Player Matchup

Nemesis
Nemesis
GTrixt1
Nemesis
Level 127
God Stats
1W - 5L
1,311 SR
Queue Stats
212W - 245L
1,533 Elo+
Party 2
Baron Samedi
Baron Samedi
Gamer090805
Baron Samedi
Level 144
God Stats
5W - 1L
1,814 SR
Queue Stats
189W - 226L
1,525 Elo+
Party 2
Charybdis
Charybdis
Toika69
Charybdis
Level 127
God Stats
12W - 7L
1,515 SR
Queue Stats
259W - 246L
1,465 Elo+
Solo
Nike
Nike
YKA-II
Nike
Level 145
God Stats
1W - 4L
1,267 SR
Queue Stats
191W - 224L
1,499 Elo+
Party 2
Maui
Maui
kupest
Maui
Level 152
God Stats
14W - 14L
1,502 SR
Queue Stats
214W - 224L
1,558 Elo+
Solo
Team Averages
Level 139
1,482 SR
1,516 Elo+

VS

Team Averages
Level 160
1,624 SR
1,532 Elo+
Ymir
Ymir
 
Ymir
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Killionaire1337
Poseidon
Level 158
God Stats
1W - 1L
1,761 SR
Queue Stats
255W - 258L
1,550 Elo+
Solo
Mulan
Mulan
Spocony_SzymonQ
Mulan
Level 94
God Stats
11W - 8L
1,620 SR
Queue Stats
140W - 129L
1,544 Elo+
Solo
Pele
Pele
iiMaXx___
Pele
Level 200
God Stats
1W - 2L
1,573 SR
Queue Stats
240W - 250L
1,525 Elo+
Party 1
Rama
Rama
kurzer269durst
Rama
Level 155
God Stats
0W - 2L
1,665 SR
Queue Stats
91W - 115L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GTrixt1
Nemesis
12
7 / 0 / 4
6,809
681
5,702
8,771
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Gamer090805
Baron Samedi
13
5 / 2 / 4
7,110
711
7,480
6,739
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Toika69
Charybdis
10
0 / 2 / 0
5,657
566
7,898
8,301
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
YKA-II
Nike
12
4 / 0 / 2
7,415
742
5,357
6,080
2,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
kupest
Maui
10
1 / 0 / 5
6,262
626
3,563
7,155
5,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 2
5,644
564
3,064
11,584
5,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
11
0 / 4 / 1
5,476
548
5,545
6,322
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 0
5,791
579
4,360
8,786
3,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pele
11
3 / 3 / 1
5,846
585
4,625
9,458
3,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 1 / 2
5,952
595
6,535
7,322
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
17
Kills
4
4
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
2
0.33
W
Nemesis
GTrixt1
Nemesis
7
0
4
9
W
Baron Samedi
Gamer090805
Baron Samedi
5
2
4
3.5
L
Poseidon
0
4
1
0.13
L
1
6
0
0.17
W
Charybdis
Toika69
Charybdis
0
2
0
0
W
Nike
YKA-II
Nike
4
0
2
5
L
Pele
3
3
1
1.17
W
Maui
kupest
Maui
1
0
5
3.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,000
Damage
24,129
37,046
Taken
43,472
16,251
Mitigated
15,639
13,491
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,064
648
0
2,419
11,584
5,607
0
3,720
7,683
21,736
909
W
Nemesis
GTrixt1
Nemesis
5,702
1,767
0
2,292
8,771
3,051
343
2,636
6,095
0
42,411
W
Baron Samedi
Gamer090805
Baron Samedi
7,480
406
344
1,878
6,739
2,892
0
3,437
3,266
43,510
1,227
L
Poseidon
5,545
685
0
834
6,322
1,521
0
3,532
2,452
40,611
0
L
4,360
1,050
0
2,066
8,786
3,334
0
0
8,352
0
32,234
W
Charybdis
Toika69
Charybdis
7,898
4,605
0
3,978
8,301
2,724
0
260
8,041
0
41,566
W
Nike
YKA-II
Nike
5,357
992
0
2,940
6,080
2,551
29
0
5,808
0
46,399
L
Pele
4,625
1,051
0
1,825
9,458
3,163
0
2,335
7,030
0
41,397
W
Maui
kupest
Maui
3,563
767
0
2,059
7,155
5,033
0
2,001
5,154
23,486
0
L
6,535
5,420
0
3,605
7,322
2,014
21
821
6,501
0
46,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,253
Gold Earned
28,709
363
Minions Killed
343
0
Camps Cleared
0
1,106,417
Distance Traveled
1,056,616
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,644
564
37
4
0
196,778
0
W
Nemesis
6,809
681
62
6
0
277,554
0
W
Baron Samedi
7,110
711
101
10
0
199,259
4
L
Poseidon
5,476
548
72
7
0
199,538
3
L
Mulan
5,791
579
64
6
0
197,477
0
W
Charybdis
5,657
566
81
8
0
190,377
2
W
Nike
7,415
742
80
8
0
203,250
0
L
Pele
5,846
585
72
7
0
259,509
0
W
Maui
6,262
626
39
4
0
235,977
4
L
Rama
5,952
595
98
10
0
203,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role