Player Matchup

Loki
Loki
BaBaPrime
Loki
Level 126
God Stats
3W - 9L
1,415 SR
Queue Stats
313W - 303L
1,414 Elo+
Solo
Janus
Janus
Baihallow
Janus
Level 116
God Stats
2W - 1L
1,201 SR
Queue Stats
38W - 34L
1,508 Elo+
Party 1
Cupid
Cupid
ZSAKKFOS
Cupid
Level 149
God Stats
0W - 2L
1,382 SR
Queue Stats
38W - 34L
1,508 Elo+
Party 1
Kumbhakarna
Kumbhakarna
kyoukiino
Kumbhakarna
Level 105
God Stats
45W - 41L
1,609 SR
Queue Stats
177W - 182L
1,505 Elo+
Solo
Ravana
Ravana
xX RapTaGoN Xx
Ravana
Level 145
God Stats
6W - 11L
1,528 SR
Queue Stats
436W - 444L
1,488 Elo+
Solo
Team Averages
Level 128
1,427 SR
1,485 Elo+

VS

Team Averages
Level 79
1,459 SR
1,434 Elo+
Athena
Athena
Biglesias3
Athena
Level 85
God Stats
7W - 2L
1,449 SR
Queue Stats
154W - 152L
1,467 Elo+
Party 2
Hercules
Hercules
EsmegmaDeCamello
Hercules
Level 149
God Stats
3W - 0L
1,836 SR
Queue Stats
49W - 51L
1,501 Elo+
Party 2
Raijin
Raijin
Powzell
Raijin
Level 25
God Stats
1W - 0L
1,281 SR
Queue Stats
76W - 65L
1,375 Elo+
Party 3
Pele
Pele
adgamon
Pele
Level 82
God Stats
8W - 10L
1,486 SR
Queue Stats
408W - 414L
1,451 Elo+
Solo
Cernunnos
Cernunnos
cd3421
Cernunnos
Level 53
God Stats
1W - 1L
1,245 SR
Queue Stats
112W - 93L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
6 / 2 / 2
6,648
604
5,298
7,675
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Baihallow
Janus
11
2 / 4 / 2
6,280
571
2,136
6,187
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
ZSAKKFOS
Cupid
10
1 / 2 / 3
5,461
496
5,102
6,512
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kumbhakarna
kyoukiino
Kumbhakarna
10
2 / 2 / 3
6,097
554
5,019
11,032
6,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

3
0 / 2 / 1
4,016
365
517
1,907
783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Biglesias3
Athena
9
0 / 2 / 4
6,038
549
2,497
8,864
5,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 1 / 0
8,630
785
3,113
5,750
3,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Powzell
Raijin
11
1 / 3 / 2
6,708
610
1,406
3,956
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
adgamon
Pele
13
5 / 3 / 2
7,049
641
5,862
9,472
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
cd3421
Cernunnos
9
2 / 3 / 2
5,810
528
5,479
8,627
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
11
Kills
12
12
Deaths
12
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
6
2
2
3.5
L
Janus
Baihallow
Janus
2
4
2
0.75
W
Athena
Biglesias3
Athena
0
2
4
1
W
4
1
0
4
W
Raijin
Powzell
Raijin
1
3
2
0.67
L
Cupid
ZSAKKFOS
Cupid
1
2
3
1.25
W
Pele
adgamon
Pele
5
3
2
2
W
Cernunnos
cd3421
Cernunnos
2
3
2
1
L
Kumbhakarna
kyoukiino
Kumbhakarna
2
2
3
1.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,072
Damage
18,357
33,313
Taken
36,669
12,964
Mitigated
15,663
9,709
Healing
12,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,298
1,125
0
2,520
7,675
2,224
0
78
7,586
0
37,567
L
Janus
Baihallow
Janus
2,136
0
0
1,250
6,187
1,637
0
1,037
4,870
42,817
277
W
Athena
Biglesias3
Athena
2,497
787
0
2,222
8,864
5,674
0
1,630
7,234
13,283
1,440
W
3,113
821
0
1,883
5,750
3,323
0
0
5,750
0
73,273
W
Raijin
Powzell
Raijin
1,406
256
0
390
3,956
1,101
0
906
2,838
35,760
0
L
Cupid
ZSAKKFOS
Cupid
5,102
1,579
616
2,717
6,512
1,697
79
687
5,825
0
31,114
W
Pele
adgamon
Pele
5,862
1,306
0
5,038
9,472
2,917
0
978
8,400
0
58,235
W
Cernunnos
cd3421
Cernunnos
5,479
1,922
0
2,781
8,627
2,648
0
2,748
5,863
0
26,801
L
Kumbhakarna
kyoukiino
Kumbhakarna
5,019
856
0
2,028
11,032
6,623
98
1,700
9,332
16,554
1,328
L
517
174
0
578
1,907
783
0
0
1,907
0
5,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,502
Gold Earned
34,235
217
Minions Killed
363
0
Camps Cleared
0
979,872
Distance Traveled
1,157,319
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,648
604
64
6
0
261,483
0
L
Janus
6,280
571
79
7
0
221,869
2
W
Athena
6,038
549
18
2
0
240,847
3
W
Hercules
8,630
785
131
12
0
233,664
2
W
Raijin
6,708
610
72
7
0
214,491
0
L
Cupid
5,461
496
53
5
0
215,001
0
W
Pele
7,049
641
90
8
0
248,749
0
W
Cernunnos
5,810
528
52
5
0
219,568
1
L
Kumbhakarna
6,097
554
13
1
0
241,677
1
L
Ravana
4,016
365
8
1
0
39,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role