Player Matchup

Merlin
Merlin
 
Merlin
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Arche nilo20
Awilix
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,444 Elo+
Solo
Nu Wa
Nu Wa
Roman_Empire_PR
Nu Wa
Level 99
God Stats
8W - 1L
1,805 SR
Queue Stats
110W - 106L
1,507 Elo+
Solo
Chernobog
Chernobog
Willy Will 90
Chernobog
Level 158
God Stats
1W - 1L
1,301 SR
Queue Stats
166W - 139L
1,545 Elo+
Solo
Mulan
Mulan
tha_t8ke0va
Mulan
Level 159
God Stats
6W - 0L
1,947 SR
Queue Stats
361W - 356L
1,462 Elo+
Solo
Team Averages
Level 126
1,610 SR
1,492 Elo+

VS

Team Averages
Level 120
1,378 SR
1,449 Elo+
Chernobog
Chernobog
DiegoKushington
Chernobog
Level 153
God Stats
0W - 2L
1,220 SR
Queue Stats
253W - 262L
1,517 Elo+
Solo
Artemis
Artemis
DoHk0
Artemis
Level 123
God Stats
5W - 3L
1,689 SR
Queue Stats
338W - 346L
1,388 Elo+
Solo
Zhong Kui
Zhong Kui
Doofy69
Zhong Kui
Level 106
God Stats
0W - 3L
1,213 SR
Queue Stats
45W - 61L
1,438 Elo+
Solo
Thanatos
Thanatos
Shizzyy55
Thanatos
Level 63
God Stats
7W - 9L
1,455 SR
Queue Stats
300W - 292L
1,453 Elo+
Solo
Hera
Hera
krystaldigsyou
Hera
Level 153
God Stats
8W - 18L
1,314 SR
Queue Stats
493W - 521L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 2 / 5
6,079
1,216
2,085
3,546
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
10
3 / 1 / 6
6,249
1,250
1,279
3,379
1,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 1 / 6
5,613
1,123
4,194
3,071
746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
Willy Will 90
Chernobog
10
3 / 1 / 4
5,993
1,199
4,075
3,974
1,243
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 1 / 6
6,186
1,237
2,608
5,444
4,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DiegoKushington
Chernobog
8
0 / 1 / 2
4,725
945
1,218
1,647
507
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
DoHk0
Artemis
7
0 / 1 / 1
4,594
919
2,504
1,751
487
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Doofy69
Zhong Kui
11
0 / 3 / 5
5,608
1,122
3,902
4,894
2,874
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
Shizzyy55
Thanatos
10
4 / 4 / 2
6,025
1,205
3,544
5,687
1,709
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 1 / 1
5,314
1,063
3,863
2,536
764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
10
Kills
6
6
Deaths
10
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
2
5
1.75
W
Awilix
3
1
6
6
L
Chernobog
DiegoKushington
Chernobog
0
1
2
1
L
Artemis
DoHk0
Artemis
0
1
1
0.5
L
Zhong Kui
Doofy69
Zhong Kui
0
3
5
0.83
W
1
1
6
4
L
Thanatos
Shizzyy55
Thanatos
4
4
2
1.25
W
Chernobog
Willy Will 90
Chernobog
3
1
4
5
L
2
1
1
2.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,241
Damage
15,031
19,414
Taken
16,515
8,358
Mitigated
6,341
8,058
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,085
46
268
1,111
3,546
1,009
104
1,739
1,757
10,141
0
W
Awilix
1,279
63
161
335
3,379
1,088
442
1,125
2,214
0
3,718
L
Chernobog
DiegoKushington
Chernobog
1,218
431
304
87
1,647
507
0
995
652
0
5,661
L
Artemis
DoHk0
Artemis
2,504
271
16
190
1,751
487
0
1,286
465
0
6,844
L
Zhong Kui
Doofy69
Zhong Kui
3,902
435
154
384
4,894
2,874
0
1,145
3,749
12,112
0
W
4,194
1,703
1,060
1,441
3,071
746
209
695
2,376
7,743
0
L
Thanatos
Shizzyy55
Thanatos
3,544
880
677
2,419
5,687
1,709
0
1,594
4,093
0
7,045
W
Chernobog
Willy Will 90
Chernobog
4,075
2,580
205
1,569
3,974
1,243
640
1,549
2,339
0
12,371
L
3,863
612
258
690
2,536
764
0
1,259
1,277
11,540
70
W
2,608
422
206
1,702
5,444
4,272
35
2,329
2,975
0
6,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,120
Gold Earned
26,266
50
Minions Killed
58
0
Camps Cleared
0
510,576
Distance Traveled
403,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,079
1,216
14
3
0
106,491
0
W
Awilix
6,249
1,250
2
0
0
115,988
0
L
Chernobog
4,725
945
9
2
0
66,647
0
L
Artemis
4,594
919
13
3
0
67,610
0
L
Zhong Kui
5,608
1,122
18
4
0
81,278
0
W
Nu Wa
5,613
1,123
9
2
0
96,170
0
L
Thanatos
6,025
1,205
9
2
0
103,461
0
W
Chernobog
5,993
1,199
16
3
0
87,765
0
L
Hera
5,314
1,063
9
2
0
84,163
0
W
Mulan
6,186
1,237
9
2
0
104,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role