kaneki___12
Bake Kujira
13
1 / 8 / 1
7,623
508
6,638
15,584
14,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kuzenbo
Powzell
Kuzenbo
10
0 / 3 / 0
6,317
421
3,941
11,023
10,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
cd3421
Danzaburou
10
0 / 4 / 0
5,882
392
3,711
9,343
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
jamhel44
Cliodhna
10
1 / 4 / 0
6,193
413
4,586
12,407
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brynsulin
Cernunnos
14
2 / 0 / 3
7,858
524
8,754
8,014
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fenrir
DemonxJo
Fenrir
15
6 / 2 / 3
8,973
598
6,706
11,217
5,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hera
17
3 / 0 / 4
10,465
698
7,270
4,993
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
clay92
Bacchus
13
3 / 0 / 4
8,529
569
6,662
12,290
12,759
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
9 / 0 / 4
10,818
721
14,668
14,487
10,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
23
23
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Brynsulin
Cernunnos
2
0
3
3.5
W
Fenrir
DemonxJo
Fenrir
6
2
3
3.75
W
Hera
3
0
4
5
L
Morgan Le Fay
ITz_Ale1388
Morgan Le Fay
0
4
1
0.13
L
Bake Kujira
Ken__Kaneki___12
Bake Kujira
1
8
1
0.19
L
Kuzenbo
Powzell
Kuzenbo
0
3
0
0
L
Danzaburou
cd3421
Danzaburou
0
4
0
0
W
Bacchus
clay92
Bacchus
3
0
4
5
L
Cliodhna
jamhel44
Cliodhna
1
4
0
0.25
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,706
Damage
44,060
57,177
Taken
51,001
34,189
Mitigated
32,805
10,471
Healing
18,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Brynsulin
Cernunnos
8,754
3,839
0
5,110
8,014
2,977
850
1,226
6,748
0
68,161
W
Fenrir
DemonxJo
Fenrir
6,706
1,465
0
2,069
11,217
5,138
0
2,684
8,402
0
73,519
W
Hera
7,270
984
0
500
4,993
1,724
0
1,257
3,472
88,228
2,392
L
Morgan Le Fay
ITz_Ale1388
Morgan Le Fay
2,830
263
0
1,576
8,820
2,670
0
5,726
2,650
36,243
0
L
Bake Kujira
Ken__Kaneki___12
Bake Kujira
6,638
2,158
0
1,198
15,584
14,061
0
1,584
13,074
55,621
1,818
L
Kuzenbo
Powzell
Kuzenbo
3,941
1,301
0
668
11,023
10,502
0
3,041
7,927
20,480
1,670
L
Danzaburou
cd3421
Danzaburou
3,711
1,541
0
2,118
9,343
3,123
0
3,401
5,940
0
28,723
W
Bacchus
clay92
Bacchus
6,662
685
287
4,667
12,290
12,759
0
2,092
10,198
24,969
0
L
Cliodhna
jamhel44
Cliodhna
4,586
939
0
4,911
12,407
3,833
0
1,388
10,789
0
37,205
W
14,668
4,471
0
6,008
14,487
10,207
240
4,857
9,057
4,605
73,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,328
Gold Earned
46,643
321
Minions Killed
567
0
Camps Cleared
0
1,515,494
Distance Traveled
1,555,382
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,858
524
116
8
0
277,515
0
W
Fenrir
8,973
598
113
8
0
330,039
1
W
Hera
10,465
698
182
12
0
311,288
0
L
Morgan Le Fay
6,313
421
59
4
0
292,034
3
L
Bake Kujira
7,623
508
110
7
0
276,439
1
L
Kuzenbo
6,317
421
36
2
0
311,492
0
L
Danzaburou
5,882
392
47
3
0
289,911
0
W
Bacchus
8,529
569
29
2
0
319,199
1
L
Cliodhna
6,193
413
69
5
0
345,618
1
W
Surtr
10,818
721
127
8
0
317,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role