Player Matchup

Fenrir
Fenrir
JumboCinnabon
Fenrir
Level 58
God Stats
1W - 0L
1,821 SR
Queue Stats
40W - 15L
1,679 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ag3nt0fcha0z
Ah Muzen Cab
Level 195
God Stats
1W - 1L
1,264 SR
Queue Stats
242W - 258L
1,454 Elo+
Solo
Bacchus
Bacchus
hammam_7909
Bacchus
Level 88
God Stats
33W - 32L
1,516 SR
Queue Stats
227W - 240L
1,351 Elo+
Solo
Team Averages
Level 114
1,534 SR
1,494 Elo+

VS

Team Averages
Level 78
1,439 SR
1,508 Elo+
Ao Kuang
Ao Kuang
TacticalACE2
Ao Kuang
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
screensun
Kumbhakarna
Level 106
God Stats
2W - 6L
1,325 SR
Queue Stats
73W - 66L
1,546 Elo+
Party 1
Medusa
Medusa
xxxSTUMPxxx
Medusa
Level 127
God Stats
22W - 26L
1,491 SR
Queue Stats
77W - 84L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 10
9,486
949
11,508
9,740
6,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
ag3nt0fcha0z
Ah Muzen Cab
16
5 / 1 / 8
9,643
964
6,303
4,616
1,679
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
hammam_7909
Bacchus
15
5 / 3 / 10
9,474
947
6,079
11,671
11,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
TacticalACE2
Ao Kuang
14
3 / 4 / 1
8,583
858
5,313
9,990
3,832
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
screensun
Kumbhakarna
14
2 / 5 / 3
8,424
842
5,086
13,251
11,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
12
1 / 7 / 1
7,471
747
3,473
8,973
3,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
16
Kills
6
6
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
Ao Kuang
TacticalACE2
Ao Kuang
3
4
1
0.88
W
Ah Muzen Cab
ag3nt0fcha0z
Ah Muzen Cab
5
1
8
9
W
Bacchus
hammam_7909
Bacchus
5
3
10
3.33
L
Kumbhakarna
screensun
Kumbhakarna
2
5
3
0.7
L
Medusa
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,890
Damage
13,872
26,027
Taken
32,214
19,961
Mitigated
18,010
3,835
Healing
3,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,508
2,988
0
1,852
9,740
6,635
0
2,735
6,847
0
31,495
L
Ao Kuang
TacticalACE2
Ao Kuang
5,313
1,371
0
1,864
9,990
3,832
0
2,011
7,685
24,206
3,201
W
Ah Muzen Cab
ag3nt0fcha0z
Ah Muzen Cab
6,303
2,232
0
409
4,616
1,679
1,864
899
3,602
0
33,146
W
Bacchus
hammam_7909
Bacchus
6,079
433
0
1,574
11,671
11,647
434
5,823
5,452
20,615
144
L
Kumbhakarna
screensun
Kumbhakarna
5,086
181
0
919
13,251
11,103
0
1,609
11,304
12,899
0
L
Medusa
3,473
937
0
634
8,973
3,075
217
1,481
7,224
0
17,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,603
Gold Earned
24,478
130
Minions Killed
99
0
Camps Cleared
0
577,086
Distance Traveled
516,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,486
949
38
4
0
194,520
0
L
Ao Kuang
8,583
858
44
4
0
173,442
0
W
Ah Muzen Cab
9,643
964
61
6
0
197,655
0
W
Bacchus
9,474
947
31
3
0
184,911
0
L
Kumbhakarna
8,424
842
18
2
0
186,408
0
L
Medusa
7,471
747
37
4
0
156,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role