Player Matchup

Chaac
Chaac
Silver V
 
Chaac
Silver V
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver IV
CRAB U X FR
Janus
Silver IV
Level 86
God Stats
8W - 14L
1,466 SR
Queue Stats
32W - 49L
868 MMR
Solo
Cthulhu
Cthulhu
Bronze I
H6Kk
Cthulhu
Bronze I
Level 107
God Stats
12W - 8L
1,477 SR
Queue Stats
90W - 116L
355 MMR
Solo
Hachiman
Hachiman
Silver II
SaysoSaverZz
Hachiman
Silver II
Level 106
God Stats
7W - 6L
1,265 SR
Queue Stats
60W - 83L
1,021 MMR
Solo
Thor
Thor
Silver V
owensadr
Thor
Silver V
Level 121
God Stats
4W - 6L
1,617 SR
Queue Stats
173W - 219L
774 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,465 SR
904 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 133
1,510 SR
1,059 MMR
Chernobog
Chernobog
Bronze IV
 
Chernobog
Bronze IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze I
CacFlow
Sylvanus
Bronze I
Level 126
God Stats
7W - 16L
1,447 SR
Queue Stats
7W - 24L
1,042 MMR
Party 1
Loki
Loki
Silver II
Mello8822
Loki
Silver II
Level 144
God Stats
16W - 21L
1,428 SR
Queue Stats
190W - 229L
1,025 MMR
Solo
Charybdis
Charybdis
Silver V
PNK_CoTa
Charybdis
Silver V
Level 83
God Stats
9W - 12L
1,544 SR
Queue Stats
47W - 62L
879 MMR
Solo
Discordia
Discordia
Silver IV
TangoDown1312
Discordia
Silver IV
Level 188
God Stats
0W - 2L
1,629 SR
Queue Stats
14W - 35L
849 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
4 / 0 / 0
5,277
754
3,699
2,374
1,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 1
4,242
606
1,074
1,869
412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
H6Kk
Cthulhu
8
0 / 1 / 5
4,463
638
4,363
3,516
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
SaysoSaverZz
Hachiman
8
6 / 0 / 0
4,961
709
4,726
2,479
580
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thor
8
1 / 0 / 1
4,066
581
1,052
3,636
1,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
Hou YiAthenaMedusa

VS

Bans
AwilixMaman BrigitteBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
5
0 / 3 / 0
3,503
500
736
4,210
1,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
CacFlow
Sylvanus
6
0 / 3 / 1
3,749
536
842
6,451
2,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
7
0 / 2 / 0
3,631
519
981
3,865
884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
PNK_CoTa
Charybdis
5
1 / 3 / 0
3,563
509
2,486
5,100
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Discordia
TangoDown1312
Discordia
8
0 / 1 / 0
3,990
570
792
1,835
387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
12
Kills
1
2
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
0
4
L
Chernobog
 
Chernobog
0
3
0
0
W
1
1
1
1.5
L
Sylvanus
CacFlow
Sylvanus
0
3
1
0.17
W
Cthulhu
H6Kk
Cthulhu
0
1
5
2.5
L
Loki
0
2
0
0
L
Charybdis
PNK_CoTa
Charybdis
1
3
0
0.33
W
Hachiman
SaysoSaverZz
Hachiman
6
0
0
6
L
Discordia
TangoDown1312
Discordia
0
1
0
0
W
Thor
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,914
Damage
5,837
13,874
Taken
21,461
5,464
Mitigated
5,593
3,003
Healing
6,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,699
503
0
408
2,374
1,764
0
0
2,374
0
32,842
L
Chernobog
 
Chernobog
736
369
0
1,538
4,210
1,023
0
0
4,210
0
12,766
W
1,074
0
0
370
1,869
412
0
339
1,530
18,802
0
L
Sylvanus
CacFlow
Sylvanus
842
355
1,090
1,438
6,451
2,149
0
1,668
4,407
6,653
0
W
Cthulhu
H6Kk
Cthulhu
4,363
203
50
750
3,516
1,502
0
551
2,965
17,300
860
L
Loki
981
129
0
1,424
3,865
884
0
664
3,053
0
20,471
L
Charybdis
PNK_CoTa
Charybdis
2,486
1,455
0
1,084
5,100
1,150
0
1,481
3,201
0
15,396
W
Hachiman
SaysoSaverZz
Hachiman
4,726
3,586
0
1,425
2,479
580
462
291
2,188
0
24,637
L
Discordia
TangoDown1312
Discordia
792
0
0
184
1,835
387
0
497
1,224
20,587
0
W
Thor
1,052
349
0
0
3,636
1,206
0
453
3,183
0
16,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,009
Gold Earned
18,436
217
Minions Killed
133
0
Camps Cleared
0
684,909
Distance Traveled
592,808
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,277
754
53
8
0
143,541
0
L
Chernobog
3,503
500
27
4
0
70,259
0
W
Janus
4,242
606
40
6
0
127,916
2
L
Sylvanus
3,749
536
7
1
0
129,817
2
W
Cthulhu
4,463
638
44
6
0
140,621
0
L
Loki
3,631
519
30
4
0
152,899
0
L
Charybdis
3,563
509
24
3
0
98,362
0
W
Hachiman
4,961
709
45
6
0
127,151
2
L
Discordia
3,990
570
45
6
0
141,471
4
W
Thor
4,066
581
35
5
0
145,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role