Player Matchup

Anubis
Anubis
Silver III
AresPares53
Anubis
Silver III
Level 66
God Stats
1W - 2L
1,242 SR
Queue Stats
15W - 19L
1,489 MMR
Solo
Bastet
Bastet
Silver I
Dsight
Bastet
Silver I
Level 119
God Stats
1W - 1L
1,582 SR
Queue Stats
21W - 21L
1,398 MMR
Party 1
Bacchus
Bacchus
Silver III
HiDeRevol
Bacchus
Silver III
Level 116
God Stats
1W - 0L
1,700 SR
Queue Stats
2W - 3L
1,433 MMR
Party 1
Neith
Neith
Gold IV
eLMaaestro
Neith
Gold IV
Level 146
God Stats
15W - 13L
1,561 SR
Queue Stats
232W - 234L
1,462 MMR
Solo
Thanatos
Thanatos
Bronze III
oxANIM4Lxo
Thanatos
Bronze III
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,461 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,517 SR
1,448 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,577 SR
1,450 MMR
Ymir
Ymir
Silver I
Alfie-Hammond123
Ymir
Silver I
Level 126
God Stats
0W - 2L
1,552 SR
Queue Stats
4W - 7L
1,593 MMR
Party 2
Sol
Sol
Silver III
Blackviech
Sol
Silver III
Level 122
God Stats
1W - 3L
1,472 SR
Queue Stats
2W - 6L
1,480 MMR
Party 3
Apollo
Apollo
Silver I
CarryMePapa
Apollo
Silver I
Level 108
God Stats
0W - 1L
1,706 SR
Queue Stats
49W - 54L
1,425 MMR
Solo
Ix Chel
Ix Chel
Silver I
N-E-S-K-Y
Ix Chel
Silver I
Level 127
God Stats
1W - 1L
1,657 SR
Queue Stats
50W - 67L
1,271 MMR
Party 2
Hun Batz
Hun Batz
Silver III
Schannikks420
Hun Batz
Silver III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,480 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
5 / 0 / 3
7,446
745
3,572
3,889
1,715
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
Dsight
Bastet
11
2 / 2 / 3
6,021
602
6,266
6,941
3,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
HiDeRevol
Bacchus
10
1 / 0 / 3
5,655
566
2,946
4,556
2,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
11
1 / 0 / 3
5,451
545
4,767
3,895
1,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
oxANIM4Lxo
Thanatos
11
6 / 0 / 1
6,076
608
3,669
6,799
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
MedusaJanusAnhurBakasuraAthena

VS

Bans
Chang'eRaijinSun WukongTsukuyomiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,909
491
1,317
6,419
2,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 4 / 0
6,022
602
3,823
8,915
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
10
0 / 1 / 0
5,146
515
3,375
5,957
1,630
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
N-E-S-K-Y
Ix Chel
10
0 / 4 / 0
5,342
534
1,509
5,559
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
Schannikks420
Hun Batz
10
0 / 4 / 0
5,028
503
1,746
7,843
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
15
Kills
2
2
Deaths
15
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Anubis
5
0
3
6.5
L
2
4
0
0.5
L
Apollo
0
1
0
0
W
Bastet
Dsight
Bastet
2
2
3
1.75
W
Bacchus
HiDeRevol
Bacchus
1
0
3
2.5
L
Ix Chel
N-E-S-K-Y
Ix Chel
0
4
0
0
L
Hun Batz
Schannikks420
Hun Batz
0
4
0
0
W
Neith
1
0
3
2.5
W
Thanatos
oxANIM4Lxo
Thanatos
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,220
Damage
11,770
26,080
Taken
34,693
11,514
Mitigated
9,999
13,350
Healing
9,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,317
273
0
1,512
6,419
2,844
0
1,297
5,122
11,801
0
W
Anubis
3,572
314
0
3,226
3,889
1,715
0
1,444
2,445
57,750
1,667
L
3,823
656
0
3,600
8,915
2,067
0
337
8,039
30,163
2,824
L
Apollo
3,375
2,752
0
2,682
5,957
1,630
0
1,331
4,626
0
39,279
W
Bastet
Dsight
Bastet
6,266
931
0
2,685
6,941
3,194
0
3,129
3,812
0
32,298
W
Bacchus
HiDeRevol
Bacchus
2,946
311
0
1,727
4,556
2,832
0
405
4,151
14,210
0
L
Ix Chel
N-E-S-K-Y
Ix Chel
1,509
132
108
1,083
5,559
989
0
2,171
3,346
37,485
718
L
Hun Batz
Schannikks420
Hun Batz
1,746
580
0
420
7,843
2,469
0
1,382
6,424
0
38,599
W
Neith
4,767
1,846
0
889
3,895
1,260
0
357
3,538
0
43,451
W
Thanatos
oxANIM4Lxo
Thanatos
3,669
596
0
4,823
6,799
2,513
0
1,120
5,679
0
35,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,649
Gold Earned
26,447
336
Minions Killed
316
0
Camps Cleared
0
1,050,300
Distance Traveled
965,867
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,909
491
10
1
0
197,166
3
W
Anubis
7,446
745
118
12
0
205,021
2
L
Sol
6,022
602
70
7
0
159,053
3
L
Apollo
5,146
515
82
8
0
202,348
2
W
Bastet
6,021
602
57
6
0
225,897
0
W
Bacchus
5,655
566
22
2
0
202,591
4
L
Ix Chel
5,342
534
80
8
0
201,956
0
L
Hun Batz
5,028
503
74
7
0
205,344
0
W
Neith
5,451
545
80
8
0
193,730
2
W
Thanatos
6,076
608
59
6
0
223,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role