Player Matchup

Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
evil-swagg-mafia
Athena
Level 121
God Stats
7W - 4L
1,684 SR
Queue Stats
52W - 59L
1,461 Elo+
Party 1
Team Averages
Level 134
1,561 SR
1,487 Elo+

VS

Team Averages
Level 129
1,601 SR
1,465 Elo+
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CryoPack98
Surtr
Level 157
God Stats
20W - 14L
1,601 SR
Queue Stats
27W - 23L
1,539 Elo+
Solo
Medusa
Medusa
murtti567
Medusa
Level 105
God Stats
9W - 4L
1,702 SR
Queue Stats
26W - 23L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 3 / 0
5,001
1,000
2,572
4,373
1,307
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
 
Sol
6
0 / 1 / 0
4,137
827
1,218
1,094
402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 1 / 0
4,152
830
597
1,887
936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 1 / 3
5,492
1,098
1,233
2,900
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Surtr
10
2 / 0 / 3
5,497
1,099
2,277
4,355
2,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
murtti567
Medusa
11
2 / 0 / 1
5,556
1,111
2,873
2,314
639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
5
5
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
0
0.33
L
Sol
 
Sol
0
1
0
0
W
Janus
 
Janus
1
1
3
2.5
W
Surtr
2
0
3
3.5
L
0
1
0
0
W
Medusa
murtti567
Medusa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,387
Damage
6,383
7,354
Taken
9,569
2,645
Mitigated
4,023
577
Healing
1,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,572
1,363
0
179
4,373
1,307
0
880
3,314
0
16,407
L
Sol
 
Sol
1,218
77
0
237
1,094
402
0
0
1,094
2,090
14
W
Janus
 
Janus
1,233
146
0
607
2,900
755
507
554
2,346
16,115
0
W
Surtr
2,277
928
0
1,252
4,355
2,629
503
712
3,643
262
5,240
L
597
226
0
161
1,887
936
0
471
1,318
2,171
0
W
Medusa
murtti567
Medusa
2,873
920
0
0
2,314
639
935
574
1,740
0
17,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,290
Gold Earned
16,545
45
Minions Killed
77
0
Camps Cleared
0
177,240
Distance Traveled
321,053
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,001
1,000
39
8
0
81,877
0
L
Sol
4,137
827
1
0
0
47,240
1
W
Janus
5,492
1,098
35
7
0
105,776
0
W
Surtr
5,497
1,099
10
2
0
101,239
0
L
Athena
4,152
830
5
1
0
48,123
1
W
Medusa
5,556
1,111
32
6
0
114,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role