Player Matchup

Charybdis
Charybdis
Platinum I
DaZo2003
Charybdis
Platinum I
Level 62
God Stats
10W - 8L
1,669 SR
Queue Stats
152W - 144L
1,786 MMR
Solo
Amaterasu
Amaterasu
Platinum V
Jytari
Amaterasu
Platinum V
Level 130
God Stats
48W - 31L
1,625 SR
Queue Stats
262W - 264L
1,826 MMR
Solo
Ganesha
Ganesha
Platinum II
MØJØ
Ganesha
Platinum II
Level 157
God Stats
38W - 27L
1,668 SR
Queue Stats
96W - 85L
1,822 MMR
Solo
Thanatos
Thanatos
Platinum V
NoahTheGe
Thanatos
Platinum V
Level 135
God Stats
2W - 0L
1,618 SR
Queue Stats
39W - 23L
1,818 MMR
Solo
Janus
Janus
Gold I
RK8I
Janus
Gold I
Level 73
God Stats
2W - 1L
1,760 SR
Queue Stats
170W - 179L
1,773 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,668 SR
1,805 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,559 SR
1,599 MMR
He Bo
He Bo
Platinum III
 
He Bo
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum II
 
Chiron
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Platinum V
 
Poseidon
Platinum V
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum II
PlAlex5
Atlas
Platinum II
Level 164
God Stats
3W - 8L
1,502 SR
Queue Stats
271W - 246L
1,805 MMR
Solo
Sobek
Sobek
Gold II
TotemSlave
Sobek
Gold II
Level 66
God Stats
1W - 1L
1,793 SR
Queue Stats
50W - 51L
1,691 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaZo2003
Charybdis
9
4 / 2 / 1
5,401
675
7,566
5,774
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Amaterasu
Jytari
Amaterasu
11
1 / 0 / 1
5,987
748
2,360
4,498
2,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
MØJØ
Ganesha
8
1 / 2 / 4
5,181
648
2,809
7,233
3,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
NoahTheGe
Thanatos
10
4 / 0 / 1
5,537
692
3,660
5,962
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
RK8I
Janus
10
1 / 2 / 2
5,342
668
1,146
2,619
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Sun WukongNe ZhaKumbhakarna

VS

Bans
MedusaChang'eBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
1 / 2 / 3
4,770
596
2,981
4,132
807
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
 
Chiron
8
1 / 3 / 3
4,729
591
6,267
6,086
1,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Poseidon
 
Poseidon
8
1 / 0 / 0
4,634
579
1,488
2,382
370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
PlAlex5
Atlas
9
0 / 2 / 0
5,080
635
1,202
5,354
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sobek
8
2 / 4 / 2
4,975
622
2,531
8,962
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
11
Kills
5
6
Deaths
11
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
2
3
1.25
L
Chiron
 
Chiron
1
3
3
0.83
L
Poseidon
 
Poseidon
1
0
0
1
W
Charybdis
DaZo2003
Charybdis
4
2
1
2.25
W
Amaterasu
Jytari
Amaterasu
1
0
1
1.5
W
Ganesha
MØJØ
Ganesha
1
2
4
1.5
W
Thanatos
NoahTheGe
Thanatos
4
0
1
4.5
L
Atlas
PlAlex5
Atlas
0
2
0
0
W
Janus
RK8I
Janus
1
2
2
1
L
Sobek
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,541
Damage
14,469
26,086
Taken
26,916
10,721
Mitigated
8,659
13,108
Healing
7,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,981
63
0
1,227
4,132
807
0
448
3,644
27,696
327
L
Chiron
 
Chiron
6,267
3,191
227
1,726
6,086
1,441
0
1,543
4,503
0
30,507
L
Poseidon
 
Poseidon
1,488
99
0
856
2,382
370
0
0
2,382
23,965
0
W
Charybdis
DaZo2003
Charybdis
7,566
4,143
0
2,610
5,774
1,752
1
1,940
3,834
0
37,476
W
Amaterasu
Jytari
Amaterasu
2,360
924
0
3,280
4,498
2,604
0
1,202
3,296
0
39,105
W
Ganesha
MØJØ
Ganesha
2,809
451
0
1,925
7,233
3,672
1
779
6,454
14,020
0
W
Thanatos
NoahTheGe
Thanatos
3,660
1,399
0
5,041
5,962
1,992
0
2,417
3,437
0
38,208
L
Atlas
PlAlex5
Atlas
1,202
353
0
1,022
5,354
1,835
0
0
5,080
31,081
0
W
Janus
RK8I
Janus
1,146
0
0
252
2,619
701
0
1,076
1,369
31,730
1,039
L
Sobek
2,531
103
0
2,444
8,962
4,206
0
1,844
7,078
8,980
897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,448
Gold Earned
24,188
315
Minions Killed
261
0
Camps Cleared
0
921,959
Distance Traveled
866,975
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,770
596
47
6
0
195,291
0
L
Chiron
4,729
591
63
8
0
166,434
0
L
Poseidon
4,634
579
61
8
0
156,713
1
W
Charybdis
5,401
675
83
10
0
156,279
1
W
Amaterasu
5,987
748
86
11
0
171,864
0
W
Ganesha
5,181
648
2
0
0
183,097
4
W
Thanatos
5,537
692
64
8
0
216,555
1
L
Atlas
5,080
635
80
10
0
172,356
0
W
Janus
5,342
668
80
10
0
194,164
1
L
Sobek
4,975
622
10
1
0
176,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role