Player Matchup

Cthulhu
Cthulhu
Silver III
ALPROPLAYER
Cthulhu
Silver III
Level 86
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 11L
1,425 MMR
Party 1
Chaac
Chaac
Bronze IV
AaronLleraElPro
Chaac
Bronze IV
Level 124
God Stats
1W - 0L
1,484 SR
Queue Stats
3W - 2L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
YoRHa27
Baron Samedi
Gold III
Level 108
God Stats
27W - 19L
1,585 SR
Queue Stats
292W - 304L
1,447 MMR
Solo
Loki
Loki
Silver II
adrianawer___
Loki
Silver II
Level 109
God Stats
1W - 0L
1,273 SR
Queue Stats
5W - 9L
1,454 MMR
Party 2
Danzaburou
Danzaburou
Silver III
temp-6191123
Danzaburou
Silver III
Level 63
God Stats
2W - 2L
1,463 SR
Queue Stats
5W - 10L
1,393 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,504 SR
1,444 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,586 SR
1,457 MMR
Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold V
MIFEST8
Thor
Gold V
Level 120
God Stats
2W - 1L
1,669 SR
Queue Stats
241W - 245L
1,434 MMR
Solo
Khepri
Khepri
Gold IV
Morwin43278
Khepri
Gold IV
Level 105
God Stats
25W - 13L
1,610 SR
Queue Stats
130W - 116L
1,449 MMR
Solo
Freya
Freya
Gold III
RuggRatt
Freya
Gold III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,440 MMR
Solo
Skadi
Skadi
Gold V
itssKarma
Skadi
Gold V
Level 145
God Stats
184W - 133L
1,649 SR
Queue Stats
312W - 326L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALPROPLAYER
Cthulhu
9
0 / 2 / 3
5,349
535
3,290
7,524
3,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 0
5,459
546
3,262
7,945
6,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
YoRHa27
Baron Samedi
10
0 / 2 / 1
5,187
519
3,665
4,564
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 0
5,753
575
2,524
7,165
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
temp-6191123
Danzaburou
11
3 / 1 / 2
6,228
623
6,458
5,308
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AnubisAo KuangAphroditeJormungandr

VS

Bans
AchillesThanatosUllrMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 1 / 0
6,744
674
4,776
8,431
5,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thor
MIFEST8
Thor
9
1 / 0 / 1
5,096
510
2,697
6,647
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
9
3 / 1 / 1
5,745
575
3,186
5,791
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
RuggRatt
Freya
9
1 / 4 / 1
4,882
488
4,155
7,135
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
itssKarma
Skadi
12
1 / 1 / 1
6,495
650
3,450
4,316
1,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
6
Kills
6
6
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
1
0
0
W
Cthulhu
ALPROPLAYER
Cthulhu
0
2
3
0.75
W
0
1
0
0
L
Thor
MIFEST8
Thor
1
0
1
1.5
L
Khepri
3
1
1
3.5
L
Freya
RuggRatt
Freya
1
4
1
0.38
W
Baron Samedi
YoRHa27
Baron Samedi
0
2
1
0.25
W
3
0
0
3
L
Skadi
itssKarma
Skadi
1
1
1
1.5
W
Danzaburou
temp-6191123
Danzaburou
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,199
Damage
18,264
32,506
Taken
32,320
15,568
Mitigated
13,958
12,977
Healing
12,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,776
1,882
0
3,975
8,431
5,490
0
521
7,910
0
56,015
W
Cthulhu
ALPROPLAYER
Cthulhu
3,290
467
1,055
1,618
7,524
3,976
0
2,621
4,610
25,358
789
W
3,262
128
0
3,348
7,945
6,185
0
346
7,599
0
39,142
L
Thor
MIFEST8
Thor
2,697
660
0
3,456
6,647
1,810
0
1,149
5,324
0
27,392
L
Khepri
3,186
522
0
2,542
5,791
3,545
0
1,532
4,245
12,192
0
L
Freya
RuggRatt
Freya
4,155
1,118
0
1,917
7,135
2,054
0
1,127
6,008
24,792
0
W
Baron Samedi
YoRHa27
Baron Samedi
3,665
209
0
1,215
4,564
1,783
0
365
4,199
27,159
0
W
2,524
811
0
4,716
7,165
1,853
0
187
6,978
0
40,004
L
Skadi
itssKarma
Skadi
3,450
1,060
0
630
4,316
1,059
15
2,253
1,896
0
49,221
W
Danzaburou
temp-6191123
Danzaburou
6,458
2,959
0
1,025
5,308
1,771
884
3,359
1,779
0
38,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,976
Gold Earned
28,962
310
Minions Killed
319
0
Camps Cleared
0
1,058,824
Distance Traveled
1,005,395
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,744
674
112
11
0
192,549
0
W
Cthulhu
5,349
535
41
4
0
212,912
4
W
Chaac
5,459
546
73
7
0
212,558
1
L
Thor
5,096
510
51
5
0
213,495
0
L
Khepri
5,745
575
10
1
0
217,180
1
L
Freya
4,882
488
51
5
0
180,516
0
W
Baron Samedi
5,187
519
54
5
0
197,125
4
W
Loki
5,753
575
77
8
0
245,946
0
L
Skadi
6,495
650
95
10
0
201,655
0
W
Danzaburou
6,228
623
65
7
0
190,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role