Player Matchup

Bacchus
Bacchus
GDaddy Dankness
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,553 Elo+
Party 1
Aphrodite
Aphrodite
chassss333
Aphrodite
Level 55
God Stats
12W - 5L
1,651 SR
Queue Stats
90W - 79L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
deeboofoxbox
Danzaburou
Level 109
God Stats
53W - 36L
1,596 SR
Queue Stats
146W - 133L
1,421 Elo+
Solo
Team Averages
Level 63
1,582 SR
1,477 Elo+

VS

Team Averages
Level 141
1,474 SR
1,412 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
CrazyGood
Sun Wukong
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 45L
1,330 Elo+
Solo
Da Ji
Da Ji
WanderinSpirit
Da Ji
Level 77
God Stats
15W - 16L
1,423 SR
Queue Stats
168W - 194L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 10
8,124
812
4,441
7,499
9,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
chassss333
Aphrodite
15
10 / 2 / 5
9,604
960
9,208
9,164
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
deeboofoxbox
Danzaburou
14
3 / 1 / 10
9,225
923
6,902
5,178
1,922
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 3 / 2
8,940
894
7,569
5,963
3,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
CrazyGood
Sun Wukong
12
1 / 4 / 1
7,330
733
3,426
10,187
8,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 9 / 2
7,532
753
4,253
9,968
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
4
4
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
2
1
L
Sun Wukong
CrazyGood
Sun Wukong
1
4
1
0.38
W
3
1
10
8
L
1
9
2
0.22
W
Aphrodite
chassss333
Aphrodite
10
2
5
6.25
W
Danzaburou
deeboofoxbox
Danzaburou
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,551
Damage
15,248
21,841
Taken
26,118
14,924
Mitigated
16,235
10,131
Healing
1,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,569
547
422
547
5,963
3,309
0
2,368
3,238
20,085
524
L
Sun Wukong
CrazyGood
Sun Wukong
3,426
689
0
346
10,187
8,990
0
5,403
4,518
0
12,470
W
4,441
716
0
1,982
7,499
9,224
0
1,643
5,856
10,047
265
L
4,253
966
0
549
9,968
3,936
0
4,844
4,779
0
16,673
W
Aphrodite
chassss333
Aphrodite
9,208
1,574
1,991
5,245
9,164
3,778
405
3,071
6,093
22,242
469
W
Danzaburou
deeboofoxbox
Danzaburou
6,902
1,514
0
913
5,178
1,922
856
2,605
2,573
0
29,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,953
Gold Earned
23,802
97
Minions Killed
82
0
Camps Cleared
0
520,345
Distance Traveled
454,186
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,940
894
38
4
0
140,629
0
L
Sun Wukong
7,330
733
13
1
0
171,085
0
W
Bacchus
8,124
812
4
0
0
149,487
3
L
Da Ji
7,532
753
31
3
0
142,472
0
W
Aphrodite
9,604
960
36
4
0
167,784
0
W
Danzaburou
9,225
923
57
6
0
203,074
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role