Player Matchup

Surtr
Surtr
Silver IV
GermanDNC
Surtr
Silver IV
Level 76
God Stats
1W - 1L
1,295 SR
Queue Stats
23W - 26L
1,362 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
UpsideDownCryyo
Baron Samedi
Gold IV
Level 141
God Stats
5W - 2L
1,605 SR
Queue Stats
370W - 375L
1,318 MMR
Solo
Charybdis
Charybdis
Silver III
chenhydra
Charybdis
Silver III
Level 158
God Stats
3W - 1L
1,457 SR
Queue Stats
11W - 12L
1,369 MMR
Solo
Agni
Agni
Platinum V
strife_17
Agni
Platinum V
Level 199
God Stats
8W - 7L
1,466 SR
Queue Stats
460W - 465L
1,439 MMR
Solo
Susano
Susano
Silver I
van456456
Susano
Silver I
Level 179
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 37L
1,279 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,465 SR
1,354 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,468 SR
1,354 MMR
Fenrir
Fenrir
Silver I
AGiantDog
Fenrir
Silver I
Level 156
God Stats
2W - 6L
1,352 SR
Queue Stats
111W - 107L
1,270 MMR
Solo
Danzaburou
Danzaburou
Silver I
ImTooFishyy
Danzaburou
Silver I
Level 105
God Stats
2W - 13L
1,516 SR
Queue Stats
57W - 70L
1,291 MMR
Solo
Zeus
Zeus
Gold IV
Oops_imGAY
Zeus
Gold IV
Level 89
God Stats
1W - 2L
1,546 SR
Queue Stats
252W - 272L
1,428 MMR
Solo
Janus
Janus
Gold V
Protomartyr
Janus
Gold V
Level 69
God Stats
44W - 47L
1,515 SR
Queue Stats
131W - 134L
1,345 MMR
Solo
Cerberus
Cerberus
Gold III
lilimu11
Cerberus
Gold III
Level 81
God Stats
10W - 7L
1,408 SR
Queue Stats
61W - 67L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
GermanDNC
Surtr
9
1 / 0 / 0
4,951
619
1,189
4,731
2,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
UpsideDownCryyo
Baron Samedi
8
0 / 1 / 2
5,039
630
2,946
5,189
3,105
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
chenhydra
Charybdis
9
2 / 0 / 0
4,996
625
5,571
3,893
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
10
0 / 1 / 1
5,490
686
1,768
2,942
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
van456456
Susano
8
2 / 1 / 1
4,649
581
3,905
6,750
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
MulanLancelotHerculesNu Wa

VS

Bans
Bake KujiraFreyaAo KuangBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AGiantDog
Fenrir
9
2 / 2 / 1
4,880
610
2,657
5,686
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
ImTooFishyy
Danzaburou
7
0 / 1 / 1
3,996
500
1,991
5,195
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 0
4,722
590
2,404
2,890
640
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 0
4,593
574
1,121
1,895
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
lilimu11
Cerberus
7
0 / 0 / 1
4,137
517
2,542
8,991
3,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
3
3
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AGiantDog
Fenrir
2
2
1
1.25
W
Surtr
GermanDNC
Surtr
1
0
0
1
L
Danzaburou
ImTooFishyy
Danzaburou
0
1
1
0.5
L
0
2
0
0
L
1
0
0
1
W
Baron Samedi
UpsideDownCryyo
Baron Samedi
0
1
2
1
W
Charybdis
chenhydra
Charybdis
2
0
0
2
L
Cerberus
lilimu11
Cerberus
0
0
1
0.5
W
Agni
0
1
1
0.5
W
Susano
van456456
Susano
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,379
Damage
10,715
23,505
Taken
24,657
9,120
Mitigated
7,577
11,458
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AGiantDog
Fenrir
2,657
968
0
620
5,686
2,037
0
139
5,547
0
32,901
W
Surtr
GermanDNC
Surtr
1,189
309
0
1,702
4,731
2,552
0
2,231
2,500
690
22,382
L
Danzaburou
ImTooFishyy
Danzaburou
1,991
720
0
2,096
5,195
1,313
0
1,636
3,559
0
22,789
L
2,404
128
0
801
2,890
640
0
91
2,668
29,259
0
L
1,121
47
0
906
1,895
435
0
836
1,059
18,938
0
W
Baron Samedi
UpsideDownCryyo
Baron Samedi
2,946
451
451
2,119
5,189
3,105
0
1,174
4,015
14,975
0
W
Charybdis
chenhydra
Charybdis
5,571
3,114
0
2,212
3,893
928
189
1,267
2,626
0
41,383
L
Cerberus
lilimu11
Cerberus
2,542
111
1,208
4,371
8,991
3,152
0
2,103
6,888
8,415
0
W
Agni
1,768
193
0
1,117
2,942
719
0
466
2,372
34,927
1,155
W
Susano
van456456
Susano
3,905
988
0
3,857
6,750
1,816
0
867
5,803
0
24,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,125
Gold Earned
22,328
266
Minions Killed
219
0
Camps Cleared
0
852,421
Distance Traveled
819,733
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,880
610
64
8
0
206,335
2
W
Surtr
4,951
619
51
6
0
167,157
0
L
Danzaburou
3,996
500
39
5
0
161,630
0
L
Zeus
4,722
590
60
8
0
151,040
0
L
Janus
4,593
574
45
6
0
138,324
2
W
Baron Samedi
5,039
630
22
3
0
147,645
2
W
Charybdis
4,996
625
72
9
0
149,436
0
L
Cerberus
4,137
517
11
1
0
162,404
0
W
Agni
5,490
686
80
10
0
188,071
1
W
Susano
4,649
581
41
5
0
200,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role