Player Matchup

Medusa
Medusa
Bronze IV
KFED55
Medusa
Bronze IV
Level 85
God Stats
0W - 3L
1,495 SR
Queue Stats
2W - 13L
1,178 MMR
Party 1
Vamana
Vamana
Bronze IV
VastoLardAYE
Vamana
Bronze IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,062 MMR
Party 1
Zeus
Zeus
Bronze III
noh0
Zeus
Bronze III
Level 76
God Stats
1W - 1L
1,724 SR
Queue Stats
2W - 2L
1,663 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 96
1,573 SR
1,301 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,539 SR
1,384 MMR
Kukulkan
Kukulkan
Silver I
 
Kukulkan
Silver I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver III
GhettoGodJu
Achilles
Silver III
Level 147
God Stats
79W - 88L
1,460 SR
Queue Stats
1,251W - 1,496L
773 MMR
Solo
Arachne
Arachne
Masters
Žombie
Arachne
Masters
Level 189
God Stats
4W - 4L
1,657 SR
Queue Stats
341W - 316L
1,880 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KFED55
Medusa
12
0 / 5 / 2
7,106
711
2,599
9,519
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
12
1 / 2 / 1
7,122
712
3,576
9,375
6,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Zeus
noh0
Zeus
14
2 / 2 / 0
8,335
834
5,529
5,422
1,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Nu WaCthulhuFenrirKumbhakarnaSol

VS

Bans
KuzenboYmirAtlasHorusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
1 / 0 / 6
9,214
921
8,308
3,535
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
GhettoGodJu
Achilles
11
2 / 1 / 2
7,461
746
3,052
5,459
3,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Žombie
Arachne
14
6 / 2 / 2
8,937
894
7,659
9,736
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
9
9
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
6
4
W
Achilles
GhettoGodJu
Achilles
2
1
2
3
L
Medusa
KFED55
Medusa
0
5
2
0.2
L
Vamana
1
2
1
0.75
L
Zeus
noh0
Zeus
2
2
0
1
W
Arachne
Žombie
Arachne
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,704
Damage
19,019
24,316
Taken
18,730
11,488
Mitigated
9,003
4,733
Healing
4,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,308
364
0
0
3,535
1,360
654
330
2,861
37,476
1,055
W
Achilles
GhettoGodJu
Achilles
3,052
312
0
893
5,459
3,813
0
751
4,530
0
10,273
L
Medusa
KFED55
Medusa
2,599
963
0
2,701
9,519
3,056
0
3,672
5,751
0
13,645
L
Vamana
3,576
620
0
1,747
9,375
6,869
0
3,139
6,111
0
15,265
L
Zeus
noh0
Zeus
5,529
232
0
285
5,422
1,563
31
1,182
4,115
28,961
1,454
W
Arachne
Žombie
Arachne
7,659
3,883
0
3,958
9,736
3,830
0
3,925
5,243
0
33,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,563
Gold Earned
25,612
137
Minions Killed
132
0
Camps Cleared
0
548,750
Distance Traveled
549,052
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,214
921
83
8
0
203,452
2
W
Achilles
7,461
746
10
1
0
128,825
1
L
Medusa
7,106
711
37
4
0
177,416
0
L
Vamana
7,122
712
29
3
0
203,297
0
L
Zeus
8,335
834
71
7
0
168,037
0
W
Arachne
8,937
894
39
4
0
216,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role