Player Matchup

Hou Yi
Hou Yi
Gold V
Blaydex OP
Hou Yi
Gold V
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 54L
1,337 MMR
Solo
Guan Yu
Guan Yu
Silver I
JustBuyAWard
Guan Yu
Silver I
Level 124
God Stats
1W - 1L
1,375 SR
Queue Stats
136W - 159L
1,097 MMR
Solo
Poseidon
Poseidon
Gold IV
Pg OnYt TH
Poseidon
Gold IV
Level 40
God Stats
7W - 20L
1,164 SR
Queue Stats
258W - 277L
1,438 MMR
Solo
Fenrir
Fenrir
Gold III
Tyquace
Fenrir
Gold III
Level 159
God Stats
13W - 19L
1,527 SR
Queue Stats
72W - 76L
1,430 MMR
Solo
Ymir
Ymir
Gold V
Xsmurda
Ymir
Gold V
Level 69
God Stats
1W - 1L
1,402 SR
Queue Stats
158W - 154L
1,226 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,393 SR
1,306 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,526 SR
1,325 MMR
Nemesis
Nemesis
Bronze III
 
Nemesis
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver III
Laski Pallero99
Cthulhu
Silver III
Level 146
God Stats
2W - 3L
1,422 SR
Queue Stats
127W - 152L
952 MMR
Solo
Agni
Agni
Gold IV
Oops_imGAY
Agni
Gold IV
Level 89
God Stats
4W - 6L
1,634 SR
Queue Stats
254W - 278L
1,473 MMR
Solo
Chiron
Chiron
Silver IV
Purplenurple433
Chiron
Silver IV
Level 88
God Stats
0W - 1L
1,448 SR
Queue Stats
17W - 31L
1,277 MMR
Solo
Horus
Horus
Gold V
monkeywrench14
Horus
Gold V
Level 172
God Stats
44W - 32L
1,627 SR
Queue Stats
375W - 388L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Blaydex OP
Hou Yi
13
3 / 1 / 2
7,969
613
9,097
7,486
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Guan Yu
JustBuyAWard
Guan Yu
14
0 / 0 / 6
8,401
646
3,325
9,125
7,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Pg OnYt TH
Poseidon
14
8 / 2 / 4
8,522
656
8,631
7,086
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Tyquace
Fenrir
15
8 / 0 / 4
8,610
662
8,147
8,893
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Xsmurda
Ymir
13
2 / 1 / 6
7,671
590
3,647
10,062
7,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
MulanChang'eArachneAwilix

VS

Bans
ThorKumbhakarnaCharybdisBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 5 / 1
6,225
479
2,469
12,207
4,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 4 / 1
6,283
483
4,748
8,885
6,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
2 / 5 / 0
6,891
530
6,904
7,104
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 0
5,943
457
3,854
8,499
2,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 1
6,464
497
4,073
11,608
6,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
21
Kills
3
4
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
5
1
0.1
W
Hou Yi
Blaydex OP
Hou Yi
3
1
2
4
W
Guan Yu
JustBuyAWard
Guan Yu
0
0
6
3
L
0
4
1
0.13
L
2
5
0
0.4
W
Poseidon
Pg OnYt TH
Poseidon
8
2
4
5
L
0
5
0
0
W
Fenrir
Tyquace
Fenrir
8
0
4
10
W
Ymir
Xsmurda
Ymir
2
1
6
5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,847
Damage
22,048
42,652
Taken
48,303
24,052
Mitigated
22,087
12,171
Healing
8,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,469
404
0
2,133
12,207
4,334
177
3,021
9,186
0
38,731
W
Hou Yi
Blaydex OP
Hou Yi
9,097
5,064
0
3,126
7,486
2,658
291
200
7,286
0
60,285
W
Guan Yu
JustBuyAWard
Guan Yu
3,325
432
40
3,558
9,125
7,066
75
3,493
5,632
0
56,687
L
4,748
438
127
672
8,885
6,790
0
1,298
7,587
36,796
182
L
6,904
196
0
118
7,104
2,335
0
2,525
4,579
48,168
0
W
Poseidon
Pg OnYt TH
Poseidon
8,631
911
0
1,615
7,086
2,278
0
3,214
3,872
66,120
0
L
3,854
1,520
319
1,276
8,499
2,194
0
717
7,765
0
32,291
W
Fenrir
Tyquace
Fenrir
8,147
2,066
0
1,234
8,893
4,207
0
2,237
6,656
774
68,573
W
Ymir
Xsmurda
Ymir
3,647
774
0
2,598
10,062
7,843
0
2,326
7,736
23,560
689
L
4,073
2,117
355
3,969
11,608
6,434
0
4,782
6,826
0
17,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,173
Gold Earned
31,806
442
Minions Killed
324
0
Camps Cleared
0
1,329,631
Distance Traveled
1,199,954
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,225
479
72
6
0
267,521
1
W
Hou Yi
7,969
613
99
8
0
245,024
2
W
Guan Yu
8,401
646
102
8
0
245,898
0
L
Cthulhu
6,283
483
73
6
0
226,276
0
L
Agni
6,891
530
96
7
0
231,754
0
W
Poseidon
8,522
656
109
8
0
277,524
2
L
Chiron
5,943
457
62
5
0
230,497
2
W
Fenrir
8,610
662
108
8
0
303,295
1
W
Ymir
7,671
590
24
2
0
257,890
2
L
Horus
6,464
497
21
2
0
243,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role