Player Matchup

Hades
Hades
Bou3ooo
Hades
Level 127
God Stats
29W - 15L
1,509 SR
Queue Stats
371W - 359L
1,411 Elo+
Solo
Agni
Agni
Kumsi83
Agni
Level 104
God Stats
7W - 7L
1,304 SR
Queue Stats
357W - 358L
1,455 Elo+
Solo
Yemoja
Yemoja
Setovski
Yemoja
Level 69
God Stats
4W - 3L
1,376 SR
Queue Stats
193W - 212L
1,389 Elo+
Solo
Medusa
Medusa
VeryFatPig
Medusa
Level 84
God Stats
9W - 4L
1,601 SR
Queue Stats
18W - 19L
1,440 Elo+
Solo
Sol
Sol
tutor51
Sol
Level 106
God Stats
130W - 134L
1,509 SR
Queue Stats
249W - 251L
1,465 Elo+
Solo
Team Averages
Level 98
1,460 SR
1,432 Elo+

VS

Team Averages
Level 94
1,488 SR
1,406 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Infecte20
Hel
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,279 Elo+
Party 1
Sun Wukong
Sun Wukong
Ognjen6666
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,279 Elo+
Party 1
Janus
Janus
Sypher81
Janus
Level 106
God Stats
4W - 10L
1,440 SR
Queue Stats
80W - 76L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bou3ooo
Hades
11
5 / 0 / 4
6,403
582
6,713
8,627
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Kumsi83
Agni
12
5 / 0 / 1
7,337
667
3,862
4,428
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
Setovski
Yemoja
10
2 / 1 / 4
5,421
493
4,901
5,320
3,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
VeryFatPig
Medusa
11
2 / 0 / 4
6,095
554
3,135
3,418
1,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
10
0 / 2 / 0
5,570
506
4,409
7,031
1,906
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
11
2 / 0 / 0
6,608
601
4,836
7,788
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
 
Neith
7
0 / 2 / 0
4,603
418
3,431
6,061
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,757
432
1,509
6,065
3,467
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Ognjen6666
Sun Wukong
6
0 / 4 / 0
4,282
389
1,695
5,957
2,021
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Sypher81
Janus
9
0 / 5 / 0
5,169
470
4,143
7,004
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
14
Kills
2
3
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
2
0
0
2
L
Neith
 
Neith
0
2
0
0
W
Hades
Bou3ooo
Hades
5
0
4
7
L
0
3
0
0
W
Agni
Kumsi83
Agni
5
0
1
5.5
L
Sun Wukong
Ognjen6666
Sun Wukong
0
4
0
0
W
Yemoja
Setovski
Yemoja
2
1
4
4
L
Janus
Sypher81
Janus
0
5
0
0
W
Medusa
VeryFatPig
Medusa
2
0
4
4
W
Sol
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,020
Damage
15,614
28,824
Taken
32,875
10,723
Mitigated
12,744
12,926
Healing
11,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
4,836
1,785
0
3,665
7,788
3,688
322
4,233
3,555
41,935
7,659
L
Neith
 
Neith
3,431
1,461
0
2,527
6,061
1,796
0
2,955
3,106
0
25,455
W
Hades
Bou3ooo
Hades
6,713
584
189
6,020
8,627
3,081
0
2,171
6,202
44,894
0
L
1,509
454
974
2,242
6,065
3,467
0
3,602
2,415
9,781
0
W
Agni
Kumsi83
Agni
3,862
285
0
789
4,428
1,275
457
1,683
2,539
36,250
1,682
L
Sun Wukong
Ognjen6666
Sun Wukong
1,695
813
0
239
5,957
2,021
230
3,652
2,251
0
8,745
W
Yemoja
Setovski
Yemoja
4,901
823
257
1,278
5,320
3,280
127
1,524
3,643
19,032
828
L
Janus
Sypher81
Janus
4,143
290
0
1,661
7,004
1,772
144
4,925
1,815
31,663
0
W
Medusa
VeryFatPig
Medusa
3,135
1,433
0
1,397
3,418
1,181
423
429
2,961
0
42,393
W
Sol
4,409
2,617
0
2,996
7,031
1,906
0
4,011
3,020
33,266
2,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,826
Gold Earned
25,419
299
Minions Killed
222
0
Camps Cleared
0
1,013,443
Distance Traveled
936,762
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
6,608
601
82
7
0
177,965
2
L
Neith
4,603
418
49
4
0
178,864
1
W
Hades
6,403
582
76
7
0
215,840
0
L
Hel
4,757
432
11
1
0
178,390
0
W
Agni
7,337
667
82
7
0
213,942
0
L
Sun Wukong
4,282
389
22
2
0
221,397
0
W
Yemoja
5,421
493
27
2
0
205,995
2
L
Janus
5,169
470
58
5
0
180,146
0
W
Medusa
6,095
554
62
6
0
205,834
0
W
Sol
5,570
506
52
5
0
171,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role