Player Matchup

Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BiGGieChonkzZzz
Gilgamesh
Level 68
God Stats
2W - 0L
1,705 SR
Queue Stats
184W - 202L
1,379 Elo+
Party 2
Thanatos
Thanatos
S6_Nister
Thanatos
Level 148
God Stats
1W - 1L
1,080 SR
Queue Stats
15W - 18L
1,458 Elo+
Solo
Ymir
Ymir
kHeeD_Gaming
Ymir
Level 89
God Stats
16W - 10L
1,496 SR
Queue Stats
131W - 137L
1,332 Elo+
Party 2
Team Averages
Level 116
1,456 SR
1,434 Elo+

VS

Team Averages
Level 82
1,541 SR
1,405 Elo+
Merlin
Merlin
An orphan30
Merlin
Level 109
God Stats
9W - 7L
1,520 SR
Queue Stats
118W - 110L
1,439 Elo+
Party 1
Pele
Pele
KIA1501
Pele
Level 89
God Stats
9W - 15L
1,582 SR
Queue Stats
89W - 92L
1,416 Elo+
Party 1
Agni
Agni
Sk Archie5030
Agni
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 43L
1,297 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Solomon-Detod
Ah Muzen Cab
Level 69
God Stats
26W - 23L
1,618 SR
Queue Stats
458W - 449L
1,488 Elo+
Solo
Cabrakan
Cabrakan
atrellu720
Cabrakan
Level 105
God Stats
6W - 9L
1,486 SR
Queue Stats
14W - 27L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
0 / 3 / 0
7,879
525
3,181
9,990
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nut
 
Nut
12
2 / 4 / 7
7,526
502
5,799
12,086
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
BiGGieChonkzZzz
Gilgamesh
15
4 / 1 / 6
9,447
630
8,729
13,725
9,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
S6_Nister
Thanatos
15
8 / 1 / 6
8,949
597
7,206
10,588
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
9 / 1 / 7
9,350
623
13,056
13,986
10,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 5 / 3
8,740
583
11,500
9,407
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
KIA1501
Pele
14
4 / 4 / 1
8,108
541
8,843
13,748
6,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 2 / 0
5,529
369
1,014
3,117
642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ah Muzen Cab
Solomon-Detod
Ah Muzen Cab
11
2 / 7 / 1
7,075
472
8,540
12,563
4,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
atrellu720
Cabrakan
11
2 / 5 / 3
7,349
490
6,905
13,794
14,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
23
Kills
10
10
Deaths
23
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
3
0
0
W
Nut
 
Nut
2
4
7
1.38
L
Merlin
2
5
3
0.7
W
Gilgamesh
BiGGieChonkzZzz
Gilgamesh
4
1
6
7
L
Pele
KIA1501
Pele
4
4
1
1.13
W
Thanatos
S6_Nister
Thanatos
8
1
6
11
L
0
2
0
0
L
Ah Muzen Cab
Solomon-Detod
Ah Muzen Cab
2
7
1
0.36
L
Cabrakan
atrellu720
Cabrakan
2
5
3
0.7
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,971
Damage
36,802
60,375
Taken
52,629
29,584
Mitigated
29,178
21,118
Healing
8,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,181
223
0
3,086
9,990
3,201
0
3,374
6,616
63,687
1,078
W
Nut
 
Nut
5,799
3,879
0
4,881
12,086
3,624
586
3,026
9,060
0
35,572
L
Merlin
11,500
322
0
1,629
9,407
3,542
1,104
3,836
5,253
64,979
872
W
Gilgamesh
BiGGieChonkzZzz
Gilgamesh
8,729
2,017
0
1,189
13,725
9,059
990
5,902
7,823
0
57,459
L
Pele
KIA1501
Pele
8,843
2,275
0
3,604
13,748
6,071
858
2,902
10,798
0
64,813
W
Thanatos
S6_Nister
Thanatos
7,206
2,230
178
9,425
10,588
3,161
256
3,307
7,281
0
46,184
L
1,014
131
0
1,020
3,117
642
0
0
3,117
11,095
0
L
Ah Muzen Cab
Solomon-Detod
Ah Muzen Cab
8,540
2,417
0
587
12,563
4,318
0
4,658
7,905
0
53,024
L
Cabrakan
atrellu720
Cabrakan
6,905
914
65
1,853
13,794
14,605
84
4,193
9,601
15,632
0
W
13,056
2,879
0
2,359
13,986
10,539
52
4,085
9,901
41,202
4,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,151
Gold Earned
36,801
395
Minions Killed
317
0
Camps Cleared
0
1,421,048
Distance Traveled
1,197,760
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,879
525
99
7
0
248,967
2
W
Nut
7,526
502
55
4
0
250,753
8
L
Merlin
8,740
583
126
8
0
258,566
0
W
Gilgamesh
9,447
630
90
6
0
286,852
0
L
Pele
8,108
541
88
6
0
328,792
0
W
Thanatos
8,949
597
79
5
0
339,998
0
L
Agni
5,529
369
28
2
0
78,431
0
L
Ah Muzen Cab
7,075
472
58
4
0
258,304
0
L
Cabrakan
7,349
490
17
1
0
273,667
0
W
Ymir
9,350
623
72
5
0
294,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role